gymnasium-orchard
Gymnasium environments for the cooperative dice game Orchard (First Orchard).
Background and analysis: Recommend.Games blog
Installation
pip install gymnasium-orchard
To also use the bulk simulation and analysis tools (OrchardGame.run_games, OrchardGame.analyse_games):
pip install "gymnasium-orchard[analysis]"
Usage
import gymnasium as gym
import orchard # registers the environments
env = gym.make("Orchard-round")
obs, info = env.reset(seed=42)
terminated = False
while not terminated:
action = env.action_space.sample() # or your policy
obs, reward, terminated, truncated, info = env.step(action)
Environments
Orchard-round
One step() = one die roll. The agent provides an action every step; it is only applied when the basket face is rolled.
Orchard-decision
One step() = one basket decision. The environment advances automatically through fruit-tree and raven rolls, pausing only when a basket is rolled or the game ends. Cleaner for tabular RL methods.
Observation space
Both environments use the same observation space:
| Key | Space | Description |
|---|---|---|
fruits |
Box(int8, shape=(num_trees,)) |
Fruits remaining on each tree |
raven |
Discrete(raven_steps + 1) |
Raven's distance from the orchard |
Action space
Discrete(num_trees) — which tree to pick from on a basket roll. Ignored on all other rolls; falls back to the tree with the most fruit if the chosen tree is empty.
Reward
Sparse: +1 on win (all fruit picked), -1 on loss (raven reaches the orchard), 0 otherwise.
Info dict
Both environments include an action_mask in info on every step:
info["action_mask"] # np.int8 array, 1 = tree has fruit, 0 = empty
Orchard-round additionally includes the die result:
info["die"] # int, face rolled
info["basket"] # bool, whether it was a basket roll
info["action_applied"] # bool, whether the action was used
Orchard-decision includes the rolls that were skipped:
info["auto_rolls"] # list[int], die values of non-basket rolls since last step
Configuration
Pass an OrchardGameConfig to customise the game:
from orchard.game import OrchardGameConfig
config = OrchardGameConfig(
num_trees=4,
fruits_per_tree=10,
fruits_per_basket_roll=2,
raven_steps=9,
)
env = gym.make("Orchard-round", config=config)
Licence
MIT
Metadata
Release files for gymnasium-orchard 1.0.0
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
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|---|---|---|---|---|
| gymnasium_orchard-1.0.0-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 222.0 kB
Release files / gymnasium_orchard-1.0.0.tar.gz
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