A lightweight Python package for generating random numbers and sequences with a clean, intuitive API.
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Project description
Helu
A lightweight, zero-dependency Python package for generating random numbers and sequences with a clean, intuitive API.
Features
- 🎲 Easy Random Number Generation - Generate random integers and floats with simple function calls
- 🔢 Unique Number Sequences - Generate lists of unique random numbers within a range
- 📊 Number Ranges - Create sequences of numbers with custom steps
- 🔐 Deterministic Results - Set seeds for reproducible random number generation
- 🚀 Zero Dependencies - Pure Python implementation with no external requirements
- 💡 Type Hints - Full type annotations for better IDE support and type checking
- 📦 Lightweight - Minimal package size and memory footprint
Installation
Via pip (from PyPI)
pip install helu
From Source
git clone https://github.com/yourusername/helu.git
cd helu
pip install .
Development Installation
git clone https://github.com/yourusername/helu.git
cd helu
pip install -e ".[dev]"
Quick Start
from helu import random_int, random_float, number_range, unique_numbers, set_seed
# Generate a random integer between 1 and 100 (inclusive)
print(random_int(1, 100)) # Output: 42 (example)
# Generate a random float between 0 and 1
print(random_float(0.0, 1.0)) # Output: 0.8739... (example)
# Generate a list of 5 unique numbers between 1 and 50
print(unique_numbers(5, 1, 50)) # Output: [3, 15, 42, 28, 7] (example)
# Generate a sequence of numbers from 1 to 10 with step 2
print(number_range(1, 11, 2)) # Output: [1, 3, 5, 7, 9]
# Set a seed for deterministic/reproducible results
set_seed(42)
print(random_int(1, 100)) # Always outputs the same number
set_seed(42)
print(random_int(1, 100)) # Outputs the same number again
API Reference
random_int(min_val: int, max_val: int) -> int
Generate a random integer between min_val and max_val (inclusive).
Parameters:
min_val(int): Minimum value (inclusive)max_val(int): Maximum value (inclusive)
Returns: int - A random integer within the specified range
Raises: ValueError - If min_val > max_val
Example:
from helu import random_int
die_roll = random_int(1, 6) # Simulates rolling a die
random_float(min_val: float, max_val: float) -> float
Generate a random float between min_val and max_val.
Parameters:
min_val(float): Minimum valuemax_val(float): Maximum value
Returns: float - A random float within the specified range
Raises: ValueError - If min_val > max_val
Example:
from helu import random_float
temperature = random_float(20.0, 25.0) # Random temperature
number_range(start: int, stop: int, step: int = 1) -> List[int]
Generate a list of numbers from start to stop (exclusive) with a given step.
Parameters:
start(int): Starting value (inclusive)stop(int): Ending value (exclusive)step(int): Step between values (default: 1)
Returns: List[int] - A list of integers in the specified range
Example:
from helu import number_range
evens = number_range(0, 10, 2) # [0, 2, 4, 6, 8]
odds = number_range(1, 10, 2) # [1, 3, 5, 7, 9]
unique_numbers(count: int, min_val: int, max_val: int) -> List[int]
Generate a list of count unique random integers within the range [min_val, max_val].
Parameters:
count(int): Number of unique integers to generatemin_val(int): Minimum value (inclusive)max_val(int): Maximum value (inclusive)
Returns: List[int] - A list of unique random integers
Raises: ValueError - If count > (max_val - min_val + 1)
Example:
from helu import unique_numbers
lottery_numbers = unique_numbers(6, 1, 49) # Pick 6 unique numbers from 1 to 49
set_seed(seed: Union[int, float, str, bytes, bytearray]) -> None
Set the seed for the random number generator to produce deterministic/reproducible results.
Parameters:
seed: A seed value (int, float, str, bytes, or bytearray)
Returns: None
Example:
from helu import set_seed, random_int
set_seed(42)
first_run = random_int(1, 1000)
set_seed(42)
second_run = random_int(1, 1000)
assert first_run == second_run # Always True
random_choice(sequence: Sequence[Any]) -> Any
Select a random element from a non-empty sequence.
Parameters:
sequence: Any sequence (list, tuple, string, etc.)
Returns: Any - A random element from the sequence
Raises: ValueError - If sequence is empty
Example:
from helu import random_choice
card = random_choice(['Hearts', 'Diamonds', 'Clubs', 'Spades'])
element = random_choice([1, 2, 3, 4, 5])
random_choices(sequence: Sequence[Any], k: int = 1) -> List[Any]
Select k random elements from a sequence with replacement (allows duplicates).
Parameters:
sequence: Any sequencek(int): Number of elements to select (default: 1)
Returns: List[Any] - A list of k random elements
Raises: ValueError - If sequence is empty or k is negative
Example:
from helu import random_choices
# Rolling a die 10 times
rolls = random_choices([1, 2, 3, 4, 5, 6], k=10)
# Random colors with replacement
colors = random_choices(['red', 'blue', 'green'], k=5)
shuffle(sequence: List[Any]) -> None
Shuffle a list in-place using the Fisher-Yates algorithm (modifies original list).
Parameters:
sequence: A list to shuffle (must be a list, not tuple or other sequences)
Returns: None (modifies list in-place)
Raises: TypeError - If sequence is not a list
Example:
from helu import shuffle
deck = [1, 2, 3, 4, 5]
shuffle(deck)
print(deck) # [3, 1, 5, 2, 4] (shuffled in-place)
shuffled(sequence: Sequence[Any]) -> List[Any]
Return a shuffled copy of a sequence without modifying the original.
Parameters:
sequence: Any sequence
Returns: List[Any] - A shuffled copy of the sequence
Example:
from helu import shuffled
original = [1, 2, 3, 4, 5]
shuffled_copy = shuffled(original)
print(original) # [1, 2, 3, 4, 5] (unchanged)
print(shuffled_copy) # [3, 1, 5, 2, 4] (shuffled)
random_string(length: int = 10, charset: str = ...) -> str
Generate a random string of specified length using alphanumeric characters (or custom charset).
Parameters:
length(int): Length of the string (default: 10)charset(str): Characters to use for generation (default: letters + digits)
Returns: str - A random string
Raises: ValueError - If length is negative or charset is empty
Example:
from helu import random_string
code = random_string(8) # 'aBc3DeF2'
token = random_string(32) # Random 32-char token
custom = random_string(5, 'ABCD') # Random 5-char from ABCD
random_password(length: int = 16, use_special: bool = True) -> str
Generate a secure random password with mixed character types.
Parameters:
length(int): Password length (default: 16, minimum: 4)use_special(bool): Include special characters (default: True)
Returns: str - A secure random password
Raises: ValueError - If length < 4
Example:
from helu import random_password
# Generate a strong password
password = random_password(20) # 'xK#9mL$pQ@2bF!vRnT8J'
# Generate alphanumeric-only password
simple_password = random_password(12, use_special=False) # 'xK9mLpQ2bFvRn'
weighted_choice(items: Sequence[Any], weights: Sequence[float]) -> Any
Select a random item based on relative weights (probability).
Parameters:
items: Sequence of items to choose fromweights: Sequence of weights (probabilities) for each item
Returns: Any - A randomly selected item
Raises: ValueError - If items/weights empty, mismatched lengths, or sum of weights ≤ 0
Example:
from helu import weighted_choice
# Weighted dice (biased toward higher numbers)
roll = weighted_choice([1, 2, 3, 4, 5, 6], [1, 1, 1, 2, 2, 3])
# Weighted selection
loot = weighted_choice(
['common', 'rare', 'legendary'],
[0.7, 0.25, 0.05]
)
random_ints(count: int, min_val: int, max_val: int) -> List[int]
Generate a list of random integers (batch operation).
Parameters:
count(int): Number of integers to generatemin_val(int): Minimum value (inclusive)max_val(int): Maximum value (inclusive)
Returns: List[int] - List of random integers
Raises: ValueError - If count is negative or invalid range
Example:
from helu import random_ints
# Generate 10 random test values
test_data = random_ints(10, 1, 100)
# Simulate 100 coin flips (1 = heads, 0 = tails)
flips = random_ints(100, 0, 1)
random_floats(count: int, min_val: float, max_val: float) -> List[float]
Generate a list of random floats (batch operation).
Parameters:
count(int): Number of floats to generatemin_val(float): Minimum valuemax_val(float): Maximum value
Returns: List[float] - List of random floats
Raises: ValueError - If count is negative or invalid range
Example:
from helu import random_floats
# Generate 100 random coordinates
x_coords = random_floats(100, 0.0, 100.0)
y_coords = random_floats(100, 0.0, 100.0)
# Generate random temperatures
temps = random_floats(30, 15.0, 35.0) # 30 days of temperature
Use Cases
Games & Simulations
from helu import random_int, unique_numbers, random_choice, shuffled, weighted_choice
# Dice roll
roll = random_int(1, 6)
# Card shuffling (picking 5 unique cards from 52)
cards = unique_numbers(5, 1, 52)
# Random card suit
suit = random_choice(['♠', '♥', '♦', '♣'])
# Shuffle a deck of cards
deck = list(range(1, 53))
shuffled_deck = shuffled(deck)
# Weighted loot drop (rarer items less likely)
loot = weighted_choice(['common', 'rare', 'epic', 'legendary'], [0.6, 0.25, 0.12, 0.03])
Testing & Quality Assurance
from helu import set_seed, random_int, random_ints, random_password
# Reproducible test scenarios
set_seed("test_scenario_001")
test_data = random_ints(10, 1, 100) # Batch generation
# Generate test user passwords
test_passwords = [random_password(12) for _ in range(5)]
Data Generation
from helu import random_float, random_floats, number_range, random_string
# Generate sample coordinates efficiently
x_coords = random_floats(100, 0, 100)
y_coords = random_floats(100, 0, 100)
coordinates = list(zip(x_coords, y_coords))
# Generate batch IDs
batch_ids = number_range(1000, 1100) # 1000 sequential IDs
# Generate random test tokens
tokens = [random_string(32) for _ in range(10)]
Security & Authentication
from helu import random_password, random_string
# Generate secure passwords for users
user_password = random_password(20, use_special=True)
# Generate secure API tokens
api_token = random_string(64, 'abcdef0123456789') # Hex string
# Generate secure session IDs
session_id = random_string(32)
Shuffling & Randomization
from helu import shuffle, shuffled, random_choice, random_choices
# Shuffle survey questions to avoid bias
questions = ['Q1', 'Q2', 'Q3', 'Q4', 'Q5']
shuffled_questions = shuffled(questions)
# Random playlist order
playlist = ['song1', 'song2', 'song3', 'song4', 'song5']
shuffle(playlist)
print(f"Playing: {random_choice(playlist)}")
# Batch sampling with replacement
samples = random_choices(range(1, 100), k=50)
Development
Prerequisites
- Python 3.8 or higher
- pip or poetry
Setup Development Environment
# Clone the repository
git clone https://github.com/yourusername/helu.git
cd helu
# Create a virtual environment
python -m venv venv
source venv/bin/activate # On Windows: venv\\Scripts\\activate
# Install development dependencies
pip install -e ".[dev]"
Running Tests
# Run all tests
pytest
# Run tests with coverage
pytest --cov=helu
# Run tests with verbose output
pytest -v
Code Quality
# Format code with Black
black src/ tests/
# Sort imports with isort
isort src/ tests/
# Lint with flake8
flake8 src/ tests/
# Type checking with mypy
mypy src/
Testing
The project uses pytest for testing. All functions are covered with comprehensive unit tests.
# Run tests
pytest
# Run specific test file
pytest tests/test_generator.py
# Run specific test function
pytest tests/test_generator.py::test_random_int
# Run with coverage report
pytest --cov=helu --cov-report=html
Performance
Helu is lightweight and performant:
- No external dependencies - Pure Python with standard library only
- Minimal overhead - Simple wrapper around Python's built-in
randommodule - Small memory footprint - Minimal package size
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
- Fork the repository
- Create your feature branch (
git checkout -b feature/AmazingFeature) - Commit your changes (
git commit -m 'Add some AmazingFeature') - Push to the branch (
git push origin feature/AmazingFeature) - Open a Pull Request
Guidelines
- Follow PEP 8 style guide
- Use Black for code formatting
- Add tests for any new functionality
- Update documentation as needed
License
This project is licensed under the MIT License - see the LICENSE file for details.
Support
If you encounter any issues or have questions:
- Check the GitHub Issues
- Create a new issue with a clear description
- Include Python version and relevant code snippets
Changelog
See RELEASES for version history and changes.
Acknowledgments
- Built with Python's standard library
- Inspired by the need for a simple, lightweight random number generation utility
Made with ❤️ by the Helu Team
Project details
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