This python library provides an easy-to-learn and easy-to-use API for using Hierarchical State Machines in your project. The state machine is defined using a basic JSON string, and includes convenience timers.
Project description
Crystal Clear Design's Hierarchical State Machine for Python
hierarchical_state_machine
This python library provides an easy-to-learn and easy-to-use API for using Hierarchical State Machines in your project. The state machine is defined using a basic JSON string, and includes convenience timers.
Simplest Example
The Blinky Light
Countdown Example
Fireworks
A More Involved Example
A Hierarchical State Machine Implementing a Simple Crosswalk Controller
- Get the location of the examples:
python -m pip show hierarchical_state_machine - Go to the example folder:
cd <site-packages>/hierarchical_state_machine/example/pedestrian_crosswalk/ - Look at the state machine diagram:
hierarchical_example_pedestrian_crosswalk_signaler.pdf - Execute and follow along:
python crosswalk_light_simulator.py - Press the
bbutton to request a crossing. - Press the
Escbutton to exit the simulation.
A Tutorial
Here are details about creating a hierarchical state machine in python.
Components of a State Machine
--Events - Are user inputs, timeouts, code-generated, or an output of another state machine. --States - A state machine waits in a state until an event or condition causes a transition to another state. --Transitions - Are paths gated by events and/or conditions, to go to another state. --Actions - Are behaviors (i.e. callbacks) evoked as a side-effect of a transition.
Creating a State
Each state contains the following optional elements: entry A list of callback functions that will be invoked each time the state is entered. exit A list of callback functions that will be invoked each time the state is exited. tran A list of transitions which will be followed when conditions are met.
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