Python SDK for 三國志略 (Histrategy) — AI-powered Three Kingdoms strategy game engine
Project description
histrategy-sdk
Python SDK for 三國志略 (Histrategy) — AI-powered Three Kingdoms strategy game.
pip install histrategy-sdk
Quick Start
Server Client (HTTP)
from histrategy_sdk import ServerClient
client = ServerClient()
# Create a new game as Shu Han (刘备)
game = client.create_game(faction="shu")
print(game["narrative"])
# → "建安十二年冬,刘备屯兵新野,寄居刘表麾下..."
# Get strategic suggestions
plan = client.get_plan(game["game_id"])
for s in plan["suggestions"]:
print(f" • {s}")
# Execute a command
result = client.execute_command(game["game_id"], "联吴抗曹,攻打襄阳")
print(result["narrative"])
print(f"Token usage: {result['token_usage']}")
Direct Engine (In-Process)
pip install histrategy-sdk[engine]
from histrategy_sdk import DirectEngine
engine = DirectEngine(faction="cao") # Play as 曹操
intro = engine.get_intro()
result = engine.execute("南征刘备,先取新野")
# Save game state
save = engine.to_dict()
# Restore later
engine2 = DirectEngine.from_dict(save)
API Reference
ServerClient
| Method | Description |
|---|---|
create_game(faction, scenario) |
Create new game → GameIntro |
get_plan(game_id) |
Get advisor suggestions → PlanData |
execute_command(game_id, decision) |
Process turn → TurnResult |
get_status(game_id) |
Get faction resources → FactionStatus |
restore_game(world_state) |
Restore from save → RestoreResult |
health() |
Check server status |
DirectEngine
| Method | Description |
|---|---|
DirectEngine(faction, llm_api_key) |
Create new in-process engine |
get_intro() |
Get intro scene → GameIntro |
get_plan() |
Get suggestions → PlanData |
execute(decision) |
Process turn → TurnResult |
get_status() |
Get faction status → FactionStatus |
to_dict() |
Serialize game state |
DirectEngine.from_dict(data) |
Restore from saved state |
TurnResult
| Field | Type | Description |
|---|---|---|
narrative |
str |
AI-generated historical chronicle |
aftermath |
str |
Resource changes summary |
state_changes |
dict |
Numerical state deltas |
new_suggestions |
list[str] |
Next-turn strategy suggestions |
token_usage |
TokenUsage |
LLM token consumption |
game_over |
dict | None |
Victory/defeat message |
faction_status |
FactionStatus |
Current resources and territories |
License
MIT — Emergence Science
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