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HVBrowser

HVBrowser provides typed browser automation components for HentaiVerse. It builds on hbrowser for one authenticated browser transport; reusable battle operations remain in the separate hvbattle package.

Component graph

HentaiVerseSession is the public composition root. HVDriver is deliberately limited to browser lifecycle and authenticated transport, while every HentaiVerse feature has a named component:

HentaiVerseSession
├── browser: HVDriver
├── realm: RealmNavigator
├── player: PlayerClient
├── equipment: EquipmentRepairClient
├── market: MarketClient
├── lottery: LotteryClient
└── monster_lab: MonsterLabClient
from hvbrowser import HentaiVerseSession, Realm


async with HentaiVerseSession(headless=True) as session:
    player = await session.player.inspect()
    realm = await session.realm.current()
    print(player.level, player.stamina, realm is Realm.ISEKAI)

The session initializes the browser, authenticates, enters Persistent, and closes the browser on exit. An application may inject a configured but not-yet-started transport with HentaiVerseSession(browser=browser); after injection, the session owns that transport's lifecycle.

All components share the same browser page. Call their operations sequentially; concurrent navigation by multiple components is not supported.

Player and equipment

Player reads and mutations are explicit. Stamina recovery returns a StaminaRecoveryReport; a successful report confirms that the visible stamina increased. Missing controls and unknown submission outcomes raise typed errors.

before = await session.player.read_stamina()
report = await session.player.recover_stamina(expected_before=before)
if report.recovered:
    print(report.before, report.after)

Equipment repair separates inspection from mutation and scopes snapshots to a typed Realm. repair_all() returns NO_REPAIR_NEEDED, REPAIRED, or MATERIALS_UNAVAILABLE. It verifies a disabled submit control against a fresh server page before reporting unavailable materials.

snapshot = await session.equipment.inspect()
report = await session.equipment.repair_all(expected_before=snapshot)
if not report.ready:
    print(report.outcome)

Lottery and Monster Lab

Lottery inspection returns the current ticket count, shared GP balance, and fixed ticket price. Purchasing requires an explicit kind and positive quantity, then verifies the exact ticket increase and GP decrease.

The page reader takes one atomic visible-text snapshot and requires exactly one complete label for the ticket count, GP balance, and ticket price. Missing, malformed, duplicate, or unsupported-price fields fail closed. inspect() may perform its documented one-time direct reload after an unreadable landing; inspect_once() performs no recovery navigation and is intended for tightly bounded read-only probes. The ticket-count label is read from the page's You hold <owned> of <sold> sold tickets field; the owned amount is returned, while the sold total is validated as an integrity boundary.

from hvbrowser import LotteryKind, MaintenanceNavigationContext

snapshot = await session.lottery.inspect(
    LotteryKind.WEAPON,
    context=MaintenanceNavigationContext.ORDINARY,
)
report = await session.lottery.purchase(
    LotteryKind.WEAPON,
    25,
    context=MaintenanceNavigationContext.ORDINARY,
    expected_before=snapshot,
)

Target counts, Weapon-versus-Armor priority, and limited-GP behavior are application policy and do not belong in this package.

Monster Lab similarly exposes each resource as one atomic operation:

from hvbrowser import MaintenanceNavigationContext, MonsterLabFeed

snapshot = await session.monster_lab.inspect(
    context=MaintenanceNavigationContext.ORDINARY
)
food = await session.monster_lab.feed_all(
    MonsterLabFeed.FOOD,
    context=MaintenanceNavigationContext.ORDINARY,
)
drugs = await session.monster_lab.feed_all(
    MonsterLabFeed.DRUGS,
    context=MaintenanceNavigationContext.ORDINARY,
)

Lottery, Monster Lab, and equipment repair open canonical realm-scoped URLs directly; they do not depend on Bazaar/Armory menu visibility, hover, or click behavior. Every operation checks an atomic DOM snapshot before navigation and again after landing, then verifies the destination realm, origin, path, query, and page structure before reading or mutating state.

The snapshot classifies timed challenge, final-completion, next-floor, and active-battle markers. Equipment repair blocks on all four states. Lottery and Monster Lab require every public operation to declare a MaintenanceNavigationContext. ORDINARY blocks all four states; POST_BATTLE may leave an already-observed, trusted Persistent final completion only on the operation's initial navigation. It still blocks challenge, next-floor, and active states, and any battle marker observed after direct navigation blocks all further maintenance.

URL identity and all four marker booleans are read in one atomic browser evaluation. Origin, expected realm, and realm root path are trusted before a marker can become MaintenanceNavigationBlockedError; a marker paired with an untrusted origin, wrong realm, or unexpected path is a navigation-safety error. A browser-generation failure remains terminal and is never followed by another same-browser probe.

Market

Market inspection and sale planning are read-only. A MarketSaleRequest contains immutable item-name selections, and the resulting plan records its realm.

from hvbrowser import MarketSaleRequest

snapshot = await session.market.inspect()
plan = await session.market.plan_sales(
    MarketSaleRequest(materials=("Low-Grade Metals",)),
)
print(snapshot.realm, plan.total_units)

Submission requires an explicit submit_sales(plan) call. It remains blocked by a fail-closed runtime gate until the current live quote and pricing semantics have been verified. The guarded implementation never deposits credits or re-lists unrelated orders.

Guarded live smoke test

The surrounding application owns account selection. The smoke probe requires credentials through environment indirection, verifies the first Persistent landing before any feature navigation, stops on challenge, completion, next-floor, or active-battle markers, and performs no purchase, feed-all, Market submission, repair, recovery, or battle action:

uv run --no-sync python scripts/live_readonly_smoke.py \
  --skip-market \
  --inspect-lotteries \
  --inspect-monster-lab

Lottery and Monster Lab inspection are skipped in Isekai without switching realms.

Development

HVBrowser 0.10 requires the authentication-only Driver.login() contract from hbrowser>=0.44.0,<0.45; earlier compatibility lines are not supported.

Build a clean environment backed by the PyPI release of hbrowser:

bash scripts/rebuild-env.sh

For coordinated local development, overlay the local checkout after rebuilding:

uv pip install --python .venv/bin/python --reinstall --no-deps --editable \
  /path/to/hbrowser

Commands that must preserve the editable overlay use uv run --no-sync.

License

This project is licensed under GPL-3.0-only. See LICENSE.

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