Model of rain eroding a landscape
Project description
HydroErosion
Python model of rain eroding a landscape. HydroErosion model places random 'drops' on terrain and moves the terrain based on their movement
File Descriptions
generateLandscape.py
Creates two matrices to describe height and bedrock, using perlin noise
viewLandscape.py
Graphs given matrix in 3D
erodeLandscape.py
Performs Naive algorithm to erode given landscape, accounting for bedrock
Results (so far):
Performed erosion on 300x200 terrain with 600,000 iterations (current maps)
Before:
After:
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