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Graphical user interface for accessing data and metadata on iRODS servers.

Project description

iBridges GUI

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About

The git repository contains a generic iRODS graphical user interface. The iRODS functionality is based on ibridges and works with any iRODS instance.

Highlights

  • Works on Windows, Mac OS and Linux: supported versions

  • Runs on Python 3.9 or higher.

  • Supported iRODS server versions: 4.2.11 or higher and 4.3.0 or higher.

  • Upload and Download your data.

  • Manipulate the metadata on the iRODS server.

  • Synchronize your data between your local computer and the iRODS server.

  • Search through all metadata for your dataset or collection.

  • Safe default options when working with your data.

Prebuild executable

There are prebuild executables available for Windows, macOS and Ubuntu. You can find the latest release here. The build was done using the latest version on an x64 architecture.

Installation

  • The python package

    pip install ibridgesgui
    
  • A specific branch of the git repository (testers, developers)

    pip install git+https://github.com/iBridges-for-iRODS/iBridges-GUI.git@branch-name
    
  • Locally from code (for developers)

    git clone git@github.com:iBridges-for-iRODS/iBridges-Gui.git
    cd iBridges-Gui
    pip install ".[all]"
    

Start the GUI

  • From a pip python package

    ibridges-gui
    
  • From code (for developers)

    python ibridgesgui/__main__.py
    

Executables

Since iBridges version 1.4.0 we offer pre-built executables. These executables can also be built from source. Please note, that this feature is still in experimental state.

Prebuilt executables

Go to the Releases page. In the latest releases you will find three zip-files, these contain the prebuilt application. Download the respective zip-file for your system and unpack it. In the unpacked folder there is a file ibridges_gui.[exe, sh] For Windows simply click on the exe-file, for Mac and Linux open the file with a shell bash ./ibridges_gui.sh.

Building Executables

We offer build scripts in case you would like to compile iBridges and distribute the executable.

python3 build_tools/build_script.py -h

usage: build_script.py [-h] [--debug_exe] [--rem_venv]
                       [--code_folder CODE_FOLDER] [--ui_folder UI_FOLDER]
                       [--icons_folder ICONS_FOLDER] [--venv VENV]

iBridges-Gui exe creator.

options:
  -h, --help            show this help message and exit
  --debug_exe           Build executable with debug console
  --rem_venv            remove virtual environment
  --code_folder CODE_FOLDER
                        Full path to the directory with code
  --ui_folder UI_FOLDER
                        Full path to the directory with ui files
  --icons_folder ICONS_FOLDER
                        Full path to the directory with the icons
  --venv VENV           Full path to virtual python environment

This will create a virtual environment venv in your iBridges folder. Next to that you will find a new folder build and ibridgesgui_dist. The executable can be found and started like this for Mac and Linux:

./output/ibridgesgui/ibridges_gui.bin

For Windows simply click on the file output/ibridgesgui/ibridges_gui.exe.

Extending iBridges-GUI (for developers)

iBridges-GUI supports Plugins. You can create a plugin for your own tab and it will be detected and run by the main application when it is installed. We provide a small guide and template structure here.

Authors

Christine Staiger (Maintainer) ORCID

  • Wageningen University & Research 2021 - 2022
  • Utrecht University 2022

Tim van Daalen, Wageningen University & Research 2021

Maarten Schermer (Maintainer) ORCID, Utrecht University 2023

Raoul Schram (Maintainer) ORCID. Utrecht University 2023

Contributors

J.P. Mc Farland, University of Groningen, Center for Information Technology, 2022

Contributing

Code

Instructions on how to extend the GUI or contribute to the code base can be found in the documentation.

License

This project is licensed under the LGPL license. The full license can be found in LICENSE.

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