MCP for Unity Server
Model Context Protocol server for Unity Editor integration. Control Unity through natural language using AI assistants like Claude, Cursor, and more.
Maintained by Coplay - This project is not affiliated with Unity Technologies.
💬 Join our community: Discord Server
Required: Install the Unity MCP Plugin to connect Unity Editor with this MCP server.
Installation
Option 1: Using uvx (Recommended)
Run directly from GitHub without installation:
# HTTP (default)
uvx --from git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server \
mcp-for-unity --transport http --http-url http://localhost:8080
# Stdio
uvx --from git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server \
mcp-for-unity --transport stdio
MCP Client Configuration (HTTP):
{
"mcpServers": {
"UnityMCP": {
"url": "http://localhost:8080/mcp"
}
}
}
MCP Client Configuration (stdio):
{
"mcpServers": {
"UnityMCP": {
"command": "uvx",
"args": [
"--from",
"git+https://github.com/CoplayDev/unity-mcp@v8.1.4#subdirectory=Server",
"mcp-for-unity",
"--transport",
"stdio"
],
"type": "stdio"
}
}
}
Option 2: Using uv (Local Installation)
For local development or custom installations:
# Clone the repository
git clone https://github.com/CoplayDev/unity-mcp.git
cd unity-mcp/Server
# Run with uv (HTTP)
uv run server.py --transport http --http-url http://localhost:8080
# Run with uv (stdio)
uv run server.py --transport stdio
MCP Client Configuration (HTTP):
{
"mcpServers": {
"UnityMCP": {
"url": "http://localhost:8080/mcp"
}
}
}
MCP Client Configuration (stdio – Windows):
{
"mcpServers": {
"UnityMCP": {
"command": "uv",
"args": [
"run",
"--directory",
"C:\\path\\to\\unity-mcp\\Server",
"server.py",
"--transport",
"stdio"
]
}
}
}
MCP Client Configuration (stdio – macOS/Linux):
{
"mcpServers": {
"UnityMCP": {
"command": "uv",
"args": [
"run",
"--directory",
"/path/to/unity-mcp/Server",
"server.py",
"--transport",
"stdio"
]
}
}
}
Option 3: Using Docker
docker build -t unity-mcp-server .
docker run -p 8080:8080 unity-mcp-server --transport http --http-url http://0.0.0.0:8080
Configure your MCP client with "url": "http://localhost:8080/mcp". For stdio-in-docker (rare), run the container with --transport stdio and use the same command/args pattern as the uv examples, wrapping it in docker run -i ... if needed.
Configuration
The server connects to Unity Editor automatically when both are running. No additional configuration needed.
Environment Variables:
DISABLE_TELEMETRY=true- Opt out of anonymous usage analyticsLOG_LEVEL=DEBUG- Enable detailed logging (default: INFO)
Example Prompts
Once connected, try these commands in your AI assistant:
- "Create a 3D player controller with WASD movement"
- "Add a rotating cube to the scene with a red material"
- "Create a simple platformer level with obstacles"
- "Generate a shader that creates a holographic effect"
- "List all GameObjects in the current scene"
Documentation
For complete documentation, troubleshooting, and advanced usage:
Requirements
- Python: 3.10 or newer
- Unity Editor: 2021.3 LTS or newer
- uv: Python package manager (Installation Guide)
License
MIT License - See LICENSE
Metadata
Release files for iflow-mcp_unity-mcp 8.1.4
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | |
|---|---|---|---|
| iflow_mcp_unity_mcp-8.1.4.tar.gz | 71.7 kB | Details |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| iflow_mcp_unity_mcp-8.1.4-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 164.6 kB
Release files / iflow_mcp_unity_mcp-8.1.4.tar.gz
| Download URL | iflow_mcp_unity_mcp-8.1.4.tar.gz |
|---|---|
| Size | 71.7 kB |
| Tags | Source |
|
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| Uploaded via |
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Release files / iflow_mcp_unity_mcp-8.1.4-py3-none-any.whl
| Download URL | iflow_mcp_unity_mcp-8.1.4-py3-none-any.whl |
|---|---|
| Size | 92.9 kB |
| Tags | Python 3 |
|
SHA-256 checksum How to use checksums |
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| Uploaded via |
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