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A window and UI library based on tkinter.

Project description

InGame 🎮

InGame is a lightweight Python library designed to simplify making amazing UIs within a basic GUI window using tkinter. It enables developers to easily register and trigger events based on key presses with clean, decorator-based syntax.


✨ Features

  • ✅ Decorator-based event binding
  • ✅ Enum-based key recognition (A–Z, arrows, Enter, Escape, etc.)
  • ✅ Clean and extensible architecture
  • ✅ Simple GUI rendering using tkinter

🚀 Getting Started

🔧 Installation

Use pip install ingame to install the project.


🧠 Usage Example

from ingame.core import InGame, Screen, EventType
from ingame.objects import Text, Button, Input

app = InGame()

@app.event(type=EventType.Key.A)
def handle_a():
    print("Key A pressed!")

@app.event(type=EventType.Key.ESCAPE)
def handle_escape():
    print("Escape pressed!")
    screen.quit()

screen = Screen(app, title="My InGame App")

screen.set_resize(True, True)

hello_text = Text(screen, text="Hello!")
Button(screen, text="Click me", command=hello_text.destroy)

ht_input = Input(screen, packargs={"pady": 10})

def ht_click() -> None:
    print(ht_input.get())

Button(screen, text="Print input value", command=ht_click, packargs={"pady": 10})



screen.show()

🎮 Supported Keys

Supported via EventType.Key, including:

  • A–Z
  • Arrow keys: UP, DOWN, LEFT, RIGHT
  • ENTER, ESCAPE, BACKSPACE

📦 Components

InGame

Handles registering and triggering events:

  • @event(type: EventType.Key): Registers a function for a specific key event.
  • trigger_event(type): Manually triggers an event.

Screen

Simple tkinter window with key event binding:

  • set_resize(width: bool, height: bool): Sets if the window's width and height can be resized.
  • show(): Opens the window and starts listening for key presses.
  • after(ms: int, func: FunctionType): Runs a function after a specified amount if milliseconds.
  • quit(): Closes the window.

⚠️ Exceptions

  • InGameException: Raised for invalid usage such as missing event type or unregistered keys.

🛠️ Development Notes

Written in Python 3.10+ Uses tkinter, Enum, abc, and inspect.


📄 License

InGame is licensed under the MIT License


❤️ Contributing

Pull requests are welcome. For major changes, please open an issue first to discuss what you’d like to change.


👤 Author

Made with ❤️ by Natuworkguy

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