interactions-i18n
Add localization support to your interactions.py bot
Installation
pip uninstall discord-py-interactionspip install git+https://github.com/interactions-py/library.git@4.4.0-beta.1pip install --upgrade interactions-i18n
Usage
import interactions
from interactions.ext.i18n import setup
client = interactions.Client(...)
# Load an i18n extension
i18n = setup(client)
... # your cool commands and cogs loads
# Load a folder with localization
i18n.load("./locales/de")
client.start()
Usage in Extension
from interactions import Extension
from interactions.ext.i18n import Localization
class MyExt(Extension):
def __init__(self, client):
self.client = client
self.i18n: Localization = self.client.i18n
Creating localization files
- Choose a language you want and find their code in the Discord Locales Docs
- Create a
[CODE]folder with found code and put it in the folder with locales. - Create two files. First is
commands.jsonfor your commands and second iscustom.jsonfor anything you want
Example
Let's create a command with name info with some subcommands
@client.command()
async def info(ctx: interactions.CommandContext):
...
@info.group()
async def my_group(ctx: interactions.CommandContext):
...
@my_group.subcommand()
@interactions.option()
async def user(ctx: interactions.CommandContext, member: interactions.Member):
loc = i18n.get_translate("some_key", ctx.locale)
await ctx.send(loc)
Structure of json files
locales/de/commands.json
This file will contain localizations for your commands
{
"info": { // command name
"name": "...", // localized name
"description": "...", // localized description
"options": { // options of command. Command groups and subcommands are options btw
"my_group": {
"name": "...",
"description": "...",
"options": {
"user": {
"name": "...",
"description": "...",
"options": {
"member": {
"name": "...",
"description": "...",
// if your option have choices you can do:
"choices": {
"choice_name": "..."
}
}
}
}
}
}
}
}
}
locales/de/custom.json
This file will contain your custom localizations for anything
{
"SOME_KEY": "Some value"
}
Automatic file generation
It seems difficult to write every command in the json, so you can generate file with your commands. You need to only fill empty strings with your language
from interactions import Client, Locale
from interactions.ext.i18n import setup
bot = Client(...)
i18n = setup(bot)
# i18n.load("./locales/de")
... # your cool commands
# call this function in the end of main file
i18n.generate_files(Locale.GERMAN, "./locales/")
# bot.start() # comment line where starts your bot
Metadata
Release files for interactions-i18n 1.0.0
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | |
|---|---|---|---|
| interactions-i18n-1.0.0.tar.gz | 8.0 kB | Details |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| interactions_i18n-1.0.0-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 16.0 kB
Release files / interactions-i18n-1.0.0.tar.gz
| Download URL | interactions-i18n-1.0.0.tar.gz |
|---|---|
| Size | 8.0 kB |
| Tags | Source |
|
SHA-256 checksum How to use checksums |
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No |
| Uploaded via |
twine/4.0.2 CPython/3.9.16
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Release files / interactions_i18n-1.0.0-py3-none-any.whl
| Download URL | interactions_i18n-1.0.0-py3-none-any.whl |
|---|---|
| Size | 8.1 kB |
| Tags | Python 3 |
|
SHA-256 checksum How to use checksums |
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No |
| Uploaded via |
twine/4.0.2 CPython/3.9.16
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