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interp-engine

interp-engine logo, a magnifying glass where the handle is a rocket

🔗 interp-engine.org

CI status PyPI version Apache-2.0 license Join the Slack

interp-engine is an interpretability engine that is fast, standardized (34 'points'/addresses across architectures), and easy to use and debug. It powers all of Neuronpedia's inference and is checked for accuracy against HF Transformers and other engines.

benchmark between ie and transformers

Tokens per second while capturing and generating: eager against IE-vLLM and IE-vLLM-static on qwen3.8-27b and deepseek-v4-flash-0731, 8 requests in flight

interp-engine demo gif

This repo contains:

  1. validator/, which compares/validates it against TransformerLens, and nnsight/nnterp on real architectures.
  2. visualizer-web/, a "cheat sheet" hosted at interp-engine.org of each 'point' (eg resid_post.16), standardized across architectures.
  3. gpu-sizer/, which finds the GPU/config you need to fit an interp-engine model (and what performance you'll get), to avoid OOMing while working. docs | API

Installation

pip install 'interp-engine[vllm]'  # preferred install: includes vLLM support (CUDA required)
pip install interp-engine          # eager backend only

Simple Usage

from interp_engine import Address, load_model, run_with_cache

# VLLM (default): low VRAM, medium speed, every point, chosen per request
model = load_model("Qwen/Qwen3-8B")

# VLLM-STATIC: high VRAM, high speed, only the points you declare (default resid_post)
# model = load_model("Qwen/Qwen3-8B", backend="vllm-static")

# VLLM-GENERATE: fastest, generation only -- no capture, no steering
# model = load_model("Qwen/Qwen3-8B", backend="vllm-generate")

# EAGER: low VRAM, low speed
# model = load_model("Qwen/Qwen3-8B", backend="eager")

point = Address("resid_post", 10)      # or string: "resid_post.10"
cache = run_with_cache(model, model.to_tokens("Hello, world"), [point])
cache[point]  # [batch, pos, ...]

AI Agents

Add "use interp-engine" to your prompt and let your agent figure it out - everything is fully documented in this repo and open source.

Supported Points ("Addresses")

interp-engine supports 34 standardized points ("Addresses") across architectures: every one of them on the eager backend, 28 of them on vLLM. Check interp-engine.org for the "cheat sheet", or SUPPORTED_POINTS.md for a markdown version with the per-backend detail.

Performance / Speed

vLLM gives interp-engine high throughput via concurrency, and backend="vllm-static" gives even higher throughput at the cost of higher VRAM usage. Every column below is capture-capable.

Measured on NVIDIA B200, bf16, 512-token prompt, 128 new tokens.

One stream (tok/s):

model eager vLLM vLLM + static taps
gemma-2-2b 31 31 (1.0x) 214 (6.9x)
qwen3-4b 24 47 (2.0x) 296 (12.3x)
llama-3.1-8b 33 57 (1.7x) 256 (7.9x)
qwen3.8-27b 9.9 12 (1.2x) 63 (6.4x)
deepseek-v4-flash-0731 3.3 2.9 (0.9x) 119 (36x)

8 concurrent requests (aggregate tok/s):

model eager vLLM vLLM + static taps
gemma-2-2b 30 226 (7.5x) 1,238 (41x)
qwen3-4b 24 333 (14.0x) 1,018 (43x)
llama-3.1-8b 32 419 (13.0x) 1,536 (48x)
qwen3.8-27b 9.5 87 (9.2x) 386 (41x)
deepseek-v4-flash-0731 3.2 23 (7.2x) 402 (127x)

backend="vllm-static" is opt-in, and serves only the tap set it declared — static_points="auto" by default, or a list you name. PERFORMANCE.md has how it works and what it trades; benchmarks/results-latest.md has every figure at full precision, including capture, steering and lens latencies; benchmarks/README.md has how the tables above are rounded.

Correctness

We verify correctness in two main ways:

  1. A test suite that checks results across several models - what each check is designed to catch is in INTERNALS.md.
  2. A full validator comparison engine that checks most hook points across 50+ models, at early, middle and late layers - fully reproducible, with detailed results saved in the git repo at validator/.

GPU-Sizer

interp-engine demo gif

docs | API

Never OOM again - interp-engine includes gpu-sizer, an intuitive UI which tells you what GPU(s) and configs you need to get the best performance out of your selected model. For example, interp-engine.org/sizer/Qwen/Qwen3.6-27B shows that you can run Qwen3.6-27B with interp-engine's vllm-static backend for max speed while keeping it in a single 80GB A100, and have ~40k tokens for the KV Cache.

Why use an Interpretability Engine instead of building from scratch?

  1. Speed: Get performance without sacrificing correctness.
  2. Standardization + Verification: Eliminate ambiguity when referring to points, plus a full test suite included.
  3. Faster Dev / Fewer Tokens Used: You could spend ten million tokens and have your AI write, test, and make production-ready an interpretability engine. Or you could just pip install interp-engine[vllm].

Caveats

  • Gemma 4 requires transformers 5.14.1 because 5.15 moved head_dim into per_layer_config and vLLM's config read dies before a weight loads (vllm#51744).
  • DeepSeek-V2 on transformers older than 5.15.0 captures a wrong attention temperature — the engine warns at load, and upgrading is the fix (COMPATIBILITY.md).
  • MXFP4 checkpoints (gpt-oss) need interp-engine[quant], which the [vllm] extra does not include; without it transformers dequantizes them to bf16 at roughly 3x the weights, which can turn a model that fits into one that does not.

Per-architecture structural quirks — which points a family serves and why — are not caveats but facts about the architecture, and live in ARCHITECTURE_QUIRKS.md.

Development / Contributing

Activate the shared git hooks once per clone — they format staged Python, rebuild the generated files, and run CI's static checks before a push. Details in CONTRIBUTING.md.

make hooks    # or: git config core.hooksPath .githooks

Contact

Bugs and feature requests belong in issues. For anything else: johnny@neuronpedia.org.

License

Apache 2.0

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