JAX-based mesh primitives and isosurface extraction
Project description
jaxmesh
JAX-based mesh primitives and isosurface extraction.
Installation
pip install jaxmesh
Quick Start
import jax.numpy as jnp
from jaxmesh import marching_tetrahedra, rectilinear_grid, save_mesh_as_ply
# Create a grid
x = jnp.linspace(-1, 1, 32)
coords = rectilinear_grid(x, x, x)
# Define a scalar field (sphere SDF)
field = jnp.sqrt(coords[..., 0]**2 + coords[..., 1]**2 + coords[..., 2]**2) - 0.5
# Extract isosurface
mesh = marching_tetrahedra(field, coords, level=0.0)
# Save to file
save_mesh_as_ply(mesh, "sphere.ply")
Features
Mesh Types
SimplexMesh- Base class for simplex meshesTriMesh- Triangle mesh with barycentric coordinates and gradientsTetMesh- Tetrahedral mesh with barycentric utilitiesQuadMesh- Quad mesh convertible to trianglesHexMesh- Hexahedral mesh convertible to tetrahedra
Isosurface Extraction
marching_tetrahedra(field, coords, level)- Extract triangle mesh from scalar fieldrectilinear_grid(x, y, z)- Create structured 3D grid coordinatesdecimate_mesh(mesh, max_faces)- Reduce mesh complexity
Geometry Utilities
compute_vertex_normals(mesh)- Per-vertex normalstriangle_barycentric_weights(vertices, point)- Barycentric coordinatestetra_barycentric_weights(vertices, point)- Barycentric coordinates
Level-Set Utilities
triangle_edge_intersections(values, level)- Find edge crossingstetra_edge_intersections(values, level)- Find edge crossingstriangle_zero_segment(vertices, values, level)- Extract level-set segmenttetra_zero_triangles(vertices, values, level)- Extract level-set facets
I/O
save_mesh_as_ply(mesh, path)- ASCII PLY export with normalssave_mesh_as_glb(mesh, path)- Binary glTF export
License
MIT
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