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jaxmesh

JAX-based mesh primitives and isosurface extraction.

Installation

pip install jaxmesh

Quick Start

import jax.numpy as jnp
from jaxmesh import marching_tetrahedra, rectilinear_grid, save_mesh_as_ply

# Create a grid
x = jnp.linspace(-1, 1, 32)
coords = rectilinear_grid(x, x, x)

# Define a scalar field (sphere SDF)
field = jnp.sqrt(coords[..., 0]**2 + coords[..., 1]**2 + coords[..., 2]**2) - 0.5

# Extract isosurface
mesh = marching_tetrahedra(field, coords, level=0.0)

# Save to file
save_mesh_as_ply(mesh, "sphere.ply")

Features

Mesh Types

  • SimplexMesh - Base class for simplex meshes
  • TriMesh - Triangle mesh with barycentric coordinates and gradients
  • TetMesh - Tetrahedral mesh with barycentric utilities
  • QuadMesh - Quad mesh convertible to triangles
  • HexMesh - Hexahedral mesh convertible to tetrahedra

Isosurface Extraction

  • marching_tetrahedra(field, coords, level) - Extract triangle mesh from scalar field
  • rectilinear_grid(x, y, z) - Create structured 3D grid coordinates
  • decimate_mesh(mesh, max_faces) - Reduce mesh complexity

Geometry Utilities

  • compute_vertex_normals(mesh) - Per-vertex normals
  • triangle_barycentric_weights(vertices, point) - Barycentric coordinates
  • tetra_barycentric_weights(vertices, point) - Barycentric coordinates

Level-Set Utilities

  • triangle_edge_intersections(values, level) - Find edge crossings
  • tetra_edge_intersections(values, level) - Find edge crossings
  • triangle_zero_segment(vertices, values, level) - Extract level-set segment
  • tetra_zero_triangles(vertices, values, level) - Extract level-set facets

I/O

  • save_mesh_as_ply(mesh, path) - ASCII PLY export with normals
  • save_mesh_as_glb(mesh, path) - Binary glTF export

License

MIT

Metadata

Release files for jaxmesh 0.2.0

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