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a fast, efficient inference engine for moondream

Project description

Kestrel

Kestrel Overview

High-performance inference engine for the Moondream vision-language model.

Kestrel provides async, micro-batched serving with streaming support, paged KV caching, and optimized CUDA kernels. It's designed for production deployments where throughput and latency matter.

Features

  • Async micro-batching — Cooperative scheduler batches heterogeneous requests without compromising per-request latency
  • Streaming — Real-time token streaming for query and caption tasks
  • Multi-task — Visual Q&A, captioning, point detection, object detection, and segmentation
  • Paged KV cache — Efficient memory management for high concurrency
  • Prefix caching — Radix tree-based caching for repeated prompts and images
  • LoRA adapters — Parameter-efficient fine-tuning support with automatic cloud loading

Requirements

  • Python 3.10+
  • NVIDIA GPU with optimized kernels for SM80 (A100), SM86 (A40, A10, RTX 3090), SM87 (Jetson Orin), SM89 (L4, L40S), and SM90 (H100). Other GPUs may work but have not been tested.
  • MOONDREAM_API_KEY environment variable (get this from moondream.ai)

Installation

pip install kestrel

For Jetson Orin, see the Jetson setup guide.

Model Access

Kestrel supports both Moondream 3 and Moondream 2:

Model Repository Notes
Moondream 2 vikhyatk/moondream2 Public, no approval needed
Moondream 3 moondream/moondream3-preview Requires access approval

For Moondream 3, request access (automatically granted) then authenticate with huggingface-cli login or set HF_TOKEN.

Quick Start

import asyncio

from kestrel.config import RuntimeConfig
from kestrel.engine import InferenceEngine


async def main():
    # Weights are automatically downloaded from HuggingFace on first run.
    # Use model="moondream2" or model="moondream3-preview".
    cfg = RuntimeConfig(model="moondream2")

    # Create the engine (loads model and warms up)
    engine = await InferenceEngine.create(cfg)

    # Load an image (JPEG, PNG, or WebP bytes)
    image = open("photo.jpg", "rb").read()

    # Visual question answering
    result = await engine.query(
        image=image,
        question="What's in this image?",
        settings={"temperature": 0.2, "max_tokens": 512},
    )
    print(result.output["answer"])

    # Clean up
    await engine.shutdown()


asyncio.run(main())

Tasks

Kestrel supports several vision-language tasks through dedicated methods on the engine.

Query (Visual Q&A)

Ask questions about an image:

result = await engine.query(
    image=image,
    question="How many people are in this photo?",
    settings={
        "temperature": 0.2,  # Lower = more deterministic
        "top_p": 0.9,
        "max_tokens": 512,
    },
)
print(result.output["answer"])

Caption

Generate image descriptions:

result = await engine.caption(
    image,
    length="normal",  # "short", "normal", or "long"
    settings={"temperature": 0.2, "max_tokens": 512},
)
print(result.output["caption"])

Point

Locate objects as normalized (x, y) coordinates:

result = await engine.point(image, "person")
print(result.output["points"])
# [{"x": 0.5, "y": 0.3}, {"x": 0.8, "y": 0.4}]

Coordinates are normalized to [0, 1] where (0, 0) is top-left.

Detect

Detect objects as bounding boxes:

result = await engine.detect(
    image,
    "car",
    settings={"max_objects": 10},
)
print(result.output["objects"])
# [{"x_min": 0.1, "y_min": 0.2, "x_max": 0.5, "y_max": 0.6}, ...]

Bounding box coordinates are normalized to [0, 1].

Segment

Generate a segmentation mask (Moondream 3 only):

result = await engine.segment(image, "dog")
seg = result.output["segments"][0]
print(seg["svg_path"])  # SVG path data for the mask
print(seg["bbox"])      # {"x_min": ..., "y_min": ..., "x_max": ..., "y_max": ...}

Note: Segmentation requires Moondream 3 and separate model weights. Contact moondream.ai for access.

Streaming

For longer responses, you can stream tokens as they're generated:

image = open("photo.jpg", "rb").read()

stream = await engine.query(
    image=image,
    question="Describe this scene in detail.",
    stream=True,
    settings={"max_tokens": 1024},
)

# Print tokens as they arrive
async for chunk in stream:
    print(chunk.text, end="", flush=True)

# Get the final result with metrics
result = await stream.result()
print(f"\n\nGenerated {result.metrics.output_tokens} tokens")

Streaming is supported for query and caption methods.

Response Format

All methods return an EngineResult with these fields:

result.output          # Dict with task-specific output ("answer", "caption", "points", etc.)
result.finish_reason   # "stop" (natural end) or "length" (hit max_tokens)
result.metrics         # Timing and token counts

The metrics object contains:

result.metrics.input_tokens     # Number of input tokens (including image)
result.metrics.output_tokens    # Number of generated tokens
result.metrics.prefill_time_ms  # Time to process input
result.metrics.decode_time_ms   # Time to generate output
result.metrics.ttft_ms          # Time to first token

Using Finetunes

If you've created a finetuned model through the Moondream API, you can use it by passing the adapter ID:

result = await engine.query(
    image=image,
    question="What's in this image?",
    settings={"adapter": "01J5Z3NDEKTSV4RRFFQ69G5FAV@1000"},
)

The adapter ID format is {finetune_id}@{step} where:

  • finetune_id is the ID of your finetune job
  • step is the training step/checkpoint to use

Adapters are automatically downloaded and cached on first use.

Configuration

RuntimeConfig

RuntimeConfig(
    model="moondream3-preview",  # or "moondream2"
    max_batch_size=4,            # Max concurrent requests
)

Environment Variables

Variable Description
MOONDREAM_API_KEY Required. Get this from moondream.ai.
HF_HOME Override HuggingFace cache directory for downloaded weights (default: ~/.cache/huggingface).
HF_TOKEN HuggingFace token for gated models like Moondream 3. Alternatively, run huggingface-cli login.

Triton Inference Server

Kestrel can be deployed as a Triton Inference Server backend. See the Triton setup guide.

Benchmarks

Throughput and latency for the query skill are tracked in PERFORMANCE.md, with results broken out by GPU.

License

Kestrel requires a Moondream API key. See moondream.ai/pricing for plans.

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