Helps you connecy with LangConnector plugin.
Project description
LCon Python Library for the LangConnector Minecraft Plugin.
Implementation
Installing with PIP
pip install lconn
Declaring in script
from lconn import Hoster, LCon, SetupError, HostingError, InvalidArg
LCon Usage
LCon Subfunctions:
- <LCon()>["setup"](self, host: str, port: int, protocol: str, location: str)
- <LCon()>["get"](self, data_name: str)
- <LCon()>"reset" Example:
import asyncio
from lconn import LCon
async def main():
# Getting LCon()
conn = await LCon()
# Declaring Servers
first_server = {
"host": "127.0.0.1",
"port": 4001,
"protocol": "http",
"location": "data"
}
second_server = {
"host": "127.0.0.1",
"port": 4002,
"protocol": "https",
"location": "dataserver"
}
# Connecting to server Nr.1
await conn["setup"](first_server)
# Retrieving data from server Nr.1
data = await conn["get"]()
# Displaying the data
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
# Disconnecting from server Nr.1
await conn["reset"]()
# Connecting to server Nr.2
await conn["setup"](second_server)
# Setting timeout so every update will be sent
while True:
await asyncio.sleep(5)
# Retrieving data from server Nr.2
data = await conn["get"]()
# Displaying the new data
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
asyncio.run(main())
Basic Script:
from lconn import LCon
async def main():
conn = await LCon()
try:
await conn["setup"]()
except Exception as e:
print(f"An error occurred: {e}")
status = await conn["get"]("status")
if status["status"]:
data = await conn["get"]()
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
else:
print("Server is offline.")
asyncio.run(main())
Error Handling:
from lconn import LCon, SetupError, InvalidArg
async def main():
conn = await LCon()
try:
await conn["setup"]()
except SetupError as e:
print(f"Error occurred because of Setup Error. Error: {e}")
except Exception as e:
print(f"Error: {e}")
status = await conn["get"]("status")
if status["status"]:
try:
data = await conn["get"]()
except InvalidArg as e:
print(f"Error occurred because of Invalid Argument. Error: {e}")
except Exception as e:
print(f"Error: {e}")
if not data:
return
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
else:
print("Server is offline.")
asyncio.run(main())
Hoster Usage
Hoster Subfunctions:
- stop(self)
Basic Script:
from lconn import LCon, Hoster
import asyncio
async def main():
conn = await LCon()
port = 4001
location = "data"
host = await Hoster(port=port, location=location)
data = await conn["get"]()
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
await host()
asyncio.run(main())
Error Handling:
from lconn import LCon, Hoster, HostingError
import asyncio
async def main():
conn = await LCon()
port = 4001
location = "data"
host = None
try:
host = await Hoster(port=port, location=location)
except HostingError as e:
print(f"Error occurred because of Hosting Error. Error: {e}")
except Exception as e:
print(f"Error: {e}")
if not host:
return
data = await conn["get"]()
on = "Online" if data["status"] else "Offline"
print(f"Server Status: {on}\nOnline Players: {data['onlinePlayers']}\nOnline Staff Players: {data['onlineStaff']}\nOnline Premium Ranked Player: {data['onlinePremium']}")
await host()
asyncio.run(main())
Other specifications
This library is for the Minecraft plugin named LangConnector, which connects your Minecraft server with your website, Discord bot, application, etc. It is provided under a Free to Use License. Please read the license before modifying. All rights are reserved by Platyna Developments, specifically Alko.Richy
License
Free to Use License. Free to Modify License. Permission Only for Commercialize License. Copyright License.
- This script is free to use for everyone.
- You can make changes or optimize the script without permission.
- This library was created for those who aren't familliar with express or axios and can be used for any type of minecraft server without any permission.
- This can be used for communities, public use or private use.
- You cannot repost the unmodified version under your name without permission.
- The modified version does not need to contain the main author's name, only the platyna prefix. ( Example: platyna.alko.richy)
- The main and the modified version cannot be sold without permission.
- This can be modifed for the minecraft plugin or for private use.
- Any type of modification inside this License cannot be done without permission.
- Copyrights can only be applied if you didn't contributed to this project.
For permission/s please contact Alko.Richy!
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