This release is a pre-release and may not be stable for production use.
A Rust library for high-quality screen capture that leverages native OS APIs for optimal performance!
- macOS: ScreenCaptureKit
- Windows: Windows.Graphics.Capture
- Linux: Pipewire
Features
- Cross-platform across Windows, Mac and Linux!
- Checks for support and recording permissions.
- Query list of captureable targets (displays and windows).
- Exclude certain targets from being captured.
Contributing
We found most of Rust's tooling around screen capture either very outdated, non-performant or platform-specific. This project is our attempt to change that. Contributions, PRs and Issues are most welcome!
If you want to contribute code, here's a quick primer:
- Clone the repo and run it with
cargo run. - Explore the API and library code in lib.rs.
- Platform-specific code lives in the
win,macandlinuxmodules. - The main.rs is a small program that "consumes" the library, for easy testing.
Usage
use scap::{
capturer::{Point, Area, Size, Capturer, Options},
frame::Frame,
};
fn main() {
// Check if the platform is supported
if !scap::is_supported() {
println!("❌ Platform not supported");
return;
}
// Check if we have permission to capture screen
// If we don't, request it.
if !scap::has_permission() {
println!("❌ Permission not granted. Requesting permission...");
if !scap::request_permission() {
println!("❌ Permission denied");
return;
}
}
// Get recording targets
let targets = scap::get_all_targets();
println!("Targets: {:?}", targets);
// All your displays and windows are targets
// You can filter this and capture the one you need.
// Create Options
let options = Options {
fps: 60,
target: None, // None captures the primary display
show_cursor: true,
show_highlight: true,
excluded_targets: None,
output_type: scap::frame::FrameType::BGRAFrame,
output_resolution: scap::capturer::Resolution::_720p,
crop_area: Some(Area {
origin: Point { x: 0.0, y: 0.0 },
size: Size {
width: 2000.0,
height: 1000.0,
},
}),
..Default::default()
};
// Create Capturer
let mut capturer = Capturer::build(options).unwrap();
// Start Capture
capturer.start_capture();
let mut input = String::new();
std::io::stdin().read_line(&mut input).unwrap();
// Stop Capture
capturer.stop_capture();
}
Python bindings
The optional Python extension is built with maturin and returns captured data as owned NumPy arrays. Install a development build with:
python -m pip install maturin numpy
maturin develop --features python
Example:
import scap
if not scap.has_permission():
if not scap.request_permission():
raise RuntimeError("screen capture permission was denied")
options = scap.CaptureOptions(
fps=30,
output_type="bgra",
output_resolution="720p",
)
capturer = scap.Capturer(options)
capturer.start()
try:
frame = capturer.next_frame()
print(frame.data.shape, frame.data.dtype, frame.format)
finally:
capturer.stop()
Video arrays currently contain the native packed byte order reported by
frame.format (rgb, rgbx, xbgr, bgrx, bgr0, or bgra) and have shape
(height, width, channels). Audio arrays contain the owned raw bytes as a
one-dimensional uint8 NumPy array; AudioFrameInfo exposes the sample format,
channel count, sample rate, sample count, and planar layout.
The extension is feature-gated, so normal Rust builds are unchanged. macOS requires Screen Recording permission. Linux capture requires a working PipeWire and desktop portal setup.
License
The code in this repository is open-sourced under the MIT license, though it may be relying on dependencies that are licensed differently. Please consult their documentation for exact terms.
Contributors
Pranav Joglekar 💻 |
Siddharth 💻 |
Rohan Punjani 💻 |
NiiightmareXD 💻 |
MAlba124 💻 |
Anubhav Singhal 💻 |
Vasu Sharma 💻 |
Credits
This project builds on top of the fabulous work done by:
- @MAlba124 for Linux support via Pipewire
- @svtlabs for screencapturekit-rs
- @NiiightmareXD for windows-capture
Metadata
Release files for lexian-pyscap 0.1.0b1
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Release files / lexian_pyscap-0.1.0b1-cp313-cp313-win_amd64.whl
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