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liquiphy

A quick and dirty interface to the liquidsfz command-line using python's subprocess.

Install liquidsfz

You must install liquidsfz first for this package to work. To install:

  1. Make sure you have all the build dependencies:
$ sudo apt install \
	automake autoconf autoconf-archive libtool \
	libjack-jackd2-dev libreadline-dev lv2-dev libsndfile1-dev \
	libgl-dev libxrandr-dev libxcursor-dev libxext-dev
  1. Clone the repo:
$ git clone https://github.com/swesterfeld/liquidsfz.git
  1. Ensure the repo's submodules exist and are up-to-date. Enter the repo dir and update:
$ cd liquidsfz
$ git submodule update --init --recursive
  1. Run the autogen script found in the repo directory:
$ ./autogen.sh
  1. Then, do the configure, make, install routine:
./configure
make
make install

Install liquiphy

Install this package (liquiphy) using python pip:

$ pip install liquiphy

...or...

$ python3 -m pip install liquiphy

QuickStart Example

from liquiphy import LiquidSFZ
with LiquidSFZ(<path-to-sfz>) as liq:
	liq.noteon(0, 60, 80)
	sleep(1)
	liq.noteoff(0, 60)

If you need to get a reference to the constructed instance before starting the liquidsfz subprocess, use the "defer_start" parameter in the constructor:

with LiquidSFZ(<path-to-sfz>, defer_start = True) as liq:
	... do something first ...
	liq.start()
	... do regular stuff ...

API

To see a list of available methods, do this:

from liquiphy import LiquidSFZ
with LiquidSFZ() as liquid:
	print(dir(liquid))

liquidsfz help

All the commands which you can call on a LiquidSFZ instance mirror the underlying "liquidsfz" command API. Calling "help" on the liquidsfz command line produces the following table:

quit                - quit liquidsfz

load sfz_filename   - load sfz from filename
allsoundoff         - stop all sounds
reset               - system reset (stop all sounds, reset controllers)
noteon chan key vel - start note
noteoff chan key    - stop note
cc chan ctrl value  - send controller event
pitch_bend chan val - send pitch bend event (0 <= val <= 16383)
gain value          - set gain (0 <= value <= 5)
max_voices value    - set maximum number of voices
max_cache_size size - set maximum cache size in MB
preload_time time   - set preload time in ms
keys                - show keys supported by the sfz
switches            - show switches supported by the sfz
ccs                 - show ccs supported by the sfz
stats               - show voices/cache/cpu usage
info                - show information
voice_count         - print number of active synthesis voices
sleep time_ms       - sleep for some milliseconds
source filename     - load a file and execute each line as command
echo text           - print text

Looking at the above table, we see that there is a command "cc", which sends a controller event. The parameters are "chan, ctrl, value". Interpreting this as a python method would produce this:

def cc(self, chan, ctrl, value):
	"""
	send controller event
	"""

So calling this method would work like this:

from liquiphy import LiquidSFZ
with LiquidSFZ(<path-to-sfz>) as liq:
	liq.cc(0, 0x78, 0)

... which would send CC 0x78 (all sound off) to channel 0.

Return values

For methods which print text, the text printed by liquidsfz is the return value of the function.

with LiquidSFZ(<path-to-sfz>) as liq:
	print(liq.ccs())

... which in the test I just ran produced the following text:

ccs
Supported Controls:
 - CC #7 - Volume [ default 100 ]
 - CC #10 - Pan [ default 64 ]

quick-liq

Need to listen to an .sfz file without a lot of hassle? Call "quick-liq " from the command line, like so:

$ quick-liq <path-to-sfz>

The above command loads the given .sfz file in a liquidsfz instance and automatically connects the Jack MIDI input and Jack audio outputs to the first available (physical) ports. So far, it's the quickest, easiest way I found to listen to the sound of an .sfz without hassling with container apps or Jack connections.

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