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Loaderx

A compact, high-performance persistent record store with zero-copy batch gathering and transparent per-record compression, designed for single-machine AI training and serving pipelines

Zrecord is the typed persistent store; Loaderx is the sampler and prefetch loader that consumes Zrecord streams. They currently ship together while both layers mature, but their public responsibilities remain separate.

pip install loaderx

Wheels are published for Linux (glibc ≥ 2.17 and musl, x86-64 and arm64), macOS (≥ 11.0, Intel and Apple Silicon) and Windows (x64 and arm64). The bindings use cffi in ABI mode, so nothing links against the CPython ABI and one wheel per platform serves every supported Python.

Design Philosophy

loaderx is built around several core principles:

  1. A pragmatic approach that prioritizes minimal memory overhead and minimal dependencies.
  2. A strong focus on single-machine training workflows.
  3. We implement based on NumPy semantics, persisted by the private native store engine.
  4. An immortal (endless) step-based data loader, rather than the traditional epoch-based design—better aligned with modern ML training practices.
  5. Dense and ragged are separate contracts, and the loader serves both. A dense stream stacks into one array per batch; a ragged one comes back as a list. Neither is padded, and equal length is never treated as a special case of variable length.

设计文档

Quick Start

import numpy as np

from loaderx.zrecord import DenseStore
from loaderx.dataloader import DataLoader

data = np.load('data.npy', mmap_mode='r')
label = np.load('label.npy', mmap_mode='r')
with DenseStore.create('train_data', data.dtype, data.shape[1:]) as ds:
    ds.append(data)
with DenseStore.create('train_label', label.dtype, label.shape[1:]) as ds:
    ds.append(label)

data_store = DenseStore.open('train_data')
label_store = DenseStore.open('train_label')
loader = DataLoader({'data': data_store, 'label': label_store},
                    transform=lambda batch: batch)
for i, batch in enumerate(loader):
    if i >= 256:
        break

print(batch['data'].shape)
print(batch['label'].shape)

loader.close()
data_store.close()
label_store.close()

A batch is a dict {name: values}: each value is the stacked (batch_size, *item_shape) array for that stream. Every stream is gathered at the same indices, so record i lines up across them. The transform callback is the collate step — reshape, cast, stack — where values is the plain dense batch ready for the model.

Creating a dense store

import numpy as np
from loaderx.zrecord import DenseStore

data = np.load('data.npy', mmap_mode='r')
with DenseStore.create('train_data', data.dtype, data.shape[1:]) as ds:
    ds.append(data)

One record per slice along axis 0; a 1-D array (the usual shape of a label set) becomes a store of scalar records. The caller controls each append batch and can slice a large or mmapped array to set its own memory bound. Creation and opening are explicit: create requires a new path, while open requires an existing store. Open the result with DenseStore.open:

ds = DenseStore.open('train_data')
batch = ds[:]
ds.close()

Python defines the exact record schema: dtype plus the dense item_shape, or only dtype for ragged stores. The MsgPack bytes live opaquely in the static page at the front of meta.zr; Zig persists them but never interprets them. The schema accepts no user metadata. Python selects the geometry and gives the private native engine only the runtime record boundaries it needs. Each Ragged record carries its shape in an inline little-endian u64 prefix. One native physical engine consumes the trusted Dense stride or Ragged offsets. Raw bytes and pre-encoded images use a RaggedStore.create(path, dtype=np.uint8) rather than a second public storage API.

Records

One persistent format, two native execution contracts. DenseStore is the dense contract where every record is exactly one row of the recorded item_shape; reads are fixed-stride gathers and the batch shape follows from the schema, so no per-record metadata is touched:

import numpy as np
from loaderx.zrecord import DenseStore

data = np.arange(64, dtype=np.float32).reshape(8, 2, 4)
with DenseStore.create('data', data.dtype, data.shape[1:]) as ds:
    ds.append(data)
ds = DenseStore.open('data')
ds[0, 5, 2]                          # (3, 2, 4) — shape from the persisted schema
ds.close()

A store is a collection of records, not an ndarray, so ds[0, 5, 2] is a record set — never ds[0][5][2]. A scalar selects one record; indices must be in 0..len(ds)-1. The ragged example below reads the same way.

RaggedStore is the ragged contract for variable-length records. It is a separate contract: :class:RaggedStore hands back a list of arrays, so a loader never has to carry row_splits around. dtype is unified and explicit; each record keeps its own shape, recorded per record as it is written and restored exactly on read — so records may differ in shape arbitrarily, and nothing is ever inferred from the source (an iterator can't tell you what its later records look like). Scalar shape == () is preserved; zero-byte arrays are rejected because physical records are nonempty. Densifying a list into a dense batch is the model's call — a plain numpy loop, wherever you need it:

from loaderx.zrecord import RaggedStore

seqs = [np.arange(L, dtype=np.int32) for L in (3, 1, 4, 1, 5)]
with RaggedStore.create('tokens', np.int32) as rs:
    rs.append(seqs)                       # dtype explicit; each record keeps its shape
rs = RaggedStore.open('tokens')

records = rs[0, 2, 4]                # list of ndarray — one per record, exact shapes
rs.close()
lengths = np.array([len(r) for r in records])
padded = np.zeros((len(records), lengths.max()), dtype=records[0].dtype)
for i, r in enumerate(records):
    padded[i, :len(r)] = r             # (B, max_len) — your policy, your loop

A DataLoader dynamically composes a dict of dense and ragged streams. Collation is the transform — a batch dict in, a batch dict out:

def collate(batch):
    return {'input_ids': batch['tokens'], 'label': batch['label']}

loader = DataLoader({'tokens': dense_tokens, 'label': labelset}, batch_size=32,
                    transform=collate)
batch = next(loader)
loader.close()

Writable stores

The Store classes are loaderx's public persistence API: they are read-write, and append is explicit — one container of records becomes one native batch. Dense append is synchronous and borrows an already-contiguous ndarray without a snapshot copy. Ragged packing produces an owned buffer, so RaggedStore feeds it through one fixed, one-slot writer queue while Python prepares the next batch. Nothing is inferred.

from loaderx.zrecord import DenseStore, RaggedStore

ds = DenseStore.create('mnist/x', dtype=np.uint8, item_shape=(28, 28))
ds.append(images[i:i + 1024])        # synchronous native batch; returns None
ds.append(single_image[None])        # one sample is batch_size 1 — add the axis yourself
ds[:4]                               # read path is direct

tok = RaggedStore.create('tokens', dtype=np.int32)
tok.append([seq_a, seq_b, seq_c])

The Ragged writer commits packed batches in FIFO order. A second queued batch applies natural backpressure until the writer takes the first. len, gather, stats, sync, delete, compact, and close drain that queue before acting; Ragged append and gather therefore never overlap. Worker errors surface at the next append or draining operation. sync remains the explicit durability barrier. Stores own a native handle (and RaggedStore owns its writer), so call close() when their application lifetime ends. Store and DataLoader also support with: use it for scoped construction or rewrites, and keep ordinary objects for long-lived indexing or training loops, closing them at the lifecycle boundary.

The exact schema is declared at creation and encoded by Python as MsgPack. Dense schema contains only dtype and item_shape; Ragged schema contains only dtype. Structured, subarray, object, and metadata-bearing dtypes are not supported: their semantics do not round-trip through one canonical NumPy dtype string. The encoded schema has 4064 bytes available in the fixed 4096-byte metadata page. Ragged schema size is effectively fixed; Dense schema size grows only with the integer item_shape, so the physical limit is far above any practical NumPy array rank. Unexpected fields are rejected. append validates dtype and shape in Python, then passes the derived byte width to the private Dense operation. Dictionary training stays explicit and separate; creating a zstd_dict store requires the completed dictionary, so no valid store is published without one.

The store's maintenance pass-throughs are on the same object, normalized like reads (scalar, slice, array, bool mask):

ds.delete(np.arange(0, len(ds), 2))   # swap-last: index space stays dense, survivors reindex
ds.stats()                            # {'records', 'live_bytes', 'data_bytes', 'reclaimable'}
ds.compact()                          # reclaim the deleted bytes, in place — offline only
ds.close()
tok.close()

Deletion and compaction move records, so a multi-stream index you keep yourself must tolerate it — the guarantee is only that the live records are exactly 0..len(ds).

Codec notes

"zstd" compresses each record independently with plain zstd (level 3). Use it for general-purpose compression — it is fast and the default.

"zstd_dict" trains a shared dictionary on a sample of the data before writing any record, then compresses every record against it at level 19. The dictionary captures structure shared across records that per-record compression cannot see — a large win for many small, similar records (image tiles, token sequences).

The dictionary's cost is a cache footprint: every record's decompression references the shared dictionary window, so a larger dictionary means more cache misses on gather — the path a loader pays forever. Three named tiers (loaderx.zrecord.DICT_TIERS) preset the whole tradeoff — the dictionary size and how much data trains it — so a caller picks a tier, never a number:

tier dict sample tradeoff
"fast" 32 KiB 4 MiB fastest gather and training; ratio barely above zstd
"balanced" 128 KiB 16 MiB default — most of the ratio at a fraction of the gather cost
"max" 1 MiB 64 MiB best ratio; slowest gather and training

The sample is the byte budget the dictionary trains on (a strided subset of the records), so each tier costs the same training time whatever the record size. At realistic image scale (768 KiB records) the tiers converge — on the earlier measurement box's structured data "balanced" and "max" both gather ~1.6 GiB/s at a 1.74x ratio — because a dictionary is a small fraction of a large frame. The tiers still matter at small record sizes, where the dict is most of a record and "max" trades gather throughput for ratio.

"zstd_dict" records can only be read from a store that has the dictionary (dict.zr). The dictionary is loaded on open and shared, lock-free, across all reader threads.

A dictionary must train on the settled, complete data. :func:train_dict is the standalone, manual training step — a numpy array, an iterable of records, or a typed store all train the same way, sized by a tier — and its bytes are handed to a store-writing path via dict_bytes. zstd_dict never trains by itself: a write without a dictionary is an error. A stream cannot train its own dictionary, but it can write with one trained on the settled data:

from loaderx.utils import train_dict
from loaderx.zrecord import DenseStore, RaggedStore

# train once on the settled data — a standalone, reusable artifact
d = train_dict(settled_array, tier="balanced")

# then any new store can install it and append explicitly
with RaggedStore.create('tokens', np.int32, codec='zstd_dict', dict_bytes=d) as ds:
    ds.append(token_generator)
with DenseStore.create('data', data.dtype, data.shape[1:],
                       codec='zstd_dict', dict_bytes=d) as ds:
    ds.append(data)

Changing an existing store's codec is a rewrite, not a store mutation: read the records as numpy values and append them to a new store with the new codec. A whole-store slice preserves index order, which keeps multi-stream alignment. There is no dedicated recode or store-to-store path because the ordinary read and append contracts already express the operation:

from loaderx.utils import train_dict
from loaderx.zrecord import DenseStore

with DenseStore.open("src") as s, \
     DenseStore.create("dst", dtype=s.dtype, item_shape=s.item_shape,
                       codec="zstd_dict", dict_bytes=train_dict(s)) as d:
    d.append(s[:])                             # ndarray -> dense append

RaggedStore is the same shape: s[:] returns list[np.ndarray], which is exactly its append input, and dtype is all the destination needs. The native compression path bounds its own working memory; there is no public chunk parameter. dst must not already hold a store.

Important: Do not use "zstd_dict" while data is still changing (through deletes or compaction below the Python layer). The dictionary captures a snapshot of the data; training it before the data settles wastes compression. Train the dictionary once preprocessing is complete and the content is final.

Multi-stream stores

A zrecord store is one stream; a training sample is usually several named streams (skeleton + label + id, tokens + label, ...). Composition is a plain Python dict passed to DataLoader. There is no persistent wrapper, manifest, directory convention or bundle mutation API. DataLoader verifies that all streams have the same length, then gathers every stream with the same indices.

from loaderx.zrecord import DenseStore, RaggedStore
from loaderx.dataloader import DataLoader

root = "xsub/train"
with DenseStore.create(root + "/joint", joint.dtype, joint.shape[1:]) as s:
    s.append(joint)
with DenseStore.create(root + "/label", label.dtype, label.shape[1:]) as s:
    s.append(label)
with RaggedStore.create(root + "/token", np.int32) as s:
    s.append(seqs)

streams = {
    "joint": DenseStore.open(root + "/joint"),
    "label": DenseStore.open(root + "/label"),
    "token": RaggedStore.open(root + "/token"),
}
streams["joint"][0, 5, 2]            # each stream keeps its own index API
loader = DataLoader(streams, batch_size=256)
batch = next(loader)                  # {name: values}, index-aligned

loader.close()
for stream in streams.values():
    stream.close()

Equal-length and variable-length are both just stores — DenseStore (one fixed-shape record per sample) and RaggedStore (variable row count per record). The loader does not interpret either: it fetches by index and packs a dict, so a dense stream's batch value is the stacked (B, *item_shape) array and a ragged stream's is a list of per-record arrays. No padding is imposed — densify to a fixed shape however the model needs (a plain numpy loop), or reshape/stack in the transform collate.

CPU → GPU transfer

loaderx hands over CPU batches; getting them to the accelerator is the transform's job — the one place your framework is already imported. The batch dict is a plain {name: numpy array}, zero-copy on the way out, so a device transfer is one call per stream:

import torch

device = "cuda:0"
def to_device(batch):
    return {k: torch.from_numpy(v).to(device, non_blocking=True)
            for k, v in batch.items()}

streams = {
    "joint": DenseStore.open(root + "/joint"),
    "label": DenseStore.open(root + "/label"),
    "token": RaggedStore.open(root + "/token"),
}
loader = DataLoader(streams, transform=to_device)
for batch in loader:
    model(batch)                        # already on device

Call loader.close() when the training loop exits. The streams remain caller-owned and should be closed at the application lifecycle boundary.

A non_blocking=True copy is genuinely asynchronous only when its source is pinned. loaderx does not pin memory for you — pinning is framework-owned (torch's .pin_memory(), CUDA's cudaHostAlloc), and a vendor-free core stops exactly at the CPU batch. Pin in the transform what you copy:

def to_device(batch):
    return {k: torch.from_numpy(v).pin_memory().to(device, non_blocking=True)
            for k, v in batch.items()}

JAX is the same shape — jax.device_put is already an asynchronous handoff on GPU:

import jax

def to_device(batch):
    return {k: jax.device_put(v) for k, v in batch.items()}

The transfer runs on the transform stage and never touches loaderx internals: the copy overlaps the next batch's gather/transform, and any pinned pool is the caller's to own and reuse. This is the entire H2D answer — there is no pin= hook or device backend, because the only unified thing a multi-framework loader can own is the CPU batch.

For practical integration examples, please refer to the Data2Latent repository

Benchmarks

Dense and Ragged are measured separately because they expose different contracts, but every store table uses the same columns. scripts/bench_dense.py measures fixed-shape random gather, scripts/bench_ragged.py measures variable-shape records, and scripts/bench.py covers machine, sampler, and the end-to-end loader comparison. Every path runs through the public Python binding, so CFFI, NumPy allocation, and Ragged list/shape reconstruction are timed.

Methodology

The current snapshots below are each one qualitative pass on a warm page cache. Within one workload every backend receives identical source records and random index plans. Before gather timing, the benchmark sweeps every record and validates every planned result for exact dtype, shape, order, and values. logical write and logical gather divide uncompressed NumPy payload bytes by elapsed time; they measure bytes accepted or returned by the public API, not physical storage bandwidth. Write times each backend's public build path, so durability semantics are backend-specific: for example, LMDB's default transaction commit is inside its timer, while Zrecord's final bulk sync()/close barrier is outside. Reusable input preparation is outside that timer: in particular, zstd_dict trains its standalone dictionary first, while Store creation, its initial metadata sync, dictionary installation and sync, and append remain timed. Durability must therefore be compared with a separate explicit benchmark rather than inferred from this column. Disk size is allocated blocks, not sparse apparent size. krecords/s is gather record throughput and p95 is the 95th-percentile latency of one random gather batch. Results are comparable within one workload table, not across payload distributions or geometries. Timed gather repeats the complete random plan until at least one second has elapsed; this prevents fast small-record paths from being reported from only a few milliseconds of samples. Every backend name states its actual codec; the full default set is required rather than silently skipped when a package is missing. Dense and Ragged use the same CHW RGB image generator, record count, batch plan and seed. Dense fixes every image at (3, 224, 224); Ragged changes only H and W.

Machine — one local workstation (AMD Ryzen AI 9 HX PRO 370, 12 cores / 24 threads):

machine value
CPU AMD Ryzen AI 9 HX PRO 370 w/ Radeon 890M, 1 socket, 12 cores / 24 threads
frequency 605–5158 MHz
caches L1d 576 KiB, L1i 384 KiB, L2 12 MiB, L3 24 MiB
NUMA 1 node
memory 31 GiB (not limited by cgroup)
shared memory 16 GiB /dev/shm
OS Debian GNU/Linux forky/sid, kernel 7.1.3+deb13-amd64, x86_64
python 3.14.7, numpy 2.5.2

The benchmark process sees all 24 threads and is not memory-limited by cgroup. The 16 GiB shared-memory mount accommodates the four-worker, 64 MiB-batch torch pipeline. Store reads run on the ordinary page cache.

Large Vision Records

Fixed-Shape Dense

Zrecord against array-store alternatives: random batch gather, 2,500 CHW RGB records, batch 256. Every image is (3, 224, 224) and comes from the same spatial model used by the variable-shape benchmark.

Fixed-resolution vision records — 147 KiB per record, 36.8 MiB per batch:

backend logical write logical gather krecords/s p95 disk ratio
zrecord-zstd 4547 MiB/s 5795 MiB/s 40.4 7.37 ms 24.4 MiB 14.69x
zrecord-zstdict 27 MiB/s 6130 MiB/s 42.7 6.94 ms 15.8 MiB 22.74x
zrecord-raw 2539 MiB/s 8076 MiB/s 56.3 5.35 ms 358.9 MiB 1.00x
npy-mmap-raw 2662 MiB/s 3779 MiB/s 26.3 11.65 ms 358.9 MiB 1.00x
hdf5-raw 2358 MiB/s 1652 MiB/s 11.5 25.66 ms 359.0 MiB 1.00x
hdf5-gzip 239 MiB/s 550 MiB/s 3.8 78.27 ms 26.1 MiB 13.73x
lmdb-raw 755 MiB/s 3327 MiB/s 23.2 15.16 ms 361.4 MiB 0.99x
arrow-ipc-raw 1766 MiB/s 3006 MiB/s 20.9 13.77 ms 358.9 MiB 1.00x
arrow-ipc-zstd 589 MiB/s 163 MiB/s 1.1 257.45 ms 22.6 MiB 15.86x
parquet-raw 1141 MiB/s 420 MiB/s 2.9 96.29 ms 358.9 MiB 1.00x
parquet-zstd 549 MiB/s 146 MiB/s 1.0 284.06 ms 22.6 MiB 15.86x
arrayrecord-raw 1616 MiB/s 1882 MiB/s 13.1 22.75 ms 359.2 MiB 1.00x
arrayrecord-zstd 815 MiB/s 1144 MiB/s 8.0 38.81 ms 25.1 MiB 14.32x
tiledb-raw 746 MiB/s 670 MiB/s 4.7 61.58 ms 359.0 MiB 1.00x
tiledb-zstd 1200 MiB/s 1295 MiB/s 9.0 32.73 ms 26.9 MiB 13.36x

At 147 KiB per record, Zrecord-raw reaches 7.9 GiB/s and is 2.1x npy-mmap-raw; plain zstd gathers at 5.7 GiB/s while reducing the corpus 14.69x. LMDB and Arrow IPC are competitive raw record stores, while codecs tied to whole IPC batches or Parquet row groups pay read amplification on random gathers. DenseStore demonstrates that typed record ownership and per-record compression do not turn fixed tensors into an object-store slow path.

Variable-Shape Ragged

This workload contains 2,500 variable-resolution CHW RGB images. Height and width are independently lognormal and clipped to 64..512 (observed medians 223 and 224), totaling 417.1 MiB of logical uint8 payload. Each of 50 random batches contains 256 records. Every backend persists payload plus exact shape and must return an ordered list[np.ndarray] of (3, H, W) arrays; a flat byte list or a one-dimensional variable-length abstraction is not enough.

backend logical write logical gather krecords/s p95 disk ratio
zrecord-zstd 2026 MiB/s 4739 MiB/s 28.6 10.95 ms 26.9 MiB 15.52x
zrecord-zstdict 28 MiB/s 5276 MiB/s 31.8 9.26 ms 17.7 MiB 23.58x
zrecord-raw 1365 MiB/s 6766 MiB/s 40.8 7.55 ms 417.2 MiB 1.00x
hdf5-raw 1150 MiB/s 1160 MiB/s 7.0 41.25 ms 418.0 MiB 1.00x
hdf5-gzip 216 MiB/s 107 MiB/s 0.6 456.83 ms 29.9 MiB 13.94x
lmdb-raw 881 MiB/s 6299 MiB/s 38.0 8.51 ms 422.2 MiB 0.99x
arrow-ipc-raw 1313 MiB/s 3809 MiB/s 23.0 15.07 ms 417.2 MiB 1.00x
arrow-ipc-zstd 568 MiB/s 176 MiB/s 1.1 270.58 ms 25.9 MiB 16.10x
parquet-raw 879 MiB/s 433 MiB/s 2.6 109.24 ms 417.2 MiB 1.00x
parquet-zstd 419 MiB/s 158 MiB/s 1.0 294.91 ms 25.9 MiB 16.10x
arrayrecord-raw 1484 MiB/s 2469 MiB/s 14.9 19.56 ms 417.6 MiB 1.00x
arrayrecord-zstd 825 MiB/s 1413 MiB/s 8.5 38.20 ms 27.2 MiB 15.31x
tiledb-raw 403 MiB/s 47 MiB/s 0.3 962.58 ms 417.2 MiB 1.00x
tiledb-zstd 619 MiB/s 118 MiB/s 0.7 385.66 ms 27.0 MiB 15.46x

Zrecord-raw is the fastest raw record path, with LMDB close behind; Arrow IPC is the strongest raw typed-file alternative. Zrecord-zstd delivers 4.6 GiB/s of logical payload while reducing the corpus to 26.9 MiB. HDF5, Arrow IPC, Parquet, ArrayRecord and TileDB show the same framework/codec tradeoffs in both tables; compressed batch, chunk and row-group formats pay read amplification on random records.

The shared generator makes compression ratios directly comparable across contracts: Zrecord zstd is 14.69x Dense versus 15.52x Ragged, and zstdict is 22.74x versus 23.58x. The remaining difference comes from the H/W distribution and Ragged shape metadata, not a different image entropy model.

Small Token Records

Both token workloads come from the same real corpus: WikiText-103 raw train, tokenized with GPT-2 and stored as int32 IDs. Preparation is outside every measurement. scripts/prepare_tokens.py preserves nonempty text boundaries, combines fragments shorter than 16 tokens, and splits records at 512 tokens into tokens.npy plus offsets.npy; both benchmark scripts mmap those files.

Fixed Token Blocks

The Dense workload ignores text boundaries and packs the stream into 200,000 fixed int32[512] records: 2 KiB per record and 390.6 MiB logical payload. Each of 100 random batches gathers 256 records.

backend logical write logical gather krecords/s p95 disk ratio
zrecord-zstd 360 MiB/s 1552 MiB/s 794.8 0.41 ms 193.2 MiB 2.02x
zrecord-zstdict 40 MiB/s 1707 MiB/s 873.7 0.39 ms 153.8 MiB 2.54x
zrecord-raw 2300 MiB/s 6224 MiB/s 3186.9 0.10 ms 393.7 MiB 0.99x
npy-mmap-raw 2576 MiB/s 9648 MiB/s 4939.8 0.07 ms 390.6 MiB 1.00x
lmdb-raw 347 MiB/s 1036 MiB/s 530.4 0.78 ms 786.3 MiB 0.50x
arrow-ipc-raw 2075 MiB/s 208 MiB/s 106.5 3.19 ms 390.8 MiB 1.00x
arrayrecord-raw 800 MiB/s 143 MiB/s 73.2 5.87 ms 401.4 MiB 0.97x
arrayrecord-zstd 110 MiB/s 124 MiB/s 63.3 6.38 ms 201.3 MiB 1.94x

The contiguous NumPy baseline is strongest when the whole corpus is one fixed typed matrix. Zrecord-raw reaches 3.19 Mrecords/s while retaining independent record semantics; per-record zstd halves disk and still returns 0.79–0.87 Mrecords/s. LMDB's B-tree/page overhead is visible in both throughput and disk.

Variable Token Sequences

The Ragged workload keeps 200,000 real text records of 16..512 tokens: p10 28, median 129, mean 138.8, p90 254, totaling 105.9 MiB. It uses the same 256-record, 100-batch random plan and every backend must return ordered list[np.ndarray] with exact int32 values and original one-dimensional shapes.

backend logical write logical gather krecords/s p95 disk ratio
zrecord-zstd 120 MiB/s 157 MiB/s 297.1 1.06 ms 67.8 MiB 1.56x
zrecord-zstdict 37 MiB/s 164 MiB/s 310.8 1.03 ms 49.4 MiB 2.14x
zrecord-raw 290 MiB/s 180 MiB/s 341.8 1.02 ms 112.0 MiB 0.95x
lmdb-raw 205 MiB/s 96 MiB/s 181.3 2.24 ms 153.0 MiB 0.69x
arrow-ipc-raw 572 MiB/s 34 MiB/s 65.1 5.84 ms 109.9 MiB 0.96x
arrayrecord-raw 262 MiB/s 25 MiB/s 46.6 8.45 ms 118.8 MiB 0.89x
arrayrecord-zstd 54 MiB/s 25 MiB/s 47.1 7.41 ms 76.2 MiB 1.39x

Here the record contract, not bulk byte bandwidth, is the useful scale. Zrecord's three codecs return 297–342 krecords/s with approximately 1 ms p95; the dictionary gives the best disk ratio and is slightly ahead of plain zstd in this pass.

Sampler

Index generation on its own, IID (with replacement), 1M index space, against NumPy's modern API. The µs-scale figures fluctuate with box load; the stable signal is the approximately 1.9x margin across batch sizes.

sampler batch per batch vs default_rng
numpy default_rng 256 3.9 µs 1.00x
zsampler 256 2.0 µs 1.95x
numpy default_rng 1024 5.3 µs 1.00x
zsampler 1024 3.0 µs 1.75x
numpy default_rng 8192 22.6 µs 1.00x
zsampler 8192 10.7 µs 2.10x

End-to-End DataLoader

The full input pipeline comparison (sample, fetch, collate, hand over a batch) uses 4 transform workers and batch 256 (64 MiB). Throughput is the median of three 200-batch rounds. Memory is measured in a separate steady-state pass so reading /proc cannot perturb the timed rounds. peak PSS sums proportional set size across the process tree, apportioning shared and copy-on-write pages instead of counting each once per worker. aggregate RSS deliberately sums each process's full resident set: on Linux it double-counts shared/COW pages, which explains process-tree RSS inflation but is neither physical memory nor a projection of Windows committed memory. The explicit spawn row is the relevant no-fork control; Windows itself still requires a native run. Grain setup remains optional through --only grain and was run separately with the same workload.

storage is the actual backing store used by each pipeline. This is an end-to-end systems comparison, not a scheduler-only comparison over one shared storage layer: Torch reads read-only NumPy mmap files, Loaderx reads Zrecord, and Grain reads ArrayRecord.

loader storage batches/s peak PSS aggregate RSS
loaderx zrecord-zstd 60.0 1029 MiB 1033 MiB
loaderx-raw zrecord-raw 121.6 1068 MiB 1072 MiB
torch npy-mmap-raw 63.4 2216 MiB 7794 MiB
torch-spawn npy-mmap-raw 67.6 3286 MiB 6071 MiB
grain arrayrecord-zstd 26.6 2202 MiB 2641 MiB

At 64 MiB per batch the per-batch gather dominates the tiny sampler cost, and the transform threads overlap Python-side collation with the next gather. The memory is the source, Store and bounded in-flight batches. loaderx prefetches in threads inside one process, so workers share one interpreter, one NumPy runtime and one set of gather buffers; PSS prevents the inherited source and mmap pages in torch and Grain workers from being counted repeatedly. Compressed loaderx is within 6% of torch in this pass; loaderx-raw is 1.92x faster than torch and 4.57x faster than Grain. Torch's aggregate RSS is 7.5x loaderx because Linux fork mappings are counted repeatedly; that figure diagnoses the old RSS table, not Windows memory. The explicit torch-spawn row removes fork/COW dependence: its Linux PSS rises to 3.2x loaderx. Because this Dataset keeps only mmap paths, spawn does not copy the full corpus into every worker; a Windows Dataset holding Python lists or in-memory arrays would be a different, deliberately harsher workload.

Free-threaded Python. loaderx targets free-threaded builds (no GIL), and the key sections are also measured on 3.14t — the question is whether anything gains when nothing is GIL-limited. These are opt-in runs (a second interpreter and --transform augment); they are not part of the default all:

  • Sampler — zsampler draws 1.8–2.2x faster than free-threaded NumPy, the same broad margin as on the GIL build: a batch is one Zig call either way.

  • Historical Store snapshot — these older rows predate the symmetric benchmark matrix and are retained only for the GIL/free-threaded comparison. The free-threaded numbers track the GIL table closely. zrecord-raw gathers 8.9 vs 8.8 GiB/s and zrecord-zstd 4.7 vs 4.6 GiB/s. The no-GIL table was run without blosc2 so its import could not change the process mode. blosc2 was measured separately at 678 MiB/s; its extension emits a warning and re-enables the GIL, so that cell is not a no-GIL result. ArrayRecord has no usable 3.14t extension. Random gather, 256 KiB records:

    store CPython 3.14 (GIL) free-threaded 3.14t
    zrecord-raw 8803 MiB/s 8878 MiB/s
    zrecord-zstd 4603 MiB/s 4707 MiB/s
    npy-mmap-raw 4408 MiB/s 3974 MiB/s
    hdf5-raw 2288 MiB/s 2210 MiB/s
    blosc2-zstd 646 MiB/s 678 MiB/s (GIL enabled)
    tensorstore-zarr3-gzip 299 MiB/s 323 MiB/s
  • Loader, identity — the same broad range on both interpreters at 64 MiB per batch:

    loader CPython 3.14 free-threaded 3.14t GIL PSS/RSS 3.14t PSS/RSS
    loaderx 60.0 batches/s 60.9 batches/s 1029/1033 MiB 1011/1015 MiB
    loaderx-raw 121.6 batches/s 114.1 batches/s 1068/1072 MiB 1013/1017 MiB
  • Loader, CPU-heavy transform — the one place the free-threaded build matters. A transform runs on the transform threads, so the GIL serializes it on standard CPython — the case where worker processes win, and the reason for the free-threaded build. --transform augment (a Python-bound per-sample loop), 4 workers. Torch and Grain have no free-threaded rows, so their GIL worker processes are shown only as context:

    loader CPython 3.14 free-threaded 3.14t GIL PSS/RSS 3.14t PSS/RSS
    loaderx 26.9 batches/s 38.4 batches/s 1338/1341 MiB 1294/1298 MiB
    loaderx-raw 31.3 batches/s 46.4 batches/s 1376/1380 MiB 1364/1367 MiB
    torch 30.4 batches/s 2193/7773 MiB
    torch-spawn 19.4 batches/s 3352/6148 MiB
    grain 11.8 batches/s 2246/2684 MiB

    Free-threaded wins because the transform parallelizes across the prefetch threads: 1.43x on compressed and 1.48x on raw loaderx at 256 KiB. The margin is bounded by the cost of gathering each 64 MiB batch.

Conclusion — why the numbers look like this.

Every hot path is batched natively. Zsampler draws a whole batch of indices; DenseStore gathers and decompresses a whole fixed-shape batch in one CFFI call; RaggedStore gathers each shape-prefixed record once before Python validates its prefix and reconstructs the exact arrays. The speedup is not bought with sampling shortcuts: the IID draw is unbiased like NumPy's (Lemire with rejection, so uniformity costs nothing over a real index space).

The layouts match what a training loader does. Zrecord is built for random record access: DenseStore gathers fixed-width records directly into one ndarray; RaggedStore restores independently shaped records from inline shape/payload entries. Array stores are built primarily for contiguous scans, so a scattered batch fights their layout. A dense raw gather fans out across the shared Executor budget where NumPy fancy indexing is one thread; RaggedStore instead trades some raw specialization for compression and a complete variable-shape persistence model.

Compression is in the storage kernel, and there is one codec. zrecord-zstd is not "storage plus a codec": the layout, the multi-core decompress and the GIL-free copy are one path, so turning compression on costs part of a margin, not an order of magnitude. The ratio is the data, not the format: in the current Dense structured-vision workload, plain zstd reaches 14.69x and the balanced dictionary reaches 22.74x.

Loader results combine architecture and storage. loaderx uses threads and never ends an epoch, so a step pays no IPC and never waits on an epoch boundary; torch uses finite shuffled epochs, worker processes and shared-memory handoff. Here compressed loaderx is 0.95x torch and 2.26x Grain; raw loaderx is 1.92x and 4.57x faster, respectively. Storage also differs per loader — each reads from what it was built for — so the loader table is a different comparison from either store table, not a rerun. The one crack in the thread model is a CPU-heavy transform, which the GIL serializes — that is exactly what free-threaded Python removes, so loaderx is developed and benchmarked against free-threaded builds first.

What these numbers do not claim. Everything runs with a warm page cache: this measures the access path, not cold storage or disk. disk is allocated blocks, and zrecord files grow to their written frontier. write follows each backend's build API rather than normalizing durability: Zrecord excludes its final bulk barrier but includes initial metadata and dictionary installation syncs, while LMDB's default transaction commit is timed. This is a single qualitative pass — the µs-scale sampler timings and the loader batches/s fluctuate with box load (on these 12 cores the compressed loader trails the raw one substantially), so treat the absolute numbers as ballpark and the cross-backend margins as the signal.

Reproduction

python3 scripts/bench_dense.py
python3 scripts/bench_ragged.py

python3 scripts/prepare_tokens.py wiki.train.tokens /tmp/wikitext-gpt2
python3 scripts/bench_dense.py --workload tokens \
  --token-corpus /tmp/wikitext-gpt2 --records 200000 --batches 100
python3 scripts/bench_ragged.py --workload tokens \
  --token-corpus /tmp/wikitext-gpt2 --records 200000 --batches 100

python3 scripts/bench.py sampler
python3 scripts/bench.py loader --only loaderx,loaderx-raw,torch --workers 4
python3 scripts/bench.py loader --only torch-spawn --workers 4
python3 scripts/bench.py loader --only grain --workers 4
python3 scripts/bench.py loader --only loaderx,loaderx-raw,torch \
  --workers 4 --transform augment
python3 scripts/bench.py loader --only torch-spawn --workers 4 --transform augment
python3 scripts/bench.py loader --only grain --workers 4 --transform augment

python3.14t scripts/bench.py sampler
python3.14t scripts/bench.py loader --only loaderx,loaderx-raw --workers 4
python3.14t scripts/bench.py loader --only loaderx,loaderx-raw \
  --workers 4 --transform augment

prepare_tokens.py also accepts Hugging Face WikiText Parquet shards directly. The published run used Salesforce/wikitext, config wikitext-103-raw-v1, revision refs/convert/parquet, train shards 0000.parquet then 0001.parquet; their SHA-256 values are respectively 74da360f23826045b3e6ac6375411fdb15f003030aa74f2596ed08b857cb9212 and ba090ac30dbf5461e8dcbdd1a1b8e6f3cf9c2c756d64f0c1220450acd514f720. The focused token defaults omit formats that are already represented in the larger vision matrix; --only can select any registered backend explicitly. The loader rows used Torch 2.13.0 and Grain 0.2.18; store dependencies are pinned in scripts/requirements-bench.txt. Temporary stores used the ordinary disk-backed /tmp filesystem, not /dev/shm.

Real-data verification: NTU RGB-D skeletons

The vision tables above are synthetic; the token tables use real WikiText-103. As a separate historical ground-truth check, loaderx was run end to end on NTU RGB-D skeleton data — 114,480 raw .skeleton files, 120 action classes, 25 joints — processed into the ST-GCN N C T V M layout (per-sample (3, 300, 25, 2) float32) for the xsub/xview protocols. The .npy outputs of the standard preprocessing pipeline were treated as ground truth. This verification was not rerun with the synthetic benchmarks above; its throughput is retained as a separate historical 12-core result.

Correctness — the read path is bit-exact against the ground truth:

  • Full scan of all 228,356 records (joint float32 + label int64, all four splits) through DenseStore: byte-for-byte identical to the reference npy.
  • A DataLoader over joint + label + an index stream, run under all three sampler modes (sequential, iid, cyclic): every received batch is bit-exact to the ground truth at its own declared indices, and the streams stay index-aligned.
  • Sampler semantics hold on real index spaces: sequential walks in order, cyclic draws a full cycle without replacement, iid is deterministic per seed.

Storage — zstd on this data:

store on disk ratio
npy (raw float32) 6.4 GB 1.00x
zrecord raw 6.86 GB 1.00x
zrecord zstd 0.79 GB 8.66x
zrecord zstd_dict 0.75 GB 9.13x

Sizes above are for one split (xview/val, 38,132 records); across all four splits the zstd joint stores total 4.97 GB against 41 GB of raw npy (~8x).

Throughput (180 KB per record, warm page cache, 12 physical cores):

path throughput
random-batch gather, zstd store 4.1–4.5 GiB/s
same, npy-mmap fancy indexing 0.6–1.3 GiB/s
DataLoader, 4 prefetch threads 5.7–6.6 GiB/s (123–144 batches/s)

zstd decompression reads ~8x fewer bytes than raw storage, so the compressed store gathers faster than the raw one (zstd 4587 MiB/s vs raw 1792 MiB/s on the same split).

The npy intermediate is optional. Parse the skeleton files in parallel and feed each fixed-shape ndarray produced by the parser directly to DenseStore.append. This writes the store in one pass with no npy staging or second read; zrecord bounds its compression working memory independently.

Current Limitations

  • Single-host only; multi-host training is not supported.
  • A single sample must be at most 2 GiB (2^31 bytes). There is no fixed record count: length is a u64 and the record table grows on demand. Practical store size is bounded by disk and the platform's positional file-offset range.
  • Metadata is read and written as the host's struct layout, so a store carries the host's byte order and is not portable to a machine of the opposite endianness. Every published platform is little-endian, so this only matters if you build for one yourself.

Build

zig build                       # host shared objects, into loaderx/lib/
zig build test                  # native store suite, in both Debug and ReleaseFast
python3 scripts/test_loaderx.py # Python integration suite against the real build
uv pip install -r scripts/requirements-bench.txt
python3 scripts/bench_dense.py  # fixed-shape store comparison
python3 scripts/bench_ragged.py # variable-length store comparison
python3 scripts/bench.py        # machine, sampler, and dense loader layers

The Zig side is tested for behaviour only; throughput is measured from Python, through the binding a client actually uses. Optional benchmark contenders are skipped when not installed. See Benchmarks.

Publishing

Zig cross-compiles every target from one machine, so releases need no CI matrix:

zig build dist                    # every platform, into zig-out/dist/<wheel tag>/
python3 scripts/build_wheels.py   # one wheel per platform, plus the sdist

The dist directories are named after their Python wheel platform tag, so the tag mapping lives in exactly one place (dist_targets in build.zig). glibc and macOS minimums are pinned in the target triple, which is what makes manylinux_2_17 and macosx_11_0 honest rather than aspirational. Each wheel is checked after packing: it must carry this platform's libraries and no others.

The sdist ships sources only. Installing from it runs zig build through setup.py, so it needs the Zig compiler; wheel users never hit that path.


Zsampler

Index Generator: a high-performance sampler implemented in Zig. Every mode is a pure function of (seed, step), so a run resumes exactly by seeking to a step — there is no epoch to track, in keeping with the endless step-based loader.

from loaderx.zsampler import Sampler

sampler = Sampler(1_000_000, 256, Sampler.Mode.IID, seed=42)
indices = sampler.next()
  1. Sequential — traverse the index space in order through a fixed-size sliding window, treating the space as a circular queue so the tail never truncates.
  2. IID — draw each index uniformly at random with replacement. Unbiased (Lemire with rejection), matching NumPy. Simplest, but coverage is uneven over any short run.
  3. Cyclic — without replacement, round-robin. Each cycle traverses a fresh permutation of the whole index space, so within a cycle every record appears exactly once and no batch repeats an index — coverage is even by construction, which keeps how often each sample is seen uniform. The permutation is a stateless bijection (a small Feistel network over the index space, brought into range by cycle-walking), so a million-record shuffle materializes nothing the size of the dataset and reshuffling each cycle is free. Every batch is exactly batch_size: an endless step-based loader has no final partial batch to special-case, so when batch_size does not divide the length the cycle's remainder is dropped — a different remainder each cycle, since the permutation changes, so every record is still reached over time.

Zrecord

Zrecord is loaderx's typed persistent record store. Its private native runtime is the byte-oriented engine beneath the public DenseStore and RaggedStore contracts.

The private Python CFFI surface is kept together in loaderx/_store.py because both contracts share one libstore, error model, lifecycle and opaque Store handle. Python owns all schema semantics; Zig stores the opaque schema bytes in meta.zr. In Zig, src/store.zig adapts each Dense stride or Ragged offsets call to the shared physical engine and is the sole C ABI export/composition root. zrecord.py remains the unified Python-facing API.

Trust boundary. Python and Zig are one zrecord implementation, not two independently supported products. loaderx/_store.py, the C ABI in src/store.zig, and the native handles are private implementation details; no compatibility or defensive-validation contract is provided to code that calls them directly. Public inputs are normalized and validated once, in whichever half can express the rule most simply, and the internal Python→CFFI→Zig call then trusts that contract instead of repeating it at every layer. This is not a license to trust storage or the operating system: native code still validates persisted addresses and lengths, buffer bounds and integer overflow, short or failed I/O, codec output, locking, and commit ordering. Those checks protect normal I/O behavior, basic malformed-store rejection and native memory safety; checks that only defend against bypassing the public Python API do not belong in zrecord.

  1. RecordEngine is an unordered physical store made of N records. Records are independent and carry no ordering, so every index and slice operation is equivalent to a gather.
  2. It hands the Store layer a dense index space: the live records are always exactly 0..N. Deletion preserves that by swapping the tail into the hole, which means an index is stable only until something is deleted. Named streams are composed dynamically by a plain Python dict; DataLoader validates that the independent stores have equal lengths.
  3. The engine reads and writes byte ranges. Python owns the record schema and selects Dense or Ragged geometry; the private ABI receives only the runtime byte geometry. Dense stores persist one fixed-width physical record per logical record. Ragged stores persist one variable-width physical record per logical record: [u64le ndim][u64le dims...][payload]. Shape and payload therefore share one location, codec frame, append commit, and swap-delete operation.
  4. The IO model (append | read | delete) is batch-oriented and shape-agnostic. Per-call adapters expose record boundaries through a compile-time source interface; the engine has one append operation and carries no Dense, Ragged, dtype, or array-shape semantics. A single-record operation is just the batch_size == 1 case.
  5. The engine owns its temporary memory internally — allocation and release are explicit.
  6. A store has exactly one codec in its native physical header, fixed at creation and immutable afterwards. Every record is compressed and decompressed independently:
| tag   |  name     | algorithm                              |
|-------|-----------|----------------------------------------|
|   0   |  raw      | none                                   |
|   1   |  zstd     | zstd (plain, level 3)                  |
|   2   |  zstdict  | zstd with a trained dictionary (level 19) |
  1. Compression is transparent to the client:
    • Compression runs concurrently across the shared Executor budget. A compressed store never falls back to raw: each record is stored as the codec's output, even when an incompressible record's frame is larger than its input — write raw if the data does not compress.
    • Decompression writes straight into the caller's destination memory (gather), with no intermediate buffer and no extra copy.
    • zstd is the one transparent codec — faster than Deflate at both ends and a better ratio, so there is no reason to carry a second. It is vendored C, built for every platform by Zig, so the one-wheel-per-platform story is unchanged.
    • zstd_dict additionally trains one dictionary on a sample of the data (stored as dict.zr) and compresses every record against it. Because each record is still independent, random access is unchanged — but the dictionary carries the structure shared across records, which per-record compression cannot see. On many small, similar records (image tiles, token sequences) this is a large win: the current Dense structured-vision set is 14.69x with plain zstd and 22.74x with the balanced dictionary. The dictionary is loaded once on open and shared, lock-free, across all reader threads. The dictionary size is chosen from the DICT_TIERS presets (see Codec notes).
    • A zstd_dict store needs its dictionary to read every record; a raw or zstd store rejects an unexpected dictionary as malformed state.

Persistence format

Zrecord is a rebuildable training-data container, not a transactional database or the authority for irreplaceable source data. It strictly checks normal I/O, bounds and basic format invariants, and sync() flushes data before metadata. It deliberately does not add a WAL, checksums, rollback, torn-sector recovery or crash recovery for offline maintenance; keep source archives or a reproducible build pipeline, and rebuild a Store after an interrupted delete/compact or storage failure.

Native storage uses a fixed file set:

store/
  ├── meta.zr      4096-byte static Header/schema page + RecordLoc table
  ├── data.zr      payload stream
  └── dict.zr      zstd dictionary (only in dict stores)

Metadata (meta.zr)

Files are read and written positionally — pread/pwrite at computed offsets, no mmap. meta.zr starts with one fixed 4096-byte static page: a naturally aligned 32-byte Header, then the opaque MsgPack schema and unused zero padding. An array of 16-byte RecordLocs starts at offset 4096. Record i is one pread/pwrite at 4096 + i * 16; there is no variable table base, segment mapping, or rollover fd table.

1. Python schema — bytes 32..32+schema_length are exactly one immutable MsgPack object. Dense stores contain only dtype and item_shape; Ragged stores contain only dtype. Native create persists these bytes together with the physical Store but does not decode them. Open acquires the native lifetime lock before copying the schema to Python for validation, so schema and physical metadata are one locked snapshot. Dense record width is derived once from dtype/item_shape and passed to the native handle as runtime geometry; it is not independently persisted as a second authority. There is no format version or legacy kind dispatch.

2. Physical header — the first 32 bytes of meta.zr. The format deliberately carries no payload or metadata checksum.

  • codec is the store's one compression method, stamped at creation and immutable — there is no per-record tag anywhere.
  • length (u64) is the physical record count; it equals logical length for both dense stores and inline ragged stores.
  • tail_offset (u64) is the absolute committed frontier in data.zr.
  • schema_length (u32) is the occupied prefix of the static schema area and must be in 1..4064.
const Codec = enum(u8) { raw = 0, zstd = 1, zstdict = 2, _ };
const Header = extern struct {
    length: u64,
    tail_offset: u64,
    schema_length: u32,
    reserved: [11]u8,
    codec: u8,
};

3. Record table — contiguous 16-byte entries start at offset 4096 in meta.zr and grow as location runs are written. offset is an absolute byte offset in data.zr; phys_length/logic_length are the stored and original sizes. The codec is not here: it is the header's, so a record is stored exactly the way the store is declared.

const RecordLoc = extern struct {
    offset: u64,
    phys_length: u32,
    logic_length: u32,
};

There is no liveness flag. Every entry below length is live, because deletion swaps the tail into the hole rather than tombstoning.

4. No fixed record-count cap. The table and payload stream grow naturally in their fixed files. The practical bounds are the u64 count, supported positional file offsets, 2 GiB per record, and disk.

Executor

1. Write. Writes are append-only; everything else is offset redirection. The codec is immutable store state, so append and gather dispatch once at their entry points into separate raw, zstd, or zstd-dictionary implementations. Their contexts and workers are deliberately not unified: only validation, location bounds, locking, and final publication are shared. Geometry is equally explicit across the whole stack: Python derives Dense record width from its schema and passes it to each fixed-stride operation, while RaggedStore supplies offsets for its shape-prefixed records. The private ABI turns those inputs into compile-time record sources and destinations; the engine has one append and one gather operation. Its shared opaque handle remains private and carries no typed-store geometry.

  • Compressed append: workers claim individual records, compress into independent slots, reserve physical offsets in completion order through a short frontier lock, and issue positional payload writes in parallel. Logical IDs remain in the loc table, so physical completion order does not change random gather. The caller waits for every payload before publishing the new locations and in-process length. Append does not overwrite the on-disk Header and is intentionally lazy. sync() flushes data.zr, writes the current Header, then flushes meta.zr; successful return makes all payload and metadata durable without promising transactional recovery from an interrupted sync. Every compressed frame owns one absolute range in data.zr; positional writes extend the file to the current frontier. Python budgets the process-wide executor at three quarters of the logical CPUs available to the process, leaving headroom for packing, transforms, and the caller without encoding a platform-specific thread count. Each producer configures its CCtx or shared immutable CDict once, then starts every independent record frame with ZSTD_compress2.
  • Raw append preserves the stronger invariant already supplied by Python: every record in one Dense or packed Ragged batch is a boundary inside one contiguous source buffer. After locating the records, the engine consumes that buffer in plan order and passes each contiguous planned range directly to writePositionalAll on data.zr. There is no per-record iovec construction, byte-budget flush, payload copy, or platform-specific syscall path. Zig's std.Io handles short writes and maps the same positional operation to POSIX and Windows implementations.
  • Delete: swap the last table entry into the deleted slot and drop the length by one. A batch is applied in descending index order, so each swap pulls from a slot no later target refers to. The index space stays dense — which is what the sampler needs, since it draws uniformly from 0..N and would otherwise keep hitting holes. The deleted record's bytes become garbage.

2. Read. Fill the destination memory concurrently, in place from the Python side (executed on async threads).

  • Committed records are immutable and length is published through an atomic. The fixed meta.zr and data.zr handles require no rollover fd-table synchronization; record I/O itself stays lock free.
  • Every record is read at the offset its table entry records — the record table is addressed by pure arithmetic, so random access is one pread for the location and one for the bytes, with no batching assumptions about layout. Each lane reads one location and immediately reads/decompresses that record; there is no separate metadata phase or sequential-run special case. Compressed records use a per-lane staging buffer and decode in place into the destination.

3. Internal fan-out. Io.Group.async fans work out up to the executor lane budget; lanes for which the runtime cannot reserve concurrency run inline on the calling thread. The budget is the same runtime three-quarter proportion on every platform, not a recorded physical- or logical-core count.

  • Lanes receive contiguous blocks rather than a strided subset, keeping each worker's reads and writes sequential.
  • Each lane creates one zstd context (ZSTD_CCtx to write, ZSTD_DCtx to read) and reuses it across every record it handles, rather than paying that setup per record. The dictionary (ZSTD_CDict/ZSTD_DDict) is immutable, so all lanes share one, lock-free.
  • Decompression writes straight into the caller's destination buffer, so there is no intermediate copy.

4. Garbage collection. Deletion leaves the record's bytes stranded, so space is reclaimed by an offline compact that rewrites the live records in place.

  • Records are visited in physical order — which after swap-last deletes no longer matches table order — and repacked densely in that same order. A record therefore never moves to a higher address than it already had.
  • Writing a record cannot land on the bytes of a record not yet loaded, so the uninterrupted rewrite is safe in place with no scratch copy of the store. Compaction is not a transaction: interruption or I/O failure may require the Store to be rebuilt from its source data.
  • Records that are already in the right place are skipped, so a store with a small amount of garbage near the end is cheap to compact.
  • data.zr is truncated to the new absolute frontier, releasing its old tail.
  • Delete has already made the live location table a dense 0..length prefix, so compact truncates meta.zr to exactly 4096 + length * 16 bytes.
  • stats() reports live_bytes against data_bytes; their difference is the exact payload space compaction can reclaim.

5. File access.

  • Metadata: one naturally growing meta.zr, containing the fixed Header/schema page and loc table.
  • Payload: one naturally growing data.zr, accessed concurrently through readPositionalAll/writePositionalAll. No path depends on filesystem sparse-file support.

Execution model. A Store executes one native operation at a time. Dense append is synchronous. Ragged append uses one bounded Python queue, so preparing the next packed batch can overlap the current native append; reads and maintenance drain that queue first. Each native append or gather still fans out internally across the shared Executor. A lifetime, nonblocking exclusive lock on meta.zr permits only one native handle or process per Store; another open fails with StoreBusy.

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