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A native python tui library

Project description

Lokutui

Lokutui is a lightweight Python library for building native terminal user interfaces (TUIs) using curses. It provides core screen management, an event system, and a collection of common widgets that can be composed to build interactive text‑based applications.

Installation

Lokutui is distributed via PyPI;

pip install lokutui

Alternatively, include it directly as a dependency in your project or install from source.

Core concepts

Screen

Screen is the entry point for any application. It handles curses initialization, the main loop, input polling, rendering, and event dispatching. Typical usage:

from lokutui.core import Screen

screen = Screen()

# add widgets
# screen.add_widget(my_widget)

screen.run()

The run method accepts an optional initial_setup_callback where you can configure widgets before the loop starts. Call screen.exit() from any handler to terminate the application.

Screen also supports a simple loading overlay and a modal widget you can assign to screen.modal.

Widget

All visual elements inherit from the base Widget class. A widget has position (x, y), optional size (width, height), and visibility. Widgets must implement render(stdscr, max_y, max_x) and may override handle_event(event) to react to input.

Event system

Events are instances of a simple named tuple with type and data. The library provides helpers for creating key, mouse and custom events:

from lokutui.events import create_key_event, CustomEvent

EventDispatcher is a singleton used by the screen to dispatch events to registered handlers. You can register handlers and post events either directly or by using the global queue:

from lokutui.events import EventDispatcher

dispatcher = EventDispatcher()
def on_key(e):
    ...
dispatcher.register_handler('key', on_key)

Handlers are called for each event type when Screen processes the queue.

Widgets

Lokutui includes a number of built‑in widgets located in lokutui.widgets:

  • Label – render static text at a position with optional width and color.
  • Box – draw a bordered rectangle.
  • Frame – a Box with an optional title.
  • Button – clickable text; supports focus/highlight and invokes an on_click callback.
  • TextInput – single‑line editable input field with basic cursor movement and text editing.
  • List – scrollable list of strings; arrow keys or j/k to navigate, ENTER to select.
  • Select – horizontal chooser cycling through options with left/right or h/l keys.
  • Checkbox – toggleable checkbox with label.
  • VStack/HStack – layout containers stacking child widgets vertically or horizontally.
  • Dialog – simple yes/no modal dialog.
  • FormDialog – multi‑field modal form with save/cancel buttons.
  • LogDisplay – scrollable log window for output messages.
  • ProgressBar – horizontal progress indicator.
  • Chart – very basic line chart using braille characters.

Each widget accepts positioning and sizing arguments, color pair indices for curses attributes, and optional callbacks for interactions (on_click, on_select, on_change, etc.).

Example of building a simple form:

from lokutui.core import Screen
from lokutui.widgets import VStack, Label, TextInput, Button

screen = Screen()

name_input = TextInput(x=2, y=2, width=20)
submit = Button("Submit", x=2, y=4, on_click=lambda: screen.exit())

vstack = VStack([Label("Name:"), name_input, submit], x=1, y=1, spacing=1)
screen.add_widget(vstack)

screen.run()

Extending Lokutui

You can subclass Widget to create custom components. Implement rendering logic and event handling as needed and add instances to the Screen.

Contributing

Contributions are welcome. Please open issues or pull requests in the repository and follow standard Python packaging conventions.

License

MIT

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