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An interactive shell, Blockly editor and control for managing, programming and sharing Minecraft servers.

Project description

MC-Shell: A Minecraft Power Development Environment

Welcome to mc-shell! This project provides an interactive environment for creating, debugging, and using "powers" in Minecraft. It combines a powerful command-line shell with a visual block-based editor and a touch-friendly control panel.

This guide will walk you through installing the software, managing your own Minecraft worlds, and using the tools to bring your creations to life.

Quick Start

This guide will get you running in just a few minutes. Each step is linked to a more detailed section below.

  1. Install the Software:
    pip install --user mc-shell
    
  2. Enter the Shell:
    mcshell start
    
  3. Create Your First World:
    %pp_create_world my_first_world
    
  4. Start Your World:
    %pp_start_world my_first_world
    
  5. Use the Editor: Open a browser and go to http://localhost:5001.
  6. Exit Cleanly: Type exit or hit Ctrl-D in the shell to stop your world and the application server.

Getting Started

Installation

Before you begin, you will need a few things installed on your system (Linux, macOS, or Windows Subsystem for Linux):

  • Python (version 3.10 or higher)

Once the prerequisites are met, run the following commands in your terminal to download and install the project and all its dependencies. Note the recommended
--user option: this will install in ~/.local/bin so make sure your PATH includes this directory! And notice the package is called mc-shell but the executable program is called mcshell. If you choose not to install with --user then the executable should be in your PATH automatically.

pip install --user mc-shell

Running and Updating

To run the application, use the following command

mcshell start

If the command is not found, your must add ~/.local/bin to your PATH environment variable or use the following invocation

~/.local/bin/mcshell start

Entering the Shell

Running the application will drop you into mc-shell, an enhanced IPython terminal. From here, you can manage your Minecraft worlds and the mc-ed application using special "magic commands" that start with a % symbol.


Managing Your Worlds (The "Atomic Multi-verse")

This section covers all the %pp_ commands for managing your personal Paper server instances.

Creating and Listing Worlds

To create a new, self-contained world, use the %pp_create_world command. This will create a new folder in your home directory (~/mc-worlds), download the appropriate Paper server, and set up all the necessary configuration files. The current default version (which the client must match) is 1.21.11 but you can specify any version you want with the --version option, for example 1.21.4.

%pp_create_world my_creative_build --version=1.21.4

You can apply any set of datapacks that appear in your ~/mc-worlds/datapacks-library directory. mc-shell ships with three datapacks: flat_world,void_world and a version of OneBlock by IJAMinecraft called oneblock.

To create a totally flat world, use the following command:

%pp_create_world my_flat_creative_build --datapacks=flat_world

To create a OneBlock world, use the following command. Note we overlay the void datapack to clear the world.

%pp_create_world my_OneBlock --datapacks=void_world,oneblock

You can download and apply any datapack you want by unzip it to a folder inside ~/mc-worlds/datapacks-library and then passing the name of the folder to the --datapacks option as described above.

You can also add PaperMC plugins to your ~/mc-worlds/<world_name>/plugins folder.

To see a list of all the worlds you have created, use the %pp_list_worlds command.

Starting and Stopping Worlds

The main command to start a session is %pp_start_world. This launches the specified Paper server in the background and starts the mc-ed application server, which provides the Editor and Control Panel UIs.

This command ensures only one world is active at a time. If you start a new world, it will automatically stop your previous session.

%pp_start_world my_creative_build

To manually stop the current session (both the Paper server and the app server), use %pp_stop_world.

Deleting Worlds

To permanently delete a world and all its files, use the %pp_delete_world command. You will be asked for confirmation before any files are removed.

%pp_delete_world my_old_world

Joining Worlds

This section covers how to connect to a running server. The %mc_login magic configures your shell to talk to a specific server, while %mc_invite_player allows you to send your connection details to a friend so they can join you.

Exiting the Shell

When you are finished, you can exit the shell by typing exit() or pressing Ctrl+D. This will automatically trigger a clean shutdown of any running world and the application server.


Using the Tools

This section focuses on the two main graphical interfaces, which are available in your browser once a world is started.

Using the Editor

The Editor is a powerful visual environment for creating "powers." You can access it at http://localhost:5001.

The interface consists of two main panels: the Power Library on the left, which lists your saved powers, and the main Workspace on the right. The workspace contains the Blockly editor for visually composing programs and a live Python code preview that updates as you work.

To create a functional power, you must follow the "Debug-to-Define" workflow:

  1. Create a function definition block (e.g., def BuildTower(height)).
  2. Create a function call block as a "test harness" and connect blocks with the correct types to its inputs (e.g., a math_number block for height).
  3. Click the "Execute (Debug)" button. This runs the code in-game and "type-stamps" your power's parameters with the correct types.
  4. Click "Save Power As..." to save this newly defined power to your library, ready to be used by the Control Panel.

Using the Control

The Control Panel is a touch-friendly UI for executing your saved powers in-game. Access it at http://localhost:5001/control.

The interface has two modes:

  • Run Mode: The main grid displays your power "widgets." If a power has parameters, a long press on the widget will make interactive controls like sliders or pickers appear. Simply set the parameters and click 'Load Configuration.' Then a quick press of the widget will execute that power.
  • Edit Mode: Click "Edit Layout" to customize your grid. You can open a library of all your saved powers, add them as new widgets to your grid, and drag-and-drop them to arrange your layout.

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