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Minecraft Block Renderer

CI PyPI version Python Versions License: MIT

A Python CLI tool for rendering Minecraft blocks from jar files (vanilla or modded) into isometric PNG images.

Features

  • 🎮 Extract and render blocks from Minecraft jar files
  • 🎨 Support for vanilla and modded Minecraft
  • 📦 Isometric 3D-style rendering
  • ⚙️ Configurable output dimensions
  • 🎯 Batch rendering capabilities
  • 🌈 Support for transparency, tinting, and overlays
  • 🔧 GregTech Support: Dynamic material variants, voltage tiers, and machine overlays
  • ⚡ Multi-layer rendering with emissive effects

Installation

From PyPI

pip install mcrender-block

From source

git clone https://github.com/almajd3713/vibecoded_mc_renderer.git
cd vibecoded_mc_renderer
pip install -e .

For development

pip install -e ".[dev]"

Usage

Basic Commands

Render a single block

mcrender render path/to/minecraft.jar minecraft:stone --output stone.png --size 128

List all available blocks

mcrender list-blocks path/to/minecraft.jar

Render multiple blocks

mcrender batch path/to/minecraft.jar --blocks minecraft:stone,minecraft:dirt --output-dir renders/

Get jar file info

mcrender info path/to/minecraft.jar

GregTech Support

Render GregTech blocks with material/tier variants

# Render a machine with specific voltage tier
mcrender render gregtech.jar gregtech:electric_furnace \
  --tier lv \
  --active \
  --output furnace_lv_active.png

# Render with custom material color
mcrender render gregtech.jar gregtech:compressed_block \
  --material copper \
  --output copper_block.png

Render machines directly (GregTech-specific)

mcrender render-machine gregtech.jar electric_furnace \
  --tier hv \
  --active \
  --emissive 0.8 \
  --output furnace_hv.png

List GregTech resources

# List all available materials
mcrender list-gregtech gregtech.jar materials

# List voltage tiers
mcrender list-gregtech gregtech.jar tiers

# List machines with capabilities
mcrender list-gregtech gregtech.jar machines

# List material set styles
mcrender list-gregtech gregtech.jar material-sets

Command-Line Options

render command

  • --material, -m: Material for GregTech blocks (e.g., 'copper', 'steel')
  • --tier, -t: Voltage tier (e.g., 'lv', 'mv', 'hv')
  • --active, -a: Render in active state (for machines)
  • --size, -s: Output image size (default: 128)
  • --output, -o: Output file path

render-machine command

  • --tier, -t: Voltage tier (default: 'lv')
  • --active, -a: Render in active state
  • --material, -m: Material override for casing
  • --emissive, -e: Emissive glow strength (0.0-1.0, default: 1.0)
  • --size, -s: Output image size
  • --output, -o: Output file path

How It Works

  1. Extract Resources: Reads jar files as ZIP archives and indexes block assets
  2. Parse Models: Parses JSON blockstates and models, resolving parent chains
  3. Load Textures: Extracts PNG textures and applies transformations
  4. Render: Creates isometric projection with proper face ordering and alpha compositing

Development

Run tests:

pytest

Note: Tests automatically download Minecraft 1.12.2 jar (~10 MB) on first run and cache it for future use.

Format code:

black src/ tests/
ruff check src/ tests/

License

MIT

Metadata

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