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A Python wrapper for the mcstatus.io API.

Project description

MCStatusio

Tests Lint PyPI - Version PyPI - Python Version

A Python wrapper for the mcstatus.io API that provides an easy way to query Minecraft server status for both Java Edition and Bedrock Edition servers.

Features

  • 🎮 Support for both Java Edition and Bedrock Edition servers
  • 🔄 Synchronous and asynchronous API support
  • 📊 Comprehensive server information (players, version, MOTD, etc.)
  • 🚀 Simple and intuitive interface
  • 🔧 Type hints for better IDE support
  • ⚡ Lightweight with minimal dependencies

Installation

Requirements: Python 3.11 or higher

You can install the package via pip:

pip install mcstatusio

Quick Start

Java Edition Server

from mcstatusio import JavaServer

# Create a server instance (default port is 25565)
server = JavaServer("mc.hypixel.net")
status = server.status()

if status.online:
    print(f"Server is online!")
    print(f"Players: {status.players.online}/{status.players.max}")
    print(f"Version: {status.version.name.clean}")
    print(f"MOTD: {status.motd.clean}")
else:
    print("Server is offline")

Bedrock Edition Server

from mcstatusio import BedrockServer

# Create a server instance (default port is 19132)
server = BedrockServer("play.cubecraft.net")
status = server.status()

if status.online:
    print(f"Server is online!")
    print(f"Players: {status.players.online}/{status.players.max}")
    print(f"Version: {status.version.name}")
    print(f"Edition: {status.edition}")
else:
    print("Server is offline")

Usage Examples

Custom Port

You can specify a custom port either in the hostname or as a parameter:

from mcstatusio import JavaServer

# Method 1: Include port in hostname
server = JavaServer("play.example.com:25566")

# Method 2: Pass port as parameter
server = JavaServer("play.example.com", port=25566)

status = server.status()

Accessing Server Information

from mcstatusio import JavaServer

server = JavaServer("mc.hypixel.net")
status = server.status()

if status.online:
    # Player information
    print(f"Players online: {status.players.online}")
    print(f"Max players: {status.players.max}")
    
    # Version information
    print(f"Version: {status.version.name.clean}")
    print(f"Protocol: {status.version.protocol}")
    
    # Message of the Day
    print(f"MOTD (clean): {status.motd.clean}")
    print(f"MOTD (raw): {status.motd.raw}")
    print(f"MOTD (HTML): {status.motd.html}")
    
    # Server details
    print(f"Hostname: {status.hostname}")
    print(f"IP Address: {status.ip_address}")
    print(f"Port: {status.port}")
    
    # Optional fields (may be None)
    if status.software:
        print(f"Software: {status.software}")
    if status.plugins:
        print(f"Plugins: {len(status.plugins)}")

Error Handling

from mcstatusio import JavaServer
import requests

server = JavaServer("invalid.server.address")

try:
    status = server.status()
    if status.online:
        print("Server is online")
    else:
        print("Server is offline")
except requests.exceptions.Timeout:
    print("Request timed out")
except requests.exceptions.RequestException as e:
    print(f"Error querying server: {e}")

Async Usage

For asynchronous applications, use the async_status() method:

import asyncio
from mcstatusio import JavaServer

async def check_server():
    server = JavaServer("mc.hypixel.net")
    status = await server.async_status()
    
    if status.online:
        print(f"Players online: {status.players.online}")
    return status

# Run the async function
status = asyncio.run(check_server())

Query Multiple Servers

import asyncio
from mcstatusio import JavaServer

async def check_multiple_servers():
    servers = [
        JavaServer("mc.hypixel.net"),
        JavaServer("play.cubecraft.net"),
        JavaServer("mineplex.com"),
    ]
    
    # Query all servers concurrently
    statuses = await asyncio.gather(*[s.async_status() for s in servers])
    
    for server, status in zip(servers, statuses):
        if status.online:
            print(f"{server.hostname}: {status.players.online} players online")
        else:
            print(f"{server.hostname}: Offline")

asyncio.run(check_multiple_servers())

Custom Timeout

from mcstatusio import JavaServer

# Set a custom timeout (default is 5 seconds)
server = JavaServer("mc.hypixel.net", timeout=10)
status = server.status()

API Reference

JavaServer

Constructor:

  • JavaServer(hostname: str, port: int = 25565, timeout: int = 5)

Methods:

  • status(): Returns server status synchronously
  • async_status(): Returns server status asynchronously

Response Attributes (when online):

  • online: bool - Whether the server is online
  • players.online: int - Number of players currently online
  • players.max: int - Maximum number of players
  • players.sample: list | None - Sample of online players (if available)
  • version.name.clean: str - Clean version string
  • version.protocol: int - Protocol version number
  • motd.clean: str - Message of the Day (plain text)
  • motd.raw: str - MOTD with formatting codes
  • motd.html: str - MOTD in HTML format
  • hostname: str - Server hostname
  • ip_address: str - Server IP address
  • port: int - Server port
  • icon: str | None - Base64-encoded server icon
  • software: str | None - Server software (e.g., "Paper", "Spigot")
  • plugins: list | None - List of plugins (if available)
  • mods: list | None - List of mods (if available)

BedrockServer

Constructor:

  • BedrockServer(hostname: str, port: int = 19132, timeout: int = 5)

Methods:

  • status(): Returns server status synchronously
  • async_status(): Returns server status asynchronously

Response Attributes (when online):

  • online: bool - Whether the server is online
  • players.online: int - Number of players currently online
  • players.max: int - Maximum number of players
  • version.name: str - Version string
  • version.protocol: int - Protocol version number
  • motd.clean: str - Message of the Day (plain text)
  • gamemode: str | None - Server gamemode (e.g., "Survival", "Creative")
  • server_id: str | None - Unique server identifier
  • edition: str | None - Server edition ("MCPE" or "MCEE")
  • ip_address: str - Server IP address
  • port: int - Server port

Documentation

Full documentation is available at Read the Docs.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Contributing

Contributions are welcome! Please open an issue or submit a pull request on GitHub.

Support

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