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High-performance physical dimension handling and unit conversion engine with multi-backend support.

Project description

MeasureKit

MeasureKit Logo

The Over-Engineered Homework Validator

A Multi-Backend Physical Dimension Engine born from a professional dev's obsession with doing simple things the hard way.


🛑 What is this actually?

MeasureKit didn't start as an enterprise product. It started because I wanted to verify my physics studies. But I'm not a student learning to code; I'm a professional developer who looked at 12 m + 13 m and thought, "I could just add them... or I could build a backend-agnostic, JIT-compilable, tensor-compatible engine to do it for me."

I chose the latter.

This project is the result of applying enterprise architecture patterns and performance obsessions to a problem that didn't strictly need them. It is a one-man (plus AI) show, pushing Python's dynamic nature to its absolute limit to see what happens when you try to force physics into high-performance compute graphs.



⚡ The "Zero-Overhead" Reality Check

The original marketing says "Zero-Overhead." Let's be precise about what that means, because in standard Python, there is overhead.

  • Eager Mode (Standard Python): 🐢 Slow. Creating a Quantity object involves allocating Python classes, checking units, and handling validations. It is significantly slower than raw float or torch.Tensor math (sometimes 10x-100x overhead). Do not use this for tight loops in production unless speed is irrelevant.
  • Compiled Mode (The Trick): 🚀 Fast. The "Zero-Overhead" claim is only true if you use JIT Compilation (torch.compile or jax.jit).
  • We use __torch_dispatch__ to strip away the Quantity abstraction during the tracing phase.
  • The final execution graph (e.g., Triton kernel) sees only raw tensors. The units evaporate.
  • Trade-off: Unit safety checks happen at compile time. If you bypass them or have dynamic units that change at runtime, you might break the illusion.

🛠 Features (The Good & The Complex)

1. Homework Syntax (The Original Goal)

This is what it was built for. Simple, intuitive syntax to check your work.

from measurekit import Q_

# Solving a kinematic problem
d = Q_(10, "km")
t = Q_(2, "hr")
v = d / t

print(f"My answer: {v.to('m/s')}") # 1.3888888888888888 m/s

2. Multi-Backend Tensors (The Ambition)

We wrap NumPy, PyTorch, and JAX. If you pass a tensor, we try to stay out of the way.

  • Warning: Broadcasting uncertainty (e.g., adding a scalar error to a tensor value) is mathematically expensive and complex. We handle it, but it's heavy machinery.

3. Rust Core (The Optimization)

We integrated a Rust backend (measurekit_core) via PyO3 to speed up the heavy lifting.

  • Honesty: Crossing the Python-Rust boundary isn't free. It helps, but it doesn't magically fix Python's inherent slowness for small scalars.

4. Engineering Notes as Code (The Grammar Extension)

measurekit.ext.grammar evaluates MeasureNote-style meta-language: write physics like you'd write it on paper, and let the unit system keep you honest. Zero extra dependencies.

from measurekit.ext.grammar import GrammarInterpreter

mn = GrammarInterpreter()
mn.run("""
force = 500 N              # assignment (`->` works too)
area = 2 m^2
stress = force / area
""")
mn.eval("stress => kPa")       # Quantity(0.25, kPa)
mn.eval("stress == 250 Pa")    # True — assertions validate your work
mn.eval("g = 9.81 +/- 0.02 m/s^2 = ?")  # uncertainty literals, query with `= ?`
  • Units are just identifiers: 500 N is implicit multiplication against the active UnitSystem, so every registered unit (and typo suggestion) works out of the box.
  • Honesty: it covers the core statements (assign, query, convert, assert). Function definitions, derivatives, and Monte Carlo commands live in the symbolic module, not here.

5. Terminal Calculator (The Freebie)

The grammar extension powers a REPL, so measurekit works without writing any Python — like GNU units, but with uncertainty propagation:

$ python -m measurekit "500 N / 2 m^2 => kPa"
0.25 kPa

$ python -m measurekit < notes.mnml   # evaluate a file of statements

$ python -m measurekit                # interactive session
mk> g = 9.81 +/- 0.02 m/s^2
mk> g => ft/s^2

Also available as measurekit repl from the CLI.

📚 Supported Units & Constants Reference

For a complete, dynamically generated list of all supported dimensions, prefixes, physical units, and CODATA 2022 physical constants, see docs/UNITS.md.


📦 Installation

1. From PyPI

We recommend using uv or pip to install. You can customize the installation using extras depending on your use case:

  • Minimal installation (pure Python fallback, zero runtime dependencies):

    pip install measurekit
    
  • With native Rust acceleration (highly recommended for eager mode scalar speedups):

    pip install "measurekit[native]"
    
  • With all backend integrations (NumPy, PyTorch, JAX, SymPy, Pandas, etc.):

    pip install "measurekit[all]"
    

2. Building from Source (Local Development)

Because MeasureKit uses a hybrid Python-Rust architecture, building from source requires the Rust toolchain and maturin.

  1. Prerequisites: Ensure you have Rust installed (via rustup) and the uv virtual environment configured.

  2. Compile and develop the Rust Core backend:

    cd measurekit_core
    # This builds the Rust extension and registers it in the active virtualenv
    maturin develop --release
    cd ..
    
  3. Install the Python package in editable mode:

    # Install MeasureKit along with all optional and development dependencies
    pip install -e ".[all]"
    

🧪 Benchmarks (No Cherry-Picking)

We run benchmarks to keep ourselves honest.

  • Pure PyTorch: 0.0xxx ms
  • MeasureKit (Eager): Significantly slower (overhead from Python objects).
  • MeasureKit (Compiled): < 1.1x overhead compared to raw PyTorch.

If you need raw speed, you MUST compile your code. If you just need to check unit consistency for data processing, eager mode is fine.


Contributing & Vision

This project is what happens when a Senior Engineer treats a "side project" with the same intensity as a production system.

It is complex—sometimes intentionally, sometimes because I was learning how to bend PyTorch's dispatcher to my will. It is a testbed for architectural concepts as much as it is a physics library.

I am trying to build something robust that bridges the gap between "handwritten math" and "GPU-accelerated tensors." If you see code that looks incredibly dense or abstracted, it's not because I didn't know better—it's because I was trying to make it perfect (and probably overcooked it).

Contributions are welcome. Just know that you are stepping into a codebase built by one guy who refused to compromise on features, even when he probably should have.


📄 License

MIT License. Use it, break it, inspect the architecture.

Built with ☕, 🤖, and years of accumulated dev trauma by Irvin Torres.

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