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Construct file definitions for the Mercury Engine, the in-house game engine from MercurySteam

Project description

Mercury Engine Data Structures

Construct type definitions for Mercury Engine

Format Samus Returns (Read) Samus Returns (Write) Dread (Read) Dread (Write)
PKG
BMSAD
BMSSD
BRFLD Missing Missing
BMSLD Missing Missing
BMSCC
BRSA Missing Missing

Example Usage

# TODO

Colors for Text

Metroid Dread uses the following annotations in text to change color:

Code Color
{c0} White (Default)
{c1} Yellow
{c2} Red
{c3} Pink
{c4} Green
{c5} Blue
{c6} UI Active (Light blue)
{c7} UI Inactive (Dim blue)

Project details


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mercury_engine_data_structures-0.28.0.tar.gz (1.6 MB view hashes)

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