Pipeline for converting mesh files into simulation assets
Project description
mesh-to-sim-asset
Pipeline for converting mesh files into simulation assets
Installation
This repository uses uv for dependency management.
- Install uv:
curl -LsSf https://astral.sh/uv/install.sh | sh
- Install the dependencies into
.venv:
uv sync
- Activate the virtual env:
source .venv/bin/activate
- Install wine:
sudo add-apt-repository ppa:ubuntu-wine/ppa
sudo apt-get update
sudo apt-get install wine
- Install the pre-commit hocks:
pre-commit install
- Install
git-lfs:
git-lfs install
git-lfs pull
- Install blender:
sudo snap install blender --classic
- Ensure that the
OPENAI_API_KEYenvironment variable is set to your OpenAI key.
[Optional] Install usd2sdf
Only required for running make_asset_drake_compatible.py with USD inputs.
See here for installation instructions.
Installation via pip
We are hosting a pip wheel on PyPi. Please install using
pip install mesh-to-sim-asset.
Note that this will only install the python package (replacing repo cloning +
uv sync). You will still need to install the remaining dependencies manually.
After installing the pip wheel, the scripts can be run using
python -m create_drake_asset_from_geometry and
python -m make_asset_drake_compatible.
Usage
Geometry/ Mesh to Drake SDF Simulation Asset
Pipeline for converting geometry mesh files into Drake simulation assets with visual geometries, collision geometries, and physical properties. Non-specified properties are estimated with a VLM.
The pipeline entrypoint is create_drake_asset_from_geometry.py.
Please see that script for argument documentation.
Example:
python main.py \
input_dir_path \
-o output_dir_path \
-mck
Simulation Asset (USD, URDF, SDF, MJX) to Drake SDF Simulation Asset
Pipeline for converting existing simulation assets (e.g., articulated objects) into Drake simulation assets with visual geometries, collision geometries, and physical properties. Non-specified properties are estimated with a VLM.
The pipeline entrypoint is make_asset_drake_compatible.py.
Please see that script for argument documentation.
Validate Static Equilibrium
Simulation assets should at least be statically stable. We can validate this by placing them onto a flat floor:
python scripts/test_mesh_sim.py \
asset_name.sdf \
--position "0, 0, 0.1" \
--rotation "0, 0, 0"
Use the --use_ramp argument to test rolling down a ramp. We recommend
--position "0, 0, 0.3" for the ramp setting.
Build a new wheel and publish it to PyPi
Build the wheel:
uv build
Publish it:
uv publish --token $PYPI_TOKEN
where PYPI_TOKEN refers to the PyPi API token.
Project details
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