LibMGE is a graphical user interface library for developing 2D programs and games.
Reason this release was yanked:
The name changed from MGE to LibMGE.
Project description
MGE
Version: 1.0.0
Dependencies
Example of use
import MGE
MGE.init()
window = MGE.Window(resolution=(500, 500), flags=MGE.WindowFlag.Shown)
window.frameRateLimit = 60
gif = MGE.Object2D([0, 0], 0, [500, 500])
gif.material = MGE.Material(MGE.Texture(MGE.LoadImage("./image.gif")))
while True:
MGE.update()
window.update()
window.title = f"LibMGE OpenGif | FPS: {int(window.frameRate)}"
if MGE.QuitEvent() or MGE.keyboard(MGE.KeyboardButton.F1):
exit()
gif.drawObject(window)
Project details
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MGE-1.0.0.8b0.tar.gz
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