Gym-like memory-intensive environmtnts for robotic tabletop manipulation
Project description
MIKASA-Robo
Benchmark for robotic tabletop manipulation memory-intensive tasks
Example tasks from the MIKASA-Robo benchmark
Overview
MIKASA-Robo is a comprehensive benchmark suite for memory-intensive robotic manipulation tasks, part of the MIKASA (Memory-Intensive Skills Assessment Suite for Agents) framework. It features:
- 12 distinct task types with varying difficulty levels
- 32 total tasks covering different memory aspects
- First benchmark specifically designed for testing agent memory in robotic manipulation
Key Features
-
Diverse Memory Testing: Covers four fundamental memory types:
- Object Memory
- Spatial Memory
- Sequential Memory
- Memory Capacity
-
Built on ManiSkill3: Leverages the powerful ManiSkill3 framework, providing:
- GPU parallelization
- User-friendly interface
- Customizable environments
List of Tasks
| Preview | Memory Task | Mode | Brief Description | T | Memory Task Type |
|---|---|---|---|---|---|
ShellGame[Mode]-v0 |
TouchPushPick |
Memorize the position of the ball after some time being covered by the cups and then interact with the cup the ball is under. | 90 | Object | |
Intercept[Mode]-v0 |
SlowMediumFast |
Memorize the positions of the rolling ball, estimate its velocity through those positions, and then aim the ball at the target. | 90 | Spatial | |
InterceptGrab[Mode]-v0 |
SlowMediumFast |
Memorize the positions of the rolling ball, estimate its velocity through those positions, and then catch the ball with the gripper and lift it up. | 90 | Spatial | |
RotateLenient[Mode]-v0 |
PosPosNeg |
Memorize the initial position of the peg and rotate it by a given angle. | 90 | Spatial | |
RotateStrict[Mode]-v0 |
PosPosNeg |
Memorize the initial position of the peg and rotate it to a given angle without shifting its center. | 90 | Object | |
TakeItBack-v0 |
--- | Memorize the initial position of the cube, move it to the target region, and then return it to its initial position. | 180 | Spatial | |
RememberColor[Mode]-v0 |
3/5/9 |
Memorize the color of the cube and choose among other colors. | 60 | Object | |
RememberShape[Mode]-v0 |
3/5/9 |
Memorize the shape of the cube and choose among other shapes. | 60 | Object | |
RememberShapeAndColor[Mode]-v0 |
3×2/3×35×3 |
Memorize the shape and color of the cube and choose among other shapes and colors. | 60 | Object | |
BunchOfColors[Mode]-v0 |
3/5/7 |
Remember the colors of the set of cubes shown simultaneously in the bunch and touch them in any order. | 120 | Capacity | |
SeqOfColors[Mode]-v0 |
3/5/7 |
Remember the colors of the set of cubes shown sequentially and then select them in any order. | 120 | Capacity | |
ChainOfColors[Mode]-v0 |
3/5/7 |
Remember the colors of the set of cubes shown sequentially and then select them in the same order. | 120 | Sequential |
Total: 32 tabletop robotic manipulation memory-intensive tasks in 12 groups. T - episode timeout.
Quick Start
Installation
git clone git@github.com:CognitiveAISystems/MIKASA-Robo.git
cd MIKASA-Robo
pip install -r requirements.txt
Basic Usage
import mikasa_robo
from mikasa_robo_suite.utils.wrappers import *
num_envs, seed = 512, 123
# Create the environment via gym.make()
# obs_mode="rgb" for modes "RGB", "RGB+joint", "RGB+oracle" etc.
# obs_mode="state" for mode "state"
env = gym.make("RememberColor9-v0", num_envs=num_envs,
obs_mode="rgb", render_mode="all")
env = StateOnlyTensorToDictWrapper(env) # [always] gen. obs keys
obs, _ = env.reset(seed)
for i in tqdm(range(89)):
action = torch.from_numpy(env.action_space.sample())
obs, reward, terminated, truncated, info = env.step(action)
env.close()
Advanced Usage: Debug Wrappers
import mikasa_robo
from mikasa_robo_suite.utils.wrappers import *
from mani_skill.utils.wrappers import RecordEpisode
num_envs, seed = 512, 123
env = gym.make("RememberColor9-v0", num_envs=num_envs,
obs_mode="rgb", render_mode="all")
env = StateOnlyTensorToDictWrapper(env) # [always] gen. obs keys
env = RememberColorInfoWrapper(env) # [debug] show task info
env = RenderStepInfoWrapper(env) # [debug] show env step
env = RenderRewardInfoWrapper(env) # [debug] show total reward
env = DebugRewardWrapper(env) # [debug] show reward info
env = RecordEpisode(env, "./videos/demo_remember-color-9")
obs, _ = env.reset(seed)
for i in tqdm(range(89)):
action = torch.from_numpy(env.action_space.sample())
obs, reward, terminated, truncated, info = env.step(action)
env.close()
Video("./videos/demo_remember-color-9/0.mp4", embed=True)
Training
MIKASA-Robo supports multiple training configurations:
PPO with MLP (State-Based)
python3 baselines/ppo/ppo_memtasks.py \
--env_id=RememberColor9-v0 \
--exp-name=remember-color-9-v0 \
--num-steps=60 \
--num_eval_steps=180 \
--include-state
PPO with MLP (RGB + Joint)
python3 baselines/ppo/ppo_memtasks.py \
--env_id=RememberColor9-v0 \
--exp-name=remember-color-9-v0 \
--num-steps=60 \
--num_eval_steps=180 \
--include-rgb \
--include-joints
PPO with LSTM (RGB + Joint)
python3 baselines/ppo/ppo_memtasks_lstm.py \
--env_id=RememberColor9-v0 \
--exp-name=remember-color-9-v0 \
--num-steps=60 \
--num_eval_steps=180 \
--include-rgb \
--include-joints
To train with sparse rewards, add --reward-mode=sparse.
MIKASA-Robo Ideology
The agent's memory capabilities can be accessed not only when the environment demands memory, but also when the observations are provided in the correct format. Currently, we have implemented several training modes:
-
state: In this mode, the agent receives comprehensive, vectorized information about the environment, joints, and TCP pose, along with oracle data that is essential for solving memory-intensive tasks. When trained in this way, the agent addresses the MDP problem and does not require memory. -
RGB+joints: Here, the agent receives image data from a camera mounted above and from the manipulator's gripper, along with the position and velocity of its joints. This mode provides no additional information, meaning the agent must learn to store and utilize oracle data. It is designed to test the agent's memory capabilities.
These training modes are obtained by using correct flags. Thus,
# To train in `state` mode:
--include-state
# To train in `RGB+joints` mode:
--include-rgb \
--include-joints
# Additionally, for debugging you can add oracle information to the observation:
--include-oracle
Collecting datasets for Offline RL
- Run training PPO-MLP on MIKASA-Robo tasks in the
statemode (i.e. in MDP mode with oracle information):
# For single task:
python3 dataset_collectors/get_dataset_collectors_ckpt.py --env_id=ShellGameTouch-v0
# For all tasks:
python3dataset_collectors/parallel_training_manager.py
- Collect datasets using oracle checkpoints:
# For single task:
python3 dataset_collectors/get_mikasa_robo_datasets.py --env-id=ShellGameTouch-v0 --path-to-save-data="data" --ckpt-dir="."
# For all tasks:
python3 dataset_collectors/parallel_dataset_collection_manager.py --path-to-save-data="data" --ckpt-dir="."
Citation
If you find our work useful, please cite our paper:
@misc{cherepanov2025mikasa,
title={Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning},
author={Egor Cherepanov and Nikita Kachaev and Alexey K. Kovalev and Aleksandr I. Panov},
year={2025},
eprint={2502.10550},
archivePrefix={arXiv},
primaryClass={cs.LG},
url={https://arxiv.org/abs/2502.10550},
}
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