Native SDL2 backend for mini-arcade-core using SDL2 + pybind11.
Project description
mini-arcade-native-backend
Native SDL2 backend for mini-arcade-core, implemented in C++ with SDL2 + pybind11
and exposed to Python as a backend that plugs into your mini-arcade game framework.
The goal of this repo is to provide a native window + input + drawing layer while
keeping all game logic in Python (via mini-arcade-core).
- C++ (
SDL2+pybind11) ⇒_nativeextension module - Python adapter ⇒
NativeBackendimplementingmini_arcade_core.backend.Backend
Install
pip install mini-arcade-native-backend
Docs
Architecture and concepts live in the monorepo docs (docs/).
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