A minimal juce-based plugin host using nanobind
Project description
minihost
minihost is a headless audio plugin host for VST3, AudioUnit, and LV2 plugins. Built on JUCE, it provides both a C API for embedding in audio applications and a Python API via nanobind.
Features
- Load VST3 plugins (macOS, Windows, Linux)
- Load AudioUnit plugins (macOS only)
- Load LV2 plugins (macOS, Windows, Linux)
- Headless mode (default) - no GUI dependencies, uses JUCE's
juce_audio_processors_headlessmodule - Plugin chaining - connect multiple plugins in series (synth -> reverb -> limiter)
- Audio file I/O via miniaudio -- read WAV/FLAC/MP3/Vorbis, write WAV (16/24/32-bit)
- Real-time audio playback via miniaudio (cross-platform)
- Real-time MIDI I/O via libremidi (cross-platform)
- Virtual MIDI ports - create named ports that DAWs can connect to (macOS, Linux)
- Standalone MIDI input - monitor raw MIDI messages without a plugin (
MidiInclass) - Process audio with sample-accurate parameter automation
- Single and double precision processing
- MIDI input/output support
- Transport info for tempo-synced plugins
- State save/restore for presets and per-program state
- Thread-safe parameter access
- Change notifications (latency, parameter info, program, non-parameter state)
- Parameter gestures for automation bracketing
- Bus layout validation and sidechain support
- Track name/color metadata forwarding to plugins
- Latency and tail time reporting
Requirements
- CMake 3.20+
- C++17 compiler
- JUCE framework (automatically downloaded if not present)
Platform-specific
- macOS: Xcode command line tools
- Windows: Visual Studio 2019+ or MinGW
- Linux: Install the following development libraries:
sudo apt install libasound2-dev libfreetype-dev libfontconfig1-dev \ libwebkit2gtk-4.1-dev libgtk-3-dev libgl-dev libcurl4-openssl-dev
Building
macOS / Linux
# Clone the repository
git clone https://github.com/shakfu/minihost.git
cd minihost
# Build (JUCE will be downloaded automatically)
make
# Or with a custom JUCE path
cmake -B build -DJUCE_PATH=/path/to/JUCE
cmake --build build
# Disable headless mode (enables GUI support)
cmake -B build -DMINIHOST_HEADLESS=OFF
cmake --build build
Windows
# Clone the repository
git clone https://github.com/shakfu/minihost.git
cd minihost
# Download JUCE
python scripts/download_juce.py
# Configure and build
cmake -B build
cmake --build build --config Release
JUCE Setup
JUCE is downloaded automatically by make (macOS/Linux). You can also download it manually:
# Cross-platform (recommended) - works on Windows, macOS, Linux
python scripts/download_juce.py
# Unix only (bash)
./scripts/download_juce.sh
To use a different version or existing installation:
# Download specific version (macOS/Linux)
JUCE_VERSION=8.0.6 python scripts/download_juce.py
# Download specific version (Windows PowerShell)
$env:JUCE_VERSION="8.0.6"; python scripts/download_juce.py
# Or point to existing JUCE
cmake -B build -DJUCE_PATH=/path/to/your/JUCE
Command Line Interface
The minihost command provides a CLI for common plugin operations:
# Install (from source)
uv sync
# Available commands
minihost --help
usage: minihost [-h] [-r SAMPLE_RATE] [-b BLOCK_SIZE]
{scan,info,params,midi,play,process} ...
Audio plugin hosting CLI
positional arguments:
{scan,info,params,midi,play,process}
Commands
scan Scan directory for plugins
info Show plugin info
params List plugin parameters
midi List or monitor MIDI ports
play Play plugin with real-time audio/MIDI
process Process audio through plugin (offline)
options:
-h, --help show this help message and exit
-r, --sample-rate SAMPLE_RATE
Sample rate in Hz (default: 48000)
-b, --block-size BLOCK_SIZE
Block size in samples (default: 512)
Commands
minihost info - Show plugin info
minihost info /path/to/plugin.vst3 # full info (loads plugin)
minihost info /path/to/plugin.vst3 --probe # lightweight metadata only
minihost info /path/to/plugin.vst3 --json # JSON output
By default shows full runtime details (sample rate, channels, latency, buses, presets). Use --probe for fast metadata-only mode without fully loading the plugin.
minihost scan - Scan directory for plugins
minihost scan /Library/Audio/Plug-Ins/VST3/
minihost scan ~/Music/Plugins --json
minihost params - List plugin parameters
minihost params /path/to/plugin.vst3
minihost params /path/to/plugin.vst3 --json
minihost midi - List or monitor MIDI ports
minihost midi # list all MIDI ports
minihost midi --json # list as JSON
minihost midi -m 0 # monitor MIDI input port 0
minihost midi --virtual-midi "Monitor" # create virtual port and monitor
minihost play - Play plugin with real-time audio/MIDI
# Connect to MIDI input port 0
minihost play /path/to/synth.vst3 --midi 0
# Create a virtual MIDI port (macOS/Linux)
minihost play /path/to/synth.vst3 --virtual-midi "My Synth"
minihost process - Process audio/MIDI offline
# Process audio through effect
minihost process /path/to/effect.vst3 -i input.wav -o output.wav
# With parameter control
minihost process /path/to/effect.vst3 -i input.wav -o output.wav --param "Mix:0.5"
# Render MIDI through synth
minihost process /path/to/synth.vst3 -m song.mid -o output.wav --tail 3.0
# With preset and bit depth
minihost process /path/to/synth.vst3 -m song.mid -o output.wav --preset 5 --bit-depth 16
# Sidechain processing (second -i is sidechain)
minihost process /path/to/compressor.vst3 -i main.wav -i sidechain.wav -o output.wav
Global Options
| Option | Description |
|---|---|
-r, --sample-rate |
Sample rate in Hz (default: 48000) |
-b, --block-size |
Block size in samples (default: 512) |
Python API
uv sync
import numpy as np
import minihost
plugin = minihost.Plugin("/path/to/plugin.vst3", sample_rate=48000)
input_audio = np.zeros((2, 512), dtype=np.float32)
output_audio = np.zeros((2, 512), dtype=np.float32)
plugin.process(input_audio, output_audio)
Real-time Audio Playback
import minihost
import time
plugin = minihost.Plugin("/path/to/synth.vst3", sample_rate=48000)
# Use as context manager for automatic start/stop
with minihost.AudioDevice(plugin) as audio:
# Plugin is now producing audio through speakers
# Send MIDI programmatically
audio.send_midi(0x90, 60, 100) # Note on: C4, velocity 100
time.sleep(1)
audio.send_midi(0x80, 60, 0) # Note off
time.sleep(0.5)
# Or manual control
audio = minihost.AudioDevice(plugin)
audio.start()
audio.send_midi(0x90, 64, 80) # E4 note on
time.sleep(0.5)
audio.send_midi(0x80, 64, 0) # E4 note off
audio.stop()
Real-time MIDI I/O
import minihost
# Enumerate available MIDI ports
inputs = minihost.midi_get_input_ports()
outputs = minihost.midi_get_output_ports()
print(f"MIDI Inputs: {inputs}")
print(f"MIDI Outputs: {outputs}")
# Connect MIDI when creating AudioDevice
with minihost.AudioDevice(plugin, midi_input_port=0) as audio:
# MIDI from port 0 is now routed to the plugin
pass
# Or connect dynamically
audio = minihost.AudioDevice(plugin)
audio.connect_midi_input(0)
audio.start()
# ...
audio.disconnect_midi_input()
audio.stop()
# Create virtual MIDI ports (appear in system MIDI, DAWs can connect)
audio = minihost.AudioDevice(plugin)
audio.create_virtual_midi_input("minihost Input")
audio.create_virtual_midi_output("minihost Output")
audio.start()
# Other apps can now send MIDI to "minihost Input"
# and receive MIDI from "minihost Output"
Standalone MIDI Input
Monitor MIDI messages without loading a plugin:
import minihost
def on_midi(data: bytes):
status = data[0]
if status & 0xF0 == 0x90 and data[2] > 0:
print(f"Note On: {data[1]} vel={data[2]}")
# Open hardware MIDI port
with minihost.MidiIn.open(0, on_midi) as midi_in:
input("Press Enter to stop...\n")
# Or create a virtual MIDI port
with minihost.MidiIn.open_virtual("My Monitor", on_midi) as midi_in:
input("Press Enter to stop...\n")
Audio File I/O
import minihost
# Read audio files (WAV, FLAC, MP3, Vorbis)
data, sample_rate = minihost.read_audio("input.wav")
# data shape: (channels, samples), dtype: float32
# Write WAV files (16, 24, or 32-bit)
minihost.write_audio("output.wav", data, sample_rate, bit_depth=24)
# Get file info without decoding
info = minihost.get_audio_info("song.wav")
print(f"{info['channels']}ch, {info['sample_rate']}Hz, {info['duration']:.2f}s")
MIDI File Read/Write
import minihost
# Create a new MIDI file
mf = minihost.MidiFile()
mf.ticks_per_quarter = 480
# Add events
mf.add_tempo(0, 0, 120.0) # 120 BPM at tick 0
mf.add_note_on(0, 0, 0, 60, 100) # C4 note on at tick 0
mf.add_note_off(0, 480, 0, 60, 0) # C4 note off at tick 480
# Save to file
mf.save("output.mid")
# Load existing MIDI file
mf2 = minihost.MidiFile()
mf2.load("input.mid")
# Read events
events = mf2.get_events(0) # Get events from track 0
for event in events:
if event['type'] == 'note_on':
print(f"Note {event['pitch']} vel {event['velocity']} at {event['seconds']:.2f}s")
MIDI File Rendering
Render MIDI files through plugins to produce audio output:
import minihost
plugin = minihost.Plugin("/path/to/synth.vst3", sample_rate=48000)
# Render to numpy array
audio = minihost.render_midi(plugin, "song.mid")
print(f"Rendered {audio.shape[1] / 48000:.2f} seconds of audio")
# Render directly to WAV file
samples = minihost.render_midi_to_file(plugin, "song.mid", "output.wav", bit_depth=24)
# Stream blocks for large files or real-time processing
for block in minihost.render_midi_stream(plugin, "song.mid", block_size=512):
# Process each block (shape: channels, block_size)
pass
# Fine-grained control with MidiRenderer class
renderer = minihost.MidiRenderer(plugin, "song.mid")
print(f"Duration: {renderer.duration_seconds:.2f}s")
while not renderer.is_finished:
block = renderer.render_block()
print(f"Progress: {renderer.progress:.1%}")
Plugin Chaining
Chain multiple plugins together for serial processing:
import minihost
import time
# Load plugins (all must have same sample rate)
synth = minihost.Plugin("/path/to/synth.vst3", sample_rate=48000)
reverb = minihost.Plugin("/path/to/reverb.vst3", sample_rate=48000)
limiter = minihost.Plugin("/path/to/limiter.vst3", sample_rate=48000)
# Create chain
chain = minihost.PluginChain([synth, reverb, limiter])
print(f"Total latency: {chain.latency_samples} samples")
print(f"Tail length: {chain.tail_seconds:.2f} seconds")
# Real-time playback through chain
with minihost.AudioDevice(chain) as audio:
audio.send_midi(0x90, 60, 100) # Note on to synth
time.sleep(2)
audio.send_midi(0x80, 60, 0) # Note off
time.sleep(1) # Let reverb tail fade
# Offline processing
import numpy as np
input_audio = np.zeros((2, 512), dtype=np.float32)
output_audio = np.zeros((2, 512), dtype=np.float32)
chain.process(input_audio, output_audio)
# Process with MIDI (MIDI goes to first plugin)
midi_events = [(0, 0x90, 60, 100)]
chain.process_midi(input_audio, output_audio, midi_events)
# Render MIDI file through chain
audio = minihost.render_midi(chain, "song.mid")
minihost.render_midi_to_file(chain, "song.mid", "output.wav")
# Access individual plugins in chain
for i in range(chain.num_plugins):
plugin = chain.get_plugin(i)
print(f"Plugin {i}: {plugin.num_params} params")
C API Usage
#include "minihost.h"
// Load a plugin
char err[256];
MH_Plugin* plugin = mh_open("/path/to/plugin.vst3",
48000.0, // sample rate
512, // max block size
2, 2, // in/out channels
err, sizeof(err));
// Process audio
float* inputs[2] = { in_left, in_right };
float* outputs[2] = { out_left, out_right };
mh_process(plugin, inputs, outputs, 512);
// Process with MIDI
MH_MidiEvent midi[] = {
{ 0, 0x90, 60, 100 }, // Note on at sample 0
{ 256, 0x80, 60, 0 } // Note off at sample 256
};
mh_process_midi(plugin, inputs, outputs, 512, midi, 2);
// Parameter control
int num_params = mh_get_num_params(plugin);
float value = mh_get_param(plugin, 0);
mh_set_param(plugin, 0, 0.5f);
// State save/restore
int size = mh_get_state_size(plugin);
void* state = malloc(size);
mh_get_state(plugin, state, size);
mh_set_state(plugin, state, size);
// Cleanup
mh_close(plugin);
Real-time Audio Playback
#include "minihost_audio.h"
// Open audio device for real-time playback
MH_AudioConfig config = { .sample_rate = 48000, .buffer_frames = 512 };
MH_AudioDevice* audio = mh_audio_open(plugin, &config, err, sizeof(err));
// Start playback
mh_audio_start(audio);
// Plugin is now producing audio through speakers
// Send MIDI, adjust parameters, etc.
// Stop and cleanup
mh_audio_stop(audio);
mh_audio_close(audio);
mh_close(plugin);
Real-time MIDI I/O
#include "minihost_midi.h"
// Enumerate available MIDI ports
int num_inputs = mh_midi_get_num_inputs();
int num_outputs = mh_midi_get_num_outputs();
for (int i = 0; i < num_inputs; i++) {
char name[256];
mh_midi_get_input_name(i, name, sizeof(name));
printf("MIDI Input %d: %s\n", i, name);
}
// Connect MIDI to audio device
MH_AudioConfig config = {
.sample_rate = 48000,
.midi_input_port = 0, // Connect to first MIDI input
.midi_output_port = -1 // No MIDI output
};
MH_AudioDevice* audio = mh_audio_open(plugin, &config, err, sizeof(err));
// Or connect/disconnect dynamically
mh_audio_connect_midi_input(audio, 1);
mh_audio_disconnect_midi_input(audio);
// Create virtual MIDI ports (appear in system MIDI, DAWs can connect)
mh_audio_create_virtual_midi_input(audio, "minihost Input");
mh_audio_create_virtual_midi_output(audio, "minihost Output");
Plugin Chaining
Chain multiple plugins together for processing (e.g., synth -> reverb -> limiter):
#include "minihost_chain.h"
// Load plugins
MH_Plugin* synth = mh_open("/path/to/synth.vst3", 48000, 512, 0, 2, err, sizeof(err));
MH_Plugin* reverb = mh_open("/path/to/reverb.vst3", 48000, 512, 2, 2, err, sizeof(err));
MH_Plugin* limiter = mh_open("/path/to/limiter.vst3", 48000, 512, 2, 2, err, sizeof(err));
// Create chain (all plugins must have same sample rate)
MH_Plugin* plugins[] = { synth, reverb, limiter };
MH_PluginChain* chain = mh_chain_create(plugins, 3, err, sizeof(err));
// Get combined latency
int latency = mh_chain_get_latency_samples(chain);
// Process audio through chain
float* inputs[2] = { in_left, in_right };
float* outputs[2] = { out_left, out_right };
mh_chain_process(chain, inputs, outputs, 512);
// Process with MIDI (MIDI goes to first plugin only)
MH_MidiEvent midi[] = { { 0, 0x90, 60, 100 } };
mh_chain_process_midi_io(chain, inputs, outputs, 512, midi, 1, NULL, 0, NULL);
// Real-time playback through chain
MH_AudioConfig config = { .sample_rate = 48000, .buffer_frames = 512 };
MH_AudioDevice* audio = mh_audio_open_chain(chain, &config, err, sizeof(err));
mh_audio_start(audio);
// ...
mh_audio_stop(audio);
mh_audio_close(audio);
// Cleanup
mh_chain_close(chain); // Does not close individual plugins
mh_close(synth);
mh_close(reverb);
mh_close(limiter);
Audio File I/O
Read and write audio files without external dependencies:
#include "minihost_audiofile.h"
// Read any supported format (WAV, FLAC, MP3, Vorbis)
char err[1024];
MH_AudioData* audio = mh_audio_read("input.flac", err, sizeof(err));
if (audio) {
printf("Channels: %u, Frames: %u, Rate: %u\n",
audio->channels, audio->frames, audio->sample_rate);
// audio->data is interleaved float32
mh_audio_data_free(audio);
}
// Write WAV file (16, 24, or 32-bit)
mh_audio_write("output.wav", interleaved_data,
2, num_frames, 48000, 24, err, sizeof(err));
// Get file info without decoding
MH_AudioFileInfo info;
mh_audio_get_file_info("song.wav", &info, err, sizeof(err));
printf("Duration: %.2f seconds\n", info.duration);
Thread Safety
mh_process,mh_process_midi,mh_process_midi_io,mh_process_auto: Call from audio thread only (no locking)- All other functions are thread-safe with internal locking
- Do not call
mh_closewhile another thread is using the plugin
API Reference
Detailed API documentation:
- C API Reference --
minihost.h,minihost_audio.h,minihost_audiofile.h,minihost_chain.h,minihost_midi.h - Python API Reference --
Plugin,PluginChain,AudioDevice,MidiFile,MidiIn, audio I/O, MIDI rendering, automation, VST3 presets - Hosting Guide -- practical guide with extended examples
License
GPL3
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