A simple package to allow users to run Monte Carlo Tree Search on any perfect information domain
Project description
MCTS
This package provides a simple way of using Monte Carlo Tree Search in any perfect information domain.
It was originally authored by pbsinclair42. This fork however complies with the Python Naming Convention, provides base classes for implementing states and actions, and includes more comprehensive examples.
Installation
With pip: pip install monte-carlo-tree-search
Without pip: Download the zip/tar.gz file of the latest release,
extract it, and run python setup.py install
Quick Usage
In order to run MCTS, you must implement your own State class that extends mcts.base.base.BaseState which can fully
describe the state of the world. It must implement four methods:
get_current_player(): Returns 1 if it is the maximizer player's turn to choose an action, or -1 for the minimiser playerget_possible_actions(): Returns an iterable of allactions which can be taken from this statetake_action(action): Returns the state which results from taking actionactionis_terminal(): ReturnsTrueif this state is a terminal stateget_reward(): Returns the reward for this state. Only needed for terminal states.
You must also choose a hashable representation for an action as used in get_possible_actions and take_action.
Typically, this would be a class with a custom __hash__ method, but it could also simply be a tuple, a string, etc.
A BaseAction class is provided for this purpose.
Once these have been implemented, running MCTS is as simple as initializing your starting state, then running:
from mcts.base.base import BaseState
from mcts.searcher.mcts import MCTS
class MyState(BaseState):
def get_possible_actions(self) -> [any]:
pass
def take_action(self, action: any) -> 'BaseState':
pass
def is_terminal(self) -> bool:
pass
def get_reward(self) -> float:
pass
def get_current_player(self) -> int:
pass
initial_state = MyState()
searcher = MCTS(time_limit=1000)
bestAction = searcher.search(initial_state=initial_state)
Here the unit of time_limit=1000 is milliseconds. You can also use for example iteration_limit=100 to specify the
number of rollouts. Exactly one of time_limit and iteration_limit should be specified.
best_action = searcher.search(initial_state=initial_state)
print(best_action) # the best action to take found within the time limit
To also receive the best reward as a return value set need_details to True in searcher.search(...).
best_action, reward = searcher.search(initial_state=initial_state, need_details=True)
print(best_action) # the best action to take found within the time limit
print(reward) # the expected reward for the best action
Parallel processing
For faster rollouts you can run multiple worker processes using search_parallel.
Simply provide the desired number of jobs:
best_action = searcher.search_parallel(initial_state=initial_state, n_jobs=4)
Examples
You can find some examples using the MCTS here:
- naughtsandcrosses.py is a minimal runnable example by pbsinclair42
- connectmnk.py is an example running a full game between two MCTS agents by LucasBorboleta
Collaborating
Feel free to raise a new issue for any new feature or bug you've spotted. Pull requests are also welcomed if you're interested in directly improving the project.
Getting Started
- Create a virtual environment:
python -m venv .venv - Activate the environment and install dependencies:
pip install -r requirements.txt - Install the package in editable mode to work on it locally:
pip install -e . - Run tests with
pytestbefore submitting a pull request.
Coding Guidelines
Commit message should follow the Conventional Commits specification. This makes contributions easily comprehensible and enables us to automatically generate release notes.
Recommended tooling for developers:
- JetBrains Plugin Conventional Commit by Edoardo Luppi
- Visual Studio Plugin Conventional Commits by vivaxy
Example commit message
fix: prevent racing of requests
Introduce a request id and a reference to latest request. Dismiss
incoming responses other than from latest request.
Remove timeouts which were used to mitigate the racing issue but are
obsolete now.
Reviewed-by: Z
Refs: #123
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