Skip to main content

Perceptual photomosaic generator — Oklab color matching, MKL optimal transport, Hungarian placement, Oklch tile-pool expansion, and selective recoloring

Project description

mosaicraft

A Python photomosaic generator built on the Oklab perceptual color space, MKL optimal transport, Laplacian pyramid blending, and Oklch recoloring.

PyPI version Python CI License: MIT Code style: ruff

Target vs mosaicraft output


mosaicraft rebuilds a target image as a grid of smaller tile photographs. Most photomosaic libraries use mean-color matching in RGB or HSV. mosaicraft does something different: every step of the pipeline runs in a perceptual color space, and every cell of the output is a distinct photograph.

What's inside:

  • Oklab perceptual color space — roughly 8.5× more perceptually uniform than CIELAB for chroma, at the same compute cost.
  • MKL optimal transport color transfer — matches the full covariance of each tile's color distribution to the target, preserving the shape of the original tile instead of flattening it.
  • Hungarian 1:1 placement — globally optimal assignment of tiles to cells via the Jonker–Volgenant algorithm. Falls back to FAISS + Floyd–Steinberg error diffusion when the cost matrix exceeds memory.
  • Laplacian pyramid blending — removes grid lines without blurring detail.
  • Oklch tile-pool expansion — generates N hue-rotated variants of every tile in the pool, multiplying the effective catalog size by (N+1) with zero extra photographs.
  • Oklch whole-image recoloring — rotates the finished mosaic through 20+ named presets (or any #RRGGBB) while preserving every tile's lightness exactly, so the result has no boundary artifacts.

The hero image above is reproducible from this repository. python scripts/download_demo_assets.py fetches ~8 MB of public-domain paintings and CC0 tiles; python scripts/generate_readme_figures.py then writes every image in this README.

Installation

pip install mosaicraft                # PyPI
pip install "mosaicraft[faiss]"       # with FAISS for huge tile pools

Requires Python 3.9+, NumPy ≥ 1.23, OpenCV ≥ 4.6, SciPy ≥ 1.10, scikit-image ≥ 0.20. No GPU required; FAISS is optional.

Quick start

CLI

# Basic: target image + tile directory.
mosaicraft generate photo.jpg --tiles ./tiles --output mosaic.jpg

# Pick a preset and target cell count.
mosaicraft generate photo.jpg -t ./tiles -o vivid.jpg --preset vivid -n 5000

# Expand a 1,024-tile pool into 5,120 candidates with Oklch hue rotation.
mosaicraft generate photo.jpg -t ./tiles -o big.jpg --color-variants 4

# Pre-build a feature cache so subsequent runs load in under a second.
mosaicraft cache --tiles ./tiles --cache-dir ./cache --sizes 56 88 120

# Recolor a finished mosaic in Oklab (no regeneration).
mosaicraft recolor mosaic.jpg -o mosaic_blue.jpg  --preset blue
mosaicraft recolor mosaic.jpg -o mosaic_sepia.jpg --preset sepia
mosaicraft recolor mosaic.jpg -o mosaic_brand.jpg --hex "#3b82f6"

# List all presets.
mosaicraft presets
mosaicraft recolor-presets

Before and after

Target: Vermeer, Girl with a Pearl Earring (1,366 × 1,600 px). 1,024-image CC0 tile pool × 4 augmentations = 4,096 candidates. 52 × 61 = 3,172 cells. Preset vivid.

Python API

from mosaicraft import MosaicGenerator, recolor

gen = MosaicGenerator(
    tile_dir="./tiles",
    preset="vivid",
    color_variants=4,              # 1,024 tiles -> 5,120 candidates
)
result = gen.generate("photo.jpg", "mosaic.jpg", target_tiles=5000)

# Then recolor the finished mosaic without regenerating anything.
recolor("mosaic.jpg", "mosaic_blue.jpg", preset="blue")
recolor("mosaic.jpg", "mosaic_sepia.jpg", preset="sepia")

Pipeline

                  ┌─────────────────────┐
                  │  Tile collection    │
                  └──────────┬──────────┘
                             │
                  ┌──────────▼──────────┐    ┌────────────────────┐
                  │  Feature extraction │───▶│ 4x geometric aug.  │
                  │   (191 dimensions)  │    │ + Oklch variants   │
                  └──────────┬──────────┘    └─────────┬──────────┘
                             │                         │
                             └────────────┬────────────┘
                                          │
   ┌────────────────────┐       ┌─────────▼───────────┐
   │  Target image      │──────▶│  Per-cell features  │
   └────────────────────┘       │  + Oklab means      │
                                └─────────┬───────────┘
                                          │
                       ┌──────────────────▼──────────────────┐
                       │  Saliency-weighted cost matrix      │
                       │  (191-D L2 + Oklab ΔE)              │
                       └──────────────────┬──────────────────┘
                                          │
                       ┌──────────────────▼──────────────────┐
                       │  Hungarian 1:1 assignment           │
                       │  (or FAISS + Floyd–Steinberg)       │
                       └──────────────────┬──────────────────┘
                                          │
                       ┌──────────────────▼──────────────────┐
                       │  Neighbor-swap refinement (2-opt)   │
                       │  then NCC + SSIM rerank             │
                       └──────────────────┬──────────────────┘
                                          │
                       ┌──────────────────▼──────────────────┐
                       │  Per-tile MKL optimal transport     │
                       │  Laplacian pyramid blend            │
                       │  Oklch vibrance / skin protection   │
                       └──────────────────┬──────────────────┘
                                          ▼
                                       output

Why Oklab? CIELAB was calibrated on small color differences; it underestimates perceptual distance for the large jumps a photomosaic routinely makes. Oklab (Björn Ottosson, 2020) was rebuilt on modern data and is roughly 8.5× more perceptually uniform for chroma. Dropping it into the cost function is free and visibly improves matches on saturated photos.

Why MKL optimal transport? Reinhard color transfer matches the first and second moments of the LAB distribution. MKL (Pitié et al., 2007) matches the full covariance, so the shape of the tile's color distribution is preserved as its statistics slide toward the target cell. Details survive; averages don't win.

Zoom detail

Left: the center of the mosaic — at reading distance, the painting is recognizable. Right: a 2× nearest-neighbor zoom — every cell is a distinct CC0 photograph.

Oklch tile-pool expansion

Tile pool sample

One of the hardest problems in photomosaic generation is having enough tiles. A 1,000-image pool gives ~1,000 mean colors, so a 5,000-cell mosaic is forced to repeat. color_variants=N rotates every tile through N evenly-spaced hue shifts in Oklch (the default schedule is 72° / 144° / 216° / 288°), reusing the same photograph at four new positions on the a/b plane:

gen = MosaicGenerator(tile_dir="./tiles", preset="vivid", color_variants=4)

Lightness is preserved exactly, so texture and shading are untouched — only hue and chroma move. For a 1,024-tile pool this turns into 5,120 candidates after Oklch expansion, or 20,480 after the default 4× geometric augmentation on top. The Hungarian assignment then has an order of magnitude more material to work with, which is the difference between a mosaic that repeats and a mosaic that doesn't.

Oklch whole-image recoloring

Recolor gallery

A finished mosaic can be recolored through any of 21 named presets (blue, cyan, teal, purple, pink, orange, yellow, lime, sepia, cyberpunk, ...) or an arbitrary #RRGGBB, and the operation preserves the Oklab L channel exactly. Because L is untouched, the per-tile shading survives the rotation — no boundary artifacts, no re-rendering, no tile reload. One 5-MB mosaic becomes a gallery of themed variants in a few hundred milliseconds each.

from mosaicraft import recolor

recolor("mosaic.jpg", "mosaic_blue.jpg",  preset="blue")
recolor("mosaic.jpg", "mosaic_sepia.jpg", preset="sepia")
recolor("mosaic.jpg", "mosaic_brand.jpg", target_hex="#3b82f6")
recolor("mosaic.jpg", "mosaic_shift.jpg", hue_shift_deg=60)

Under the hood: convert to Oklab, split into L and C·exp(iH), rotate H and scale C, convert back. Optional highlight / shadow chroma fading keeps paper-white and deep-black areas neutral.

Selective recoloring (regions only)

Selective recolor: Vermeer turban

recolor() shifts the hue of every pixel. recolor_region() is the surgical version — it isolates a single coloured object inside a richer image (a blue turban, a red ribbon, a yellow lantern) and rotates only its hue in Oklch, leaving the rest of the image byte-for-byte identical. Lightness is still preserved exactly, so the recoloured region carries no boundary artifacts.

The mask above is built from a perceptual Oklch colour-range probe — no segmentation model, no GPU, no transformers import. The chroma gate drops the near-black background and the lightness gate drops the highlight ridge of the turban; what remains is exactly the blue band:

Detected mask

Region specification (any one of, in priority order):

  1. An explicit binary mask (mask= PNG path or ndarray).
  2. A rectangular bbox=(y1, x1, y2, x2) window.
  3. A perceptual Oklch colour-range mask built from source_hex= (default) or source_hue_deg=, gated by hue_tolerance_deg, chroma_min/max, and lightness_min/max.

Target colour is the same surface as recolor()preset=, target_hex=, or hue_shift_deg=. The mask is cleaned with morphology + connected-component area filtering and Gaussian feathering for soft edges.

from mosaicraft import recolor_region

# Detect the blue turban → rotate it to Oklch green.
recolor_region(
    "girl.jpg", "green_turban.jpg",
    source_hex="#3a5d9e",
    preset="green",
    hue_tolerance_deg=28,
    chroma_min=0.04,
    lightness_min=0.18, lightness_max=0.78,
)

# Or pass an explicit mask if you already have one.
recolor_region("girl.jpg", "out.jpg", mask="turban_mask.png", preset="purple")

# Or hand-pick a rectangular region.
recolor_region("girl.jpg", "out.jpg", bbox=(120, 140, 250, 360), preset="red")
mosaicraft recolor-region girl.jpg -o green.jpg \
    --source-hex "#3a5d9e" --preset green --hue-tolerance 28 \
    --chroma-min 0.04 --lightness-min 0.18 --lightness-max 0.78 \
    --save-mask mask.png

build_oklch_region_mask() is exposed too if you only want the mask.

Presets

Preset Best for
vivid Recommended. MKL optimal transport with skin protection.
ultra Hungarian + Laplacian blend. Highest pixel fidelity.
natural Photo-realistic look, restrained saturation.
tile Emphasizes individual tiles. Strongest mosaic look.
fast FAISS + error diffusion only. No rerank, no Hungarian.

Pass a dict to MosaicGenerator(preset={...}) to override individual keys. See src/mosaicraft/presets.py for the full schema.

Preset comparison

Benchmarks

Small-pool wall time (256-tile pool, cold start)

Produced by python benchmarks/benchmark_pipeline.py — a single MosaicGenerator pass, tiles loaded from disk every time, no feature cache, no GPU, no FAISS.

preset 200 cells 500 cells 1,000 cells
fast 3.00 s 4.42 s 6.87 s
natural 2.79 s 4.38 s 7.49 s
ultra 2.86 s 4.64 s 7.61 s
vivid 2.92 s 4.69 s 7.85 s

AMD Ryzen 7 7735HS, WSL2 / Ubuntu 24.04, Python 3.12, NumPy + OpenCV wheels.

Large-pool regime (1,024-tile pool, up to 30,000 cells)

Run python benchmarks/benchmark_pipeline.py --scale large to reproduce. Every cell is one tile selected from the 1,024 CC0 photograph pool × 4 geometric augmentations = 4,096 candidates. Every case is run cold — tiles loaded from disk on every invocation.

preset metric 5,000 cells 10,000 cells 20,000 cells 30,000 cells
fast wall time 28.3 s 51.1 s 95.0 s 190.2 s
fast peak RSS 4,691 MB 4,840 MB 9,373 MB 7,264 MB
ultra wall time 73.9 s 99.8 s 110.7 s 181.7 s

The 30,000-cell output is 8,904 × 10,472 px ≈ 93 megapixels and the finished JPEG is ~47 MB. (ultra runs faster than fast at the 20k / 30k end because the Hungarian assignment saturates before the FAISS + error-diffusion code path stops benefiting from more cells; your mileage will vary with the tile pool / cell size ratio.)

50,000-cell estimate (CPU only, no GPU):

preset est. time est. peak RAM
fast ~5–7 min 8–12 GB
vivid ~4–6 min 12–16 GB
vivid --color-variants 4 ~10–15 min 20–25 GB

Output: ~14,000 × 14,000 px ≈ 200 megapixels. The dominant memory cost is the dense Hungarian cost matrix (n_cells × n_candidates × 8 bytes); fast avoids it via FAISS.

Compared against other photomosaic OSS

Cell diversity vs other tools

Cell diversity is the metric that decides whether a photomosaic looks like a photomosaic or like a four-colour halftone. mosaicraft is built on a strict 1:1 Hungarian assignment with MKL optimal-transport colour matching, so the same tile cannot occupy multiple cells unless the pool is exhausted — and the Oklch tile-pool expansion (--color-variants 4) lifts the diversity ceiling another 35%.

4-painting comparison

The same vivid preset against four very different source styles — Vermeer, Van Gogh, Hokusai's Great Wave and Red Fuji — using one shared 1,024-image CC0 tile pool. No tile pool was tuned per painting.

Comparison with zoom detail

Left: original painting. Right: codebox/mosaic (RGB mean matching). Bottom row: detail crop (red box). Same 1,024-tile CC0 pool, 40×40 grid.

The zoom tells the story. codebox picks whichever ~100 tiles are closest in RGB mean and reuses them freely — cell diversity is 6–8%, meaning 92% of the grid is the same handful of photos. Compare to the hero image above: mosaicraft's vivid preset enforces strict 1:1 Hungarian assignment with MKL optimal-transport color transfer, achieving 38–57% diversity — every cell is a distinct photograph.

Pixel metrics (click to expand)

Target: Vermeer, Girl with a Pearl Earring. Grid: 40×40 = 1,600 cells. 1,024 CC0 tiles.

Tool Wall SSIM ↑ LPIPS ↓ ΔE2000 ↓ Diversity ↑
codebox/mosaic (RGB mean) 1.3 s 0.250 0.544 10.32 0.079
photomosaic 0.3.1 (CIELAB) 2.1 s 0.065 0.776 37.18 0.111
mosaicraft fast 17.2 s 0.216 0.630 10.85 0.341
mosaicraft vivid 22.2 s 0.148 0.627 15.12 0.424
mosaicraft vivid --cv 4 77.6 s 0.224 0.559 11.06 0.384

SSIM and ΔE2000 reward pixel fidelity, which structurally favors mean-matching tools that reuse the same tiles. LPIPS (Zhang et al., CVPR 2018) correlates better with human judgement. Cell diversity — the fraction of visually distinct cells — is the metric that separates photomosaics from colored grids.

python benchmarks/compare_tools.py --target pearl_earring.jpg --grid 40

Python API

from mosaicraft import MosaicGenerator, recolor, rotate_hue_oklch

# Generator
gen = MosaicGenerator(
    tile_dir="./tiles",          # or cache_dir="./cache"
    preset="vivid",              # preset name or dict
    augment=True,                # 4x geometric + brightness aug
    color_variants=0,            # set to >0 to expand pool via Oklch rotation
)
result = gen.generate("photo.jpg", "mosaic.jpg", target_tiles=2000, tile_size=88)

# Recolor a finished mosaic
recolor("mosaic.jpg", "mosaic_sepia.jpg", preset="sepia")

# Rotate a single tile or patch in Oklch (preserves L exactly)
rotated_bgr = rotate_hue_oklch(tile_bgr, hue_shift_deg=90)

MosaicResult exposes image (numpy BGR), grid_cols, grid_rows, tile_size, output_path, n_tiles.

Helpers:

  • mosaicraft.list_presets() — mosaic preset names.
  • mosaicraft.list_recolor_presets() — recolor preset names.
  • mosaicraft.build_cache(tile_dir, cache_dir, tile_sizes, thumb_size=120) — precompute features.
  • mosaicraft.calc_grid(target_tiles, aspect_w, aspect_h) — pick a grid for a desired cell count.

Lower-level building blocks live in mosaicraft.color, mosaicraft.features, mosaicraft.placement, mosaicraft.blending, mosaicraft.postprocess, mosaicraft.color_augment, mosaicraft.recolor, and mosaicraft.tiles.

Reproducible figures

Every image in this README — hero, before/after, preset comparison, zoom detail, tile sample, paintings gallery, comparison table, recolor gallery — is produced by two self-contained scripts:

# 1. Bootstrap public-domain demo assets (~8 MB, one time).
python scripts/download_demo_assets.py
python scripts/download_demo_assets.py --verify-only   # SHA256 integrity check

# 2. Render figures.
python scripts/generate_readme_figures.py
python scripts/generate_readme_figures.py --quick                 # faster iteration
python scripts/generate_readme_figures.py --target starry_night   # swap target

# 3. Run the OSS comparison benchmark.
python benchmarks/compare_tools.py --target pearl_earring --grid 40

SHA256 and license metadata for every bootstrapped file live in docs/assets/MANIFEST.json. The raw image files are not committed; the manifest is.

Public-domain paintings gallery

All four public-domain targets the scripts can feature — swap with --target {pearl_earring,starry_night,great_wave,red_fuji}.

Testing

pip install -e ".[dev]"
pytest                        # unit + pipeline + CLI tests
ruff check src tests          # lint
bandit -r src -ll             # security scan

Contributing

Bug reports, feature requests, and pull requests are welcome. See CONTRIBUTING.md for the development workflow. Security issues: see SECURITY.md.

License and image credits

MIT License. See LICENSE.

Every figure in this README is reproducible from public-domain / CC0 sources:

  • Target paintings — public domain, via Wikimedia Commons: Johannes Vermeer, Girl with a Pearl Earring (c. 1665); Vincent van Gogh, The Starry Night (1889); Katsushika Hokusai, The Great Wave off Kanagawa (c. 1831) and Fine Wind, Clear Morning (Red Fuji) (c. 1831).
  • Tile pool — 1,024 photographs from picsum.photos (Unsplash-sourced, Unsplash License — effectively CC0).

References

mosaicraft stands on the following classic and modern work:

  • Björn Ottosson, A perceptual color space for image processing (2020, blog). Oklab.
  • Pitié, F. et al., The linear Monge-Kantorovitch linear colour mapping for example-based colour transfer (IET-CVMP 2007). MKL.
  • Reinhard, E. et al., Color transfer between images (IEEE CGA 2001).
  • Zhang, R. et al., The Unreasonable Effectiveness of Deep Features as a Perceptual Metric (CVPR 2018). LPIPS.
  • Wang, Z. et al., Image quality assessment: from error visibility to structural similarity (IEEE TIP 2004). SSIM.
  • Tesfaldet, M. et al., Convolutional Photomosaic Generation via Multi-Scale Perceptual Losses (ECCVW 2018). Multi-scale perceptual loss for photomosaic quality assessment.
  • Burt, P. & Adelson, E., A multiresolution spline with application to image mosaics (ACM ToG 1983). Laplacian pyramid blending.
  • Kuhn, H. W., The Hungarian method for the assignment problem (Naval Research Logistics 1955).

Project details


Download files

Download the file for your platform. If you're not sure which to choose, learn more about installing packages.

Source Distribution

mosaicraft-0.3.0.tar.gz (57.3 kB view details)

Uploaded Source

Built Distribution

If you're not sure about the file name format, learn more about wheel file names.

mosaicraft-0.3.0-py3-none-any.whl (51.9 kB view details)

Uploaded Python 3

File details

Details for the file mosaicraft-0.3.0.tar.gz.

File metadata

  • Download URL: mosaicraft-0.3.0.tar.gz
  • Upload date:
  • Size: 57.3 kB
  • Tags: Source
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for mosaicraft-0.3.0.tar.gz
Algorithm Hash digest
SHA256 fd54e225e2b701e41870153a5795f4b6a05389f35b13105513ae861aa9a7c022
MD5 a3c7cdbb2efd4487ec6e13d1bff711da
BLAKE2b-256 80580dc3d296e79aef58c7c8f70b8886740d3b3dc4ec58b604c321a099204c1c

See more details on using hashes here.

Provenance

The following attestation bundles were made for mosaicraft-0.3.0.tar.gz:

Publisher: release.yml on hinanohart/mosaicraft

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

File details

Details for the file mosaicraft-0.3.0-py3-none-any.whl.

File metadata

  • Download URL: mosaicraft-0.3.0-py3-none-any.whl
  • Upload date:
  • Size: 51.9 kB
  • Tags: Python 3
  • Uploaded using Trusted Publishing? Yes
  • Uploaded via: twine/6.1.0 CPython/3.13.12

File hashes

Hashes for mosaicraft-0.3.0-py3-none-any.whl
Algorithm Hash digest
SHA256 2fa17308585811f5d0d4b45b40b45fb475f7f02eb33cd62df78baf4a4a4c1827
MD5 162745dc3727bc4d7f817230c18e7acc
BLAKE2b-256 04d8696d5aea9ca276f2d6da12b5bf3b9e6145af240746c7921aec0515fdd530

See more details on using hashes here.

Provenance

The following attestation bundles were made for mosaicraft-0.3.0-py3-none-any.whl:

Publisher: release.yml on hinanohart/mosaicraft

Attestations: Values shown here reflect the state when the release was signed and may no longer be current.

Supported by

AWS Cloud computing and Security Sponsor Datadog Monitoring Depot Continuous Integration Fastly CDN Google Download Analytics Pingdom Monitoring Sentry Error logging StatusPage Status page