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A Minimum Price Markov Game modular environment

Project description

Minimum Price Markov Game (MPMG) Environment

Overview

mpmg is a modular environment designed for studying the Minimum Price Markov Game (MPMG), a concept in game theory and algorithmic game theory. It provides an easy-to-use framework for conducting experiments with multiple agents using collusion and cooperation dynamics. This environment is useful for researchers and developers interested in game theory, reinforcement learning, and multi-agent systems.

Features

  • Customizable Multi-Agent Environment: Supports different numbers of agents and heterogeneous vs. homogeneous settings.

Project Structure

mpmg/
├── mpmg/                  # Main package directory
│   ├── __init__.py        # Package initialization
│   └── mpmg_env.py        # Environment implementation
├── .gitignore             # Ignored files for git
├── README.md              # Project description and usage guide
├── setup.py               # Installation script
└── LICENSE                # License information

Installation

To install the package locally, run the following command from the root directory:

pip install mpmg

This installs the package in "editable" mode, meaning any changes made in the source code will immediately reflect in the installed package.

Requirements

  • Python 3.6+

Usage

Parameter Definition

num_agents (int): Number of agents. Must be a positive integer, default value is 2.

sigma_beta (float): Heterogeneity level, standard deviation of the power parameters' distribution. Must be in [0,1], default value is 0.

alpha (float): Collusive bid multiplier. Must be > 1.

Methods And Variables

The MPMGEnv class provides methods for resetting the environment, taking steps, and observing the state, rewards, and dynamics of multi-agent interactions.

Methods
-------

  reset():
    reset the environment, and returns the initial state
    input: no input
    output: np.ndarray
  
  step(actions):
    returns rewards, next_state and  the done use in episodic task.
    input: List[int]  
    output: (np.ndarray, np.ndarray, bool)

Variables
---------

action_frequencies: action frequencies of action 1 for each player,         
np.ndarray(num_agents)

joint_action_frequencies: joint action frequencies for each joint action, np.ndarray(joint_action_size), with 2 ** num_agents as the joint action size.

Example use:

# import the environment
from mpmg import MPMGEnv

# Create an instance of the environment
env = MPMGEnv(n_agents=2, sigma_beta=0.0, alpha=1.3)

# Reset the environment
state = env.reset() 

# Probably a loop here
for i in range(...):

  # Sample actions
  actions = [1, 0]  # Example of actions array for 2-players

  # Take a step in the environment
  rewards, next_state, done = env.step(actions)
  
  # Do what you need
  ...
  
  # Update state
  state = next_state

Scenarios

MPMGEnv is a social dilemma based on the Prisoner's Dilemma.

  • Full Defection: All agents choose to defect (action 0), Nash Equilibrium.
  • Full Cooperation: All agents cooperate (action 1), Pareto Optimal.
  • Asymmetric play: actions taken can be separated into two sets, other suboptimal outcome.

License

This project is licensed under the MIT License. See the LICENSE file for details.

Contributing

Contributions are welcome! Feel free to open an issue or submit a pull request for improvements, bug fixes, or new features.

Author

Igor Sadoune - igor.sadoune@polymtl.ca

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