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a library that brings Wordle to Python with exceptional customization and personlization

Project description

mywordle

mywordle is a library that brings Wordle to Python with exceptional customization and personlization.

Millions of people enjoy Wordle every day online. However, people cannot access it on Python, with existing libraries not providing sufficient customization. This library brings this game to Python and lets them put their own twist to it.

PyPI Downloads

Author: Kevin Zhu

Features

  • Allows users to play Wordle
  • 25,000+ target words of different lengths with 370,000 words available
  • Customization:
    • challenge mode
    • number of guesses
    • length of words
    • custom word list / guess list
  • Helpful layout

Installation

To install mywordle, use pip: pip install mywordle.

However, many prefer to use a virtual environment.

macOS / Linux:

# make your desired directory
mkdir /path/to/your/directory
cd /path/to/your/directory

# setup the .venv (or whatever you want to name it)
pip install virtualenv
python3 -m venv .venv

# install mywordle
source .venv/bin/activate
pip install mywordle

deactivate # when you are completely done

Windows CMD:

# make your desired directory
mkdir C:path\to\your\directory
cd C:path\to\your\directory

# setup the .venv (or whatever you want to name it)
pip install virtualenv
python3 -m venv .venv

# install mywordle
.venv\Scripts\activate
pip install mywordle

deactivate # when you are completely done

Information

Wordle is a game that is now owned by the NYT. The aim is to guess a 5-letter word within 6 attempts. When you guess the word, you will be given a color-coded result with the following key:

  • Green is the correct letter in the correct spot
  • Yellow is the correct letter but it is in a different spot
  • Gray/White means that the letter is not in the word.

Basic Gameplay

This game aims to mimic Wordle with thousands of available words. To use it is very simple! Simply run:

from mywordle import Wordle

game = Wordle()
game.play()

Guesses and words are not case sensitive.

You may pass in a target_word for the target, as long as it is part of self.word_list, which includes words of any length.

self.word_list is a list of words that are starting points for the random generation.

self.guess_list is a list of words that players may use to guess with.

To check if a word falls into either list, use is_valid_word or is_valid_guess

This means that you can guess with xylyl but it won't ever appear unless if you use game.play('xylyl').

Finally, for an extra challenge, set challenge_mode = True in play() which requires you to follow all clues given in previous words.

See examples for more information on how to use the game.

Customization

Wordle has many variants, and this library's distinction is customization.

You may alter num_guesses to be a different amount, like 7.

If target_word is not in self.word_list, you may set allow_any_word = True to allow any string of characters.

For example, if you want to have the word abcdefgh, guessed, you may do the following:

game.play('abcdefgh', num_guesses = 7, allow_any_word = True)

Or, if you want all 8 letter words in the default list, you may play like so:

game = Wordle()
game.play(word_length = 8)

word_length pulls from self.word_list and takes a random word with the value provided. If target_word is passed with this, word_length is ignored.

You can input your own word_list and/or guess_list for most control.

word_list: This is a list of words from which the target word will be randomly selected. The words in this list can have varying lengths.

When provided, self.words is overidden and becomes this.. guess_list: If word_list is provided, this must include the entirety of that list. Otherwise, it serves as additional words that are valid guesses to the default.

If guess_list is an empty list, any word can be a guess. If word_list is an empty list, both must be an empty list. This is equivalent of always having play(allow_any_word = True ... ), but you MUST provide a target_word.

For example, if you have a list of your own words that you want to use, you can have the following:

game = Wordle(['magazine', 'apples', 'oranges'], []) # allows any guesses to be made
game = Wordle(['magazine', 'apples', 'oranges'], ['magazine', 'apples', 'oranges', ...]) # restricts guesses to the guess_list
game.play()

game2 = Wordle([], []) # allows any word to be the target and any word to be guessed, but you must provide the a target_word
game2.play('custom')

Because though the word lengths may be different, the word length must be given away, which can be an indicator of what the word is.

You may also pass in word_length in play(). Usually, it defaults to 5. If there is a word_list, it defaults to None, picking any word from self.words.

Ensure that the player doesn't have access to the list or it is sufficiently large enough.

Disclaimer

This project is a personal and non-commercial recreation of the popular Wordle game. The Wordle game is owned and operated by The New York Times (NYT). This library is intended for personal, educational, and entertainment use only. The library mimics the behavior of the official game but does not include any of the official NYT branding, features, or content. The use of this library is strictly for non-commercial purposes. By using this library, you acknowledge that you are responsible for complying with any applicable laws regarding personal and non-commercial use. The author and contributors do not hold any rights to the Wordle name, game, or related intellectual property.

License

The License is an MIT License found in the LICENSE file.

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