NaraMotion 🎨🚀
Author & Creator: Islam Arifi
Official PyPI Package: naramotion (v0.26.1)
NaraMotion is an ultra-fast 2D/2.5D vector graphics, GIS, motion graphics, and cinematic video engine for Python powered by Blend2D (embedded JIT compiler and SIMD hardware acceleration).
🔑 License Activation & Evaluation Mode
NaraMotion is distributed under a Proprietary Commercial License with an Evaluation Mode.
Unlicensed evaluation renders include a subtle semi-transparent "Auras" watermark in the center.
To Activate Full Commercial Version:
Call naramotion.set_license() at the beginning of your program with your commercial key:
import naramotion
# Activate official license (removes all evaluation watermarks)
naramotion.set_license("YOUR_COMMERCIAL_KEY")
Or set the environment variable:
export NARAMOTION_LICENSE_KEY="YOUR_COMMERCIAL_KEY" # Linux/macOS
set NARAMOTION_LICENSE_KEY="YOUR_COMMERCIAL_KEY" # Windows
📦 Official Installation
1. From PyPI:
pip install naramotion
2. Optional Speed & Ecosystem Extensions:
pip install "naramotion[numpy,pil]" # For Zero-Copy NumPy & Pillow integration
pip install "naramotion[all]" # For GeoPandas, Shapely & full testing
✅ Quick Verification:
import naramotion
print(f"✨ NaraMotion Version: {naramotion.__version__} by {naramotion.__author__}")
🚀 Quickstart
1. Basic Drawing & Context Manager
from naramotion import Image, Context, Format
# Create 800x600 surface in PRGB32 format
img = Image(800, 600, Format.PRGB32)
with Context(img) as ctx:
# 1. Fill dark cyberpunk canvas background
ctx.fill_all("#090D16")
# 2. Draw soft glowing circle
ctx.fill_circle(400, 300, 140, "#38BDF8")
# 3. Add stylish thick border with rounded corners
ctx.stroke_width = 8.0
ctx.stroke_round_rect(100, 100, 600, 400, 24.0, style="#F43F5E")
# Save directly to disk
img.save("quickstart_naramotion.png")
2. Cinematic Post-Processing FX & Post-Pipeline
from naramotion import Image, Context, fx
img = Image(1280, 720)
with Context(img) as ctx:
ctx.fill_all("#060810")
ctx.fill_circle(640, 360, 180, "#38BDF8")
# Apply chained visual FX (Bloom + Vignette + Film Grain)
fx.FXPipeline().bloom(threshold=0.5, intensity=1.5, radius=12.0).vignette(0.5).film_grain(0.05).apply(img)
img.save("cinematic_naramotion.png")
3. Kinetic Perspective Camera (2.5D 4K Video Flythrough)
from naramotion import Image, Context, Format, CompOp
from naramotion.motion import PerspectiveCamera
from naramotion.video import VideoWriter
WIDTH, HEIGHT = 1920, 1080
img = Image(WIDTH, HEIGHT, Format.PRGB32)
cam = PerspectiveCamera(width=WIDTH, height=HEIGHT, pitch=65.0, distance=900.0)
with VideoWriter("flythrough.mp4", width=WIDTH, height=HEIGHT, fps=60) as vw:
for frame in range(120):
cam.target_y = (frame / 119.0) * 1200.0
with Context(img) as ctx:
ctx.fill_all("#050811")
cam.render_fog(ctx, fog_color="#050811", horizon_y_ratio=0.35)
vw.write_frame(img)
4. High-Performance Geospatial Engine & Shockwave Waves (v0.26.0)
For processing 50,000+ city blocks/parcels at 4K 60FPS:
- Direct Native Parquet WKB Reader (
read_parquet_native) bypassing Python/Shapely object allocations. - Structure of Arrays (
NativeGeoLayerSoA) & Path Arena: Keeps distances, bounding boxes, and centroids in contiguous CPU cache lines. - Dual-Buffer Polygon Pipeline: Flushes fills and strokes in separate SIMD batches.
- Centroid Spring Pop-In: Elastic spring back-out scale expansion ($\text{Scale}(t) = \text{Easing::back_out}(t)$) per polygon.
from naramotion.shapgeo import GeoCanvas, read_parquet_native
from naramotion.video import VideoWriter
WIDTH, HEIGHT = 3840, 2160
# 1. Pure C++ zero-copy ingest directly into SoA memory arena (< 0.8s for 50k blocks)
layer = read_parquet_native("city_blocks.parquet", return_native_soa=True)
# 2. Precompute radial shockwave wavefront in CPU cache
layer.compute_propagation(epicenters=[(-74.0060, 40.7128)], duration_frames=180.0)
# 3. Stream 4K frames zero-copy
with VideoWriter("shockwave_4k.mp4", width=WIDTH, height=HEIGHT, fps=60) as vw:
with GeoCanvas(width=WIDTH, height=HEIGHT, bg_color="#050811") as canvas:
for frame in range(180):
canvas.clear("#050811")
# Dual-buffer batch render with spring pop-in physics
layer.render_popin(canvas, current_frame=frame, fill_color="#00F0FF", stroke_color="#FFFFFF", stroke_width=1.2)
vw.write_frame(canvas.img)
📚 Complete API Documentation
For the complete 22-section master documentation and AI guidelines, see:
Metadata
Release files for naramotion 0.26.1
For a detailed explanation of source distributions (sdists) and built distributions (wheels), please see the package formats documentation.
Source distribution (sdist)
| File | Size | Uploaded | |
|---|---|---|---|
| naramotion-0.26.1.tar.gz | 20.5 MB | Details |
Built distribution (wheel)
| File | Interpreter | ABI | Platform | Reset |
|---|---|---|---|---|
| naramotion-0.26.1-py3-none-any.whl | Python 3 | none | any | Details |
Total release size: 31.4 MB
Release files / naramotion-0.26.1.tar.gz
| Download URL | naramotion-0.26.1.tar.gz |
|---|---|
| Size | 20.5 MB |
| Tags | Source |
|
SHA-256 checksum How to use checksums |
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No |
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twine/7.0.0 CPython/3.10.0
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Release files / naramotion-0.26.1-py3-none-any.whl
| Download URL | naramotion-0.26.1-py3-none-any.whl |
|---|---|
| Size | 10.9 MB |
| Tags | Python 3 |
|
SHA-256 checksum How to use checksums |
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No |
| Uploaded via |
twine/7.0.0 CPython/3.10.0
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