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Tool for patching nixpkgs package source code easily

Reason this release was yanked:

broken build

Project description

nix-playground

The nix-playground is a command line tool that makes applying patches to the nixpkgs packages much easier.

Example

# checkout libnvidia-container package source code locally
# (in `nixpkgs` by default, a full pkg path with flake name can be provided like `nixpkgs#cowsay`)
np checkout libnvidia-container

# modify the code
vim checkout/src/cli/main.c

# build the package with changes you made in the checkout folder and try it out
np build

# output the patch for applying on the production environments
np patch > bugfix.patch

# clean up the generated files
np clean

Why

Too often, we are afraid of digging into the upstream code, modifying and patching it because it's a very tedious process. Just getting the project to build could take hours. Thanks to nixpkgs, building open-source software is much easier with a single source tree capable of building from the Linux kernel all the way to a simple utils command-line tool. With nix-playground, now you can easily check out source code from a package, modify it, test it out, and then create patches effortlessly.

Usage

This tool assumes you have nixpkgs with flake and Python >= 3.11 installed on your environment. To install nix-playground, simply run:

pip install nix-playground

Then, you can use the command line tool np (stands for nix-playground). For example, say you need to apply a patch to libnvidia-container, with the np command, you can run:

np checkout nixpkgs#libnvidia-container

It will check the source code of libnvidia-container in the checkout folder of the current directory. Next, you can modify the code in the checkout folder. The tool will track changes you made automatically. Once you're done with the changes and would like to try it out, simply do the following:

np build

It will build the libnvidia-container package with patches from the changes you just made in the checkout folder. The result will end up in the result folder, just like the nix-build command. You can test the build. When you're happy with the result and decide to port the patch file to your production environments, you can run the command:

np patch > bugfix.patch

To print the patch file contents. With the patch file, you can then apply it on the target package like this:

with import <nixpkgs> {};
    libnvidia-container.overrideAttrs (oldAttrs: {
        patches = (lib.attrsets.attrByPath ["patches"] [] oldAttrs) ++ [./bugfix.patch];
    })

How it works

Checkout

  1. Create .nix-playground folder in the current directory
  2. Call nix-instantiate to generate the derivation for the target package with a link at .nix-playground/der
  3. Get the env.src nix store path from the generated derivation
  4. Run nix-store --realise to realise the package and its source derivation with links in the .nix-playground folder.
  5. Deep copy the source (from env.src) folder to the current directory's checkout folder
  6. Init a git repo in the checkout folder and commit all the changes
  7. Apply patches from the package as commits in the checkout Git repo if there's any

Build

  1. Get the cached diff with git for the checkout folder and output the patch file to .nix-playground/checkout.patch
  2. Run nix-build --expr with patch file applied to the target package

Roadmap

  • Add automatic tests
  • Publish it to nixpkgs
  • Implement np shell (like nix-shell but with the patches applied)
  • Support patching nested dependency package
  • Rewrite it with Rust? 🤔

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