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not-a-robot

A Python library for building the detector side of a "prove you're not a robot" check: it extracts behavioral-telemetry features (mouse-movement dynamics, keystroke timing, overall pacing) from an interaction session and trains an ML classifier that scores how human-like the session looks.

Scope: builds the detector side of a "prove you're not a robot" check, for infrastructure you run yourself. Does not include CAPTCHA-solving, browser automation for third-party challenges, or trajectory generation meant to fool someone else's detection. Full statement under Scope.

This README can assert the pipeline works; dry-run/ shows it: a live local demo (Docker or plain Python), one button, a real result -- generates a synthetic batch across every archetype the library ships, scores and trains on it, and reports the actual accuracy / human-pass / bot-catch numbers the run just produced, not a mock. The same click also runs the environment checks below against a real headless Chromium instance launched via Selenium in the container, not just a hardcoded example -- see dry-run/README.md for what that found, including where its own no-GPU container limits what it can show.

Status: 0.1.4, alpha. Validated only on synthetic data so far; the pipeline ships here, real-traffic numbers are yours. See Training pipeline and success-rate validation.

Install

pip install not-a-robot

(For an editable install from a checkout, see Development.)

Quickstart

from not_a_robot import BotDetector, InteractionSession, MouseEvent, KeyEvent

# Sessions you've captured and labeled from your own application.
# label=True for a known-human session, label=False for a known-bot session.
sessions = [
    InteractionSession(
        mouse_events=[MouseEvent(x=10, y=12, t=0), MouseEvent(x=14, y=20, t=35), ...],
        key_events=[KeyEvent(t_down=500, t_up=560), ...],
        page_load_t=0.0,
        submit_t=4200.0,
        label=True,
    ),
    # ... more labeled sessions ...
]

detector = BotDetector()
detector.fit(sessions)
detector.save("bot_detector.joblib")

# Later, score a new session:
detector = BotDetector.load("bot_detector.joblib")
p_human = detector.score(new_session)          # float in [0, 1]
is_human = detector.predict(new_session)        # bool at the default 0.5 threshold

Run the end-to-end example (uses synthetic data, see below) from the repo root:

python -m examples.quickstart

What it extracts

  • Mouse dynamics (not_a_robot.features.mouse): path length vs. straight-line distance ("path efficiency"), velocity/acceleration/jerk statistics, turning-angle statistics, direction reversals, pause count.
  • Timing / keystroke dynamics (not_a_robot.features.timing): dwell time (key down -> up), flight time (key up -> next key down), time to first interaction, time to submit.
  • Scroll behavior (not_a_robot.features.scroll): total distance, direction reversals, interval and delta statistics.
  • Click/tap behavior (not_a_robot.features.clicks): click count, interval statistics, position variance (scripted clicks tend to land on the exact same pixel repeatedly).
  • Tab-focus and paste behavior (not_a_robot.features.engagement): blur/refocus count, paste count and total pasted characters.
  • Enrichment ratios (not_a_robot.features.enrichment): coefficients of variation and per-second rates derived from the feature groups above (e.g. mouse_velocity_cv, key_rate_per_sec, scroll_rate_per_sec, typed_vs_pasted_ratio), which normalize for session length/typing speed and tend to separate scripted, uniform behavior from naturally variable human behavior better than any single raw statistic.

Every field on InteractionSession (mouse_events, key_events, scroll_events, click_events, focus_events, paste_events) is optional and defaults to empty — you don't have to capture all of them to use the library, but the more of them you wire up client-side, the more signal the detector has to work with.

An empty channel is ambiguous, though: mouse_num_points == 0 could mean "this session genuinely never moved the mouse" or "the mouse-tracking script never fired." not_a_robot.channel_coverage(session) reports which channels captured anything at all, so you can tell those two cases apart when a session's feature vector looks suspiciously empty. It's not part of the model's input — just a debugging/audit helper.

All features are combined into one fixed-order vector (not_a_robot.session.FEATURE_NAMES) that feeds a scikit-learn classifier (RandomForestClassifier by default — pass your own via BotDetector(model=...)).

Training pipeline and success-rate validation

There are three evaluation paths, answering three different questions.

run_training_pipeline() fits the detector you'd actually deploy: one stratified train/test split, fit on train, evaluated once on test. Useful for producing a model + a quick report, but its metrics are a single point estimate — on a dataset in the hundreds of sessions, one 75/25 split can look meaningfully better or worse than another from sampling luck alone, before the model is even a variable.

evaluate_cv() runs repeated stratified k-fold CV (n_splits x n_repeats independent folds, default 5x10=50) on one sample of sessions, and reports mean +/- std per metric, recall pooled by InteractionSession.group with a Wilson 95% confidence interval (not a mean/std of per-fold rates — a rare group can have 0-2 members in a given fold, where std is close to meaningless; pooling raw hit/total counts across all folds is the number that's actually defensible), and the cost-optimal decision threshold for a stated false-accept-vs-reject cost ratio, with per-group recall at that threshold instead of just the classifier's default 0.5 cut.

summarize_across_seeds() (CLI: --seeds 0,1,2,3) is the one to actually quote. Repeated CV within one seed only captures fold-partition variance — every fold in that run shares the same 400 sessions. Running evaluate_cv at several seeds and pooling exposes the variance that matters: how much the numbers move when the sample itself changes.

from not_a_robot import run_training_pipeline, evaluate_cv, summarize_across_seeds

detector, report = run_training_pipeline(sessions, data_source="prod-2026-09")
detector.save("bot_detector.joblib")

cv_report = evaluate_cv(sessions, data_source="prod-2026-09")
print(cv_report.summary())

From the command line, against a real captured session log:

python -m not_a_robot.train --data sessions.jsonl --model-out bot_detector.joblib --report-out report.json
python -m not_a_robot.train --data sessions.jsonl --seeds 0,1,2,3   # the defensible report

--synthetic runs the same pipeline against the bundled demo dataset (see below) so you can see a real, computed report before you have real traffic:

python -m not_a_robot.train --synthetic --n-per-class 200 --seeds 0,1,2,3

That produced (1,600 sessions total: 400/seed x 4 seeds, 5-fold x 10-repeat CV per seed, full feature set, c_fa=10 : c_fr=1 for the cost-optimal threshold, BotDetector's calibrated default model — see below):

  seed    accuracy   human pass   bot catch     FAR     FRR
  0         92.5%        92.9%       92.1%    7.9%    7.1%
  1         96.0%        98.2%       93.7%    6.3%    1.8%
  2         94.7%        95.8%       93.6%    6.4%    4.2%
  3         94.4%        96.5%       92.3%    7.7%    3.5%

Bot catch rate range across seeds: 92.1% - 93.7%  <- the honest operating characteristic

Combined per-group recall (pooled across all seeds, Wilson 95% CI):
  group          weight       n   recall [95% CI]
  human          50.0%    8000   95.9% [95.4%-96.3%]
  naive          21.9%    3500   100.0% [99.9%-100.0%]
  evasive        17.2%    2760   100.0% [99.9%-100.0%]
  headless        5.5%     880   100.0% [99.6%-100.0%]
  sophisticated   5.4%     860   34.3% [31.2%-37.5%]

Read it as: bot catch rate is stable at 92-94% across resamples, not a single point estimate. naive/evasive/headless are caught at ~100% with a tight interval (n in the thousands, pooled). sophisticated is caught at 34.3% [31.2-37.5%] pooled — but per-seed it ranges 10.7% to 54.3%, a ~40-point spread the pooled interval doesn't show on its own. That per-seed spread, not the pooled point estimate, is the honest finding about this group: the only signal separating it from humans is the scroll/click/engagement channels, and it's weak enough that which seed the model happens to train on visibly changes how much of it gets caught. Do not treat any single seed's sophisticated recall as an estimate of real-world performance against mimicry bots — not the 54.3% from seed 2, and not the pooled 34.3% either, without also carrying that per-seed range.

Calibration, and what it did and didn't fix. BotDetector's default model wraps its RandomForestClassifier in CalibratedClassifierCV (isotonic) — a raw random forest's predict_proba is a vote fraction, not a real probability, and a reliability check on the raw model showed the predicted-vs-observed relationship breaking down badly in a sparse mid-range (a handful of test sessions per 0.1-wide probability bin, not tracking the observed human fraction there) while a real, if partial, overlap between sophisticated bots and humans sits in exactly that region. Calibrating moved where the default 0.5 threshold sits on the ROC curve, which raised default-threshold sophisticated recall from 23.7% (pooled, pre-calibration) to 34.3% (post) and nudged overall bot catch rate up a couple points. It did not change the ROC curve itself, and it did not change the cost-optimal operating point — the cost-curve behavior at c_fa=10:c_fr=1 was unaffected: the cost-optimal threshold is still 0.85-0.89 across seeds, with FAR pushed to ~0% at the cost of a 13-16% false reject rate on real humans, both before and after calibration. That similarity is itself informative: it means that behavior was never primarily a calibration artifact — it's what a 10:1 cost ratio actually does when sophisticated bots and a minority of real humans (the ones who also don't scroll, blur, or paste in a given session) genuinely overlap in score. Whether trading a ~1-in-7 real-user rejection rate for catching most sophisticated bots is worth it depends entirely on your own false-accept-vs-reject cost, which is why cost_fa/cost_fr are parameters, not constants — the 10:1 default here is illustrative, not a recommendation; pass --cost-fa/--cost-fr with your actual deployment's asymmetry (a login form and a comment form do not have the same one), and don't ship the cost-optimal threshold without deciding you actually want that trade. Rules of thumb to start from, not to ship blindly: a login or payment form, start around --cost-fa 100 --cost-fr 1; a comment or search form, --cost-fa 10 --cost-fr 1 is closer.

--drop-keys ablation (excludes keystroke-timing features, simulating a mouse-only capture surface): removing them barely moved anything — bot catch rate range 91.6-94.2% (vs. 92.1-93.7% with keys), combined sophisticated recall 34.2% [31.1-37.4%] (vs. 34.3% with keys), statistically indistinguishable. This holds both before and after calibration, and contradicts what the single-split top-feature-importance list suggested earlier (keystroke features ranked highest) — that ranking reflected naive/evasive separability, not what actually separates sophisticated. The reason is in the generator: sophisticated reuses the human archetype's keystroke timing and mouse trajectory exactly, so neither channel ever carried separating signal against it — only the scroll/click/engagement features it doesn't fake do. Keystroke timing helps separate naive/evasive (which fake it badly), but mouse geometry alone already separates those too, so dropping keys is redundant there, not costly. The lesson isn't "keystroke timing matters most" — it's "the channels a specific bot doesn't bother faking are what catch it," a property of the bot, not of any one feature group. Run this against your own real data before assuming it transfers; a real mouse-only capture surface (e.g. a slider puzzle with no text field) will likely have worse naive/evasive separability than this synthetic set, since here they still fail on mouse geometry too.

The synthetic generator (examples/synthetic_data.py) draws bots from four weighted archetypes: naive (straight-line path, uniform keystrokes, fixed click coordinate, 45%), evasive (jittered but still tighter than human, scripted scroll, 35%), headless (near-instant submit, little/no activity, 10%), and sophisticated (10%) — which reuses the human archetype's mouse and keyboard distributions exactly, so those two channels carry zero separable signal against it by construction (see description.txt on GAN-generated mouse trajectories and keystroke mimicry for why an attacker would specifically invest there). The non-zero recall it shows comes entirely from the scroll/click/engagement channels it does not mimic, plus (at the cost-optimal threshold) trading human pass rate for sophisticated-bot recall. That is the pipeline correctly recovering the partial signal the generator leaves available — not a demonstration of general robustness against every kind of mimicry.

The report format and numbers above are real, computed output from this repo. The input data is not: it's synthetic, generated locally, with no interaction with any real website. Run python -m not_a_robot.train --data <your sessions.jsonl> --seeds 0,1,2,3 on real, labeled traffic from your own site to get numbers you can actually trust for a production decision.

Deterministic automation checks (separate from the behavioral model)

not_a_robot.environment checks for browser-observable automation- framework artifacts -- navigator.webdriver, Selenium/ChromeDriver's injected cdc_* globals, Playwright/Puppeteer markers on window, and software-rendered WebGL (SwiftShader/llvmpipe/Mesa, consistent with headless without GPU passthrough). You capture these client-side the same way you capture mouse/keyboard events; the module just scores what you found:

from not_a_robot.environment import EnvironmentSignals, score_environment

env = score_environment(EnvironmentSignals(
    webdriver_flag=True,          # navigator.webdriver === true
    cdc_properties_present=False, # Selenium/ChromeDriver's cdc_* globals
    webgl_renderer="Google SwiftShader",
))
env.is_automated  # True
env.reasons        # ["navigator.webdriver is true", "WebGL is software-rendered ..."]

This is not a fourth behavioral feature group, and it's not imported from the top-level not_a_robot package -- both are deliberate. score_environment() returns a boolean plus which signal(s) fired, not a probability: these are near-certain markers when present, so there's no calibration or CV story here the way there is for BotDetector, and mixing a deterministic check into FEATURE_NAMES or evaluate_cv's per-group Wilson CI report would misrepresent both. Combine the two scores at your application layer instead:

env = score_environment(signals)
behavioral = detector.score(session)
if env.is_automated:
    block()      # near-certain; skip the behavioral score
else:
    decide(behavioral)  # env check passed (or wasn't run) -- fall back

What this does and doesn't buy you. Every signal here is exactly what stealth plugins (puppeteer-extra-plugin-stealth and similar) and anti-detect browsers patch by default. A positive result is strong, cheap evidence of unsophisticated automation -- most credential-stuffing bots don't bother with stealth patches, so this catches real traffic. A negative result means "no automation artifact was observed", not "this is a human": a stealth-patched bot passes every check here on purpose. That gap is exactly what BotDetector's behavioral scoring exists for.

Verified against a real browser, not just asserted. dry-run/ launches an actual headless Chromium via Selenium and runs its real captured signals through score_environment(). Finding from building that: a naive one-line stealth patch (only overriding navigator.webdriver) does not evade detection -- the cdc_* properties still give it away, since that patch never touches them. A more thorough patch (also stripping cdc_* from window via CDP before page load) genuinely defeats both of those checks, but the WebGL check still caught it in that container, because the container has no real GPU -- not because the patch was incomplete. A stealth-patched instance with real GPU passthrough would pass this layer entirely. See dry-run/README.md for the full walkthrough.

What this deliberately does not include: TLS/JA3-JA4 fingerprinting. That happens at the TCP/TLS handshake, before any application code sees the request, and requires a reverse proxy, WAF, or load balancer doing the fingerprinting -- not a Python library. If you need that layer, it doesn't belong in this package at any level of "separate module"; build or buy it separately and combine its output the same way.

A third layer: not_a_robot.request_fingerprint

Same pattern again, one level up the stack: HTTP header and User-Agent plausibility, not behavioral, not environment-level. Checks for known non-browser User-Agents (python-requests, curl, Scrapy, okhttp, HeadlessChrome, and similar), and -- only when the User-Agent claims a Chromium-based browser -- whether the request is missing headers real Chromium sends automatically (Sec-Fetch-*, Sec-CH-UA), plus a general missing-Accept-Language/Accept-Encoding check:

from not_a_robot.request_fingerprint import signals_from_headers, score_request

signals = signals_from_headers(request.headers)  # Flask/Werkzeug or any dict
report = score_request(signals)
report.is_suspicious  # True for a known scraper UA, or missing Chromium headers
report.reasons

Deliberately does not check header order or TLS/JA3-JA4 fingerprints. Header order looks consistent for a given HTTP library, but a WSGI app behind a reverse proxy, load balancer, or CDN commonly sees headers normalized or reordered before your code ever sees them -- a check that silently misbehaves depending on your infrastructure is worse than no check. If you need real header-order or TLS fingerprinting, that has to happen at the proxy/WAF layer where the actual wire-level data is still visible, the same boundary drawn above for not_a_robot.environment.

Considered and explicitly declined for this package: a bespoke rate limiter. Rate limiting is inherently a distributed, stateful problem (multiple app workers, multiple pods, over time) -- a naive in-process counter would be silently wrong the moment you run more than one worker, which is nearly every real deployment. That's a solved problem with mature dedicated tools (Flask-Limiter, nginx, your CDN/WAF); duplicating it badly here would be worse than not having it.

Auto-retrain per project

AutoRetrainStore automates when a project's detector gets retrained, not what counts as ground truth. Each project gets its own store rooted at its own directory -- no data or model is shared across projects, and there's no code path that trains on anything but a session you've explicitly labeled:

from not_a_robot import AutoRetrainStore

store = AutoRetrainStore("path/to/project/.not_a_robot", min_new_sessions=50)

# From your live scoring path (cheap -- just a file append):
store.record_session(session)  # raises if session.label is None
p_human = store.score(new_session)

The store trusts your labels. A honeypot that fires on humans teaches the detector that humans are bots; the model backup (model.joblib.<timestamp>.bak) is the only rollback. Label quality is upstream of this library -- the label is not None guard stops an unlabeled session from being trained on, not a wrongly labeled one.

# From a separate periodic job (cron, a scheduled task) -- NOT the
# request path: fitting + multi-seed CV takes tens of seconds, not ms.
record = store.maybe_retrain()  # None if under min_new_sessions since last retrain

Or as a scheduled command:

python -m not_a_robot.autoretrain --root path/to/project/.not_a_robot --min-new-sessions 50

Real output from a run (30 sessions recorded, below the 50 threshold, then 20 more crossing it):

pending after 30 sessions: 30
maybe_retrain() result: None
pending after 50 sessions: 50
{
  "timestamp": "2026-09-16T20:40:15.396101+00:00",
  "n_sessions": 50,
  "n_new_sessions": 50,
  "seeds": [0, 1, 2],
  "accuracy_range": [0.942, 0.946],
  "human_pass_rate_range": [0.964, 0.972],
  "bot_catch_rate_range": [0.92, 0.92]
}
model file exists: True

Each retrain fits on every session recorded so far, runs the same multi-seed evaluate_cv used above (so the record's ranges are the defensible cross-seed numbers, not a single split), backs up the model it replaces (model.joblib.<timestamp>.bak, never deleted automatically -- rollback is a file copy), and appends the summary to state.json. Not built here, deliberately: any mechanism that would label sessions from the detector's own predictions or from unverified live traffic. That's the difference between "automates when you retrain" (this) and "trains itself on whatever it sees" (a real risk of training-data poisoning, and out of scope for this library — see Scope).

Capturing real training data

The library only defines the schema and the feature math; you own the client-side capture. On the page you're protecting, record mousemove coordinates + timestamps and keydown/keyup timestamps into MouseEvent/KeyEvent objects, tag each finished session with a label (from a secondary signal you trust — e.g. a CAPTCHA outcome, an email verification, or manual review), and either pass the collected InteractionSession objects straight to run_training_pipeline(), or persist them with not_a_robot.io.save_sessions_jsonl() (one JSON object per line) so python -m not_a_robot.train --data sessions.jsonl can pick them up later.

Tag group when you have a population label you want recall broken out by: "human", "known_bot_honeypot" / "known_bot_asn" / "known_bot_review" (one per label provenance), "unknown" for sessions you score but haven't labeled. evaluate_cv() pools recall per group with a Wilson CI. Without a group tag, you get the aggregate bot catch rate and none of the per-group breakdown — which is the part that tells you which bots are slipping through.

examples/synthetic_data.py generates crude synthetic sessions (one human archetype and four weighted bot archetypes, see above) purely so the rest of the pipeline has example data to run against before you have real, labeled traffic. It is not a model of real bot or human behavior — replace it with your own data before relying on this for anything.

Validating against real automation, not just synthetic bots

dry-run/capture_real_automation.py drives real Selenium sessions (ActionChains mouse movement, send_keys() typing, a direct scrollTop assignment for scrolling) against a local test page (dry-run/static/capture.html) and records whatever the browser's own event listeners actually captured — real automation telemetry, not an assumption about what "a scripted bot" looks like. A sample of 20 captured sessions ships at examples/data/real_selenium_sample.jsonl.

Comparing that real data against the synthetic archetypes' feature distributions found a genuine bug: _bot_naive_session hardcoded a 15ms keystroke dwell/flight time, but real send_keys() fires keydown/keyup back-to-back in the same JS tick — actual dwell was ~0.3ms, flight ~0.05ms, roughly 50x faster than the archetype assumed. That's now fixed to match the evidence.

Before and after that fix, a BotDetector trained purely on examples/synthetic_data.py correctly classified 20/20 of the real captured Selenium sessions as bot: score() (P(human)) clusters at 0.21–0.24 per session for a fixed training seed, and averages 0.11–0.37 across 5 independent training seeds — comfortably under the 0.5 threshold, but nowhere near saturated at 0.0. That's a genuinely useful result, but a narrow one in two ways: it validates generalization to exactly one automation profile (Selenium ActionChains + send_keys against a plain form, not Playwright, Puppeteer, CDP-driven mouse paths, or human-scale-jittered automation), and it is not the 10,000-session real-human benchmark this section still doesn't have — see the scope note above.

Two artifacts in the capture worth knowing about if you look at the raw data: the ~240ms (±52ms) mouse-move interval comes from capture_real_automation.py issuing one ActionChains.perform() call per move — a real WebDriver round-trip per command, not a client-side polling collector (capture.html uses addEventListener("mousemove")) — so it's a signal specific to that scripting pattern, not automation in general. And 6 of the 20 sessions carry a spurious duplicate focus=true pair 7–28ms after page load with no matching blur, which looks like headless Chromium's own window-init behavior rather than anything about user tab-switching; it doesn't affect the label, but don't read "has focus events" as a human signal in this dataset.

Realistic value by scenario

Scenario Value
Small site, comment spam, occasional scraping High — pre-filter, reduce CAPTCHA frequency
Login/checkout on a mid-size site Medium — worth adding, but IP reputation + rate limits + device fingerprinting do more
High-value target (banking, ticketing, account creation at scale) Low on its own — needs to be one of 5–10 signals, most of which this package doesn't cover
Research, teaching, detector template High — the methodology is the product
Replacing a commercial bot-management vendor Not viable

The honest one-liner: it's useful the way a smoke detector is useful — it catches the common cases cheaply, and it doesn't replace a fire-suppression system. What makes it more useful than its raw accuracy suggests is that its limits are documented: the demo prints sophisticated passing, this README says the per-seed spread matters more than the pooled number, and the calibration section says what calibration did not fix. A detector whose limits are visible is one you can build a layered defense around. A detector whose limits are hidden gets trusted past its competence.

Coverage by bot class, if deployed as a pre-auth signal

The three layers this package ships (behavioral, environment, request fingerprint) don't cover every adversary equally. Here's the honest breakdown, ordered from trivial to well-resourced:

Bot class Environment layer Behavioral layer Overall
Unpatched Selenium/Puppeteer Caught Caught Caught
Headless Chrome (no GPU) Caught Caught Caught
Stealth-patched, container (no GPU) Caught (WebGL) Sometimes caught Usually caught
Stealth-patched, GPU passthrough Passes ~34% caught Often passes
Anti-detect browser + human-like automation Passes Weak signal Passes

The bottom two rows are not a gap this package can close by adding more checks, and that's worth being precise about why, not just admitting it exists. The environment layer only sees what JavaScript can observe -- once every property it checks is either patched or genuinely real (GPU passthrough included), there's nothing left in that category to detect, not "nothing implemented yet." The behavioral layer is a per-session statistical classifier; a GAN-trajectory generator (the technique description.txt names as the real-world state of the art) is specifically trained to defeat exactly that kind of discriminator, and more feature engineering here doesn't change that it's the same category of signal the adversary already targets. Closing those rows for real needs signals categorically outside a per-session, client-observable library's reach: cross-session/fleet correlation (needs shared state across many sessions, not a per-session classifier -- the same objection raised against building rate limiting into this package), IP/ASN/proxy reputation (needs a third-party data source), or real production training data your own deployment accumulates over time (the ~34% sophisticated recall is from synthetic data; a classifier trained on actual captured sophisticated-bot sessions could do better, but that data doesn't exist until you have a deployment generating it).

What to actually do about the bottom two rows: don't gate on them, challenge on them. Treat the behavioral score as a step-up trigger, not a binary allow/block: allow above a high-confidence threshold, block below a low-confidence one, and route the ambiguous middle -- which is exactly where rows 4-5 land -- to an actual challenge (a CAPTCHA, email verification, manual review) rather than a silent pass. This is a deployment pattern, not a new detection capability: BotDetector.score() already returns a continuous probability, and pipeline.cost_optimal_threshold() already exists to help you pick where the boundaries should sit for your cost ratio (see Training pipeline and success-rate validation). The honest claim this package can make is "reduces how often you need that challenge, and cheaply filters out the bots that don't bother evading it" -- not "replaces it."

Scope

This library builds defensive detection for a system you run and control: a behavioral classifier (BotDetector), a deterministic automation-artifact check (not_a_robot.environment), and a deterministic HTTP header/User-Agent check (not_a_robot.request_fingerprint). It intentionally does not include: CAPTCHA-solving (OCR, image-grid classifiers), browser automation for clicking through third-party challenges, integrations with CAPTCHA-solving services, synthetic mouse-trajectory generation meant to fool someone else's bot detection, TLS/JA3-JA4 fingerprinting (that layer requires a reverse proxy/WAF, not a Python library, and doesn't belong here regardless), or rate limiting (a distributed, stateful infrastructure problem with mature dedicated tools already -- Flask-Limiter, nginx, your CDN/WAF -- not something a naive in-process counter here would do correctly). Those are a different (and, outside authorized testing of your own systems, frequently abusive) category of tool.

Development

pip install -e ".[dev]"
pytest

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0.1.7

2 release files

0.1.6

2 release files

This release

0.1.5 This release

2 release files

0.1.4

2 release files

0.1.3

2 release files

0.1.2

2 release files

0.1.1

2 release files

0.1.0

2 release files

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