Brutalist hierarchy orchestration - AI agents compete for leadership in the Arena
Project description
ORC
Orchestration by Ruthless Competition
Standard orchestration is weak. Static hierarchies are boring.
In ORC, leadership is earned in the Arena.
30 Seconds to Combat
pip install orc-arena
import asyncio
from orc import TheArena, Warrior, Elder
# Create your warriors
grog = Warrior(
name="Grog",
llm_client="gpt-4o", # Standard AI model
system_prompt="You are a senior backend dev", # Standard agent prompt
capabilities=["code_review", "debugging"],
domains=["backend", "python"],
)
thrall = Warrior(
name="Thrall",
llm_client="claude-sonnet-4-20250514",
system_prompt="You are an infrastructure architect",
capabilities=["system_design", "scaling"],
domains=["backend", "infrastructure"], # Overlaps with Grog!
)
# The Elder judges all combat
elder = Elder(judge=MetricsJudge())
# Enter the Arena
arena = TheArena(warriors=[grog, thrall], elder=elder)
result = await arena.battle("Optimize the database connection pooling")
print(f"Winner: {result.winner}")
The wrapper is ORC-themed, but the arguments are standard AI concepts.
Warrior= Agent.Elder= Judge.TheArena= Orchestrator.
What is ORC?
ORC (Orchestration by Ruthless Competition) is a multi-agent framework where AI agents compete for leadership through trials.
Unlike traditional orchestrators where a static "manager" routes tasks forever, ORC uses competitive dynamics:
- A task enters The Arena
- Warriors (agents) that claim the domain compete
- The Elder (judge) evaluates the combatants
- The winner becomes The Warchief — the leader for that domain
- The Warchief holds power until successfully challenged
It is an ever-changing, competition-based orchestration system.
┌─────────────────────────────────────────────────────────────────┐
│ THE ARENA │
│ │
│ ┌───────────┐ challenges ┌───────────┐ │
│ │ Warrior A │ ──────────────────> │ Warrior B │ │
│ │(Contender)│ │ (WARCHIEF)│ │
│ └───────────┘ └───────────┘ │
│ │ │ │
│ │ TRIAL BY TASK │ │
│ │ ┌───────────────────────┐ │ │
│ └───>│ Same task, both │<───┘ │
│ │ attempt solution │ │
│ └──────────┬────────────┘ │
│ │ │
│ v │
│ ┌───────────────────────┐ │
│ │ THE ELDER │ │
│ │ Evaluates quality │ │
│ └──────────┬────────────┘ │
│ │ │
│ Winner becomes / stays WARCHIEF │
└─────────────────────────────────────────────────────────────────┘
The Reign of the Warchief
Once the Elder declares a victor, the winning Warrior is elevated to Warchief. They hold domain leadership until defeated.
- Dynamic Leadership — No hard-coded orchestrators. The best agent for the task takes command.
- Continuous Improvement — Agents must defend their position. Complacency means dethronement.
- Reputation System — Track agent performance across domains over time.
- Forced Rotation — Even dominant Warchiefs are rotated after too many consecutive defenses.
# Check who rules each domain
warchief = arena.get_warchief("backend")
print(f"Backend Warchief: {warchief}")
# Get the full leaderboard
leaderboard = arena.get_leaderboard("backend", limit=5)
for entry in leaderboard:
crown = "👑" if entry["is_warlord"] else " "
print(f" {crown} {entry['agent']}: rep={entry['reputation']:.2f}")
Judges (The Elders)
Elders evaluate trial outcomes. Three built-in options:
from orc import LLMJudge, MetricsJudge, ConsensusJudge
# LLM-based — an AI judges the AI
elder = Elder(judge=LLMJudge(llm, criteria=["accuracy", "completeness", "efficiency"]))
# Metrics-based — cold, hard numbers
elder = Elder(judge=MetricsJudge(weights={"accuracy": 0.5, "latency": 0.3, "cost": 0.2}))
# Consensus — multiple judges vote
elder = Elder(judge=ConsensusJudge([judge1, judge2, judge3]))
Challenge Strategies
Warriors can use different strategies for when to challenge the Warchief:
from orc import AlwaysChallenge, ReputationBased, CooldownStrategy, SpecialistStrategy
# Berserker — always challenges
grog.challenge_strategy = AlwaysChallenge()
# Calculating — only challenges if reputation is higher
thrall.challenge_strategy = ReputationBased(threshold=0.1)
# Patient — waits after losses, exponential backoff
sylvanas.challenge_strategy = CooldownStrategy(base_cooldown=60)
# Specialist — only challenges in specific domains
gazlowe.challenge_strategy = SpecialistStrategy(specialties=["engineering"])
Why ORC?
| Traditional Orchestration | ORC |
|---|---|
| Central coordinator decides | Leadership emerges from competition |
| Static role assignment | Dynamic, earned leadership |
| Single point of failure | Any agent can lead |
| No quality pressure | Continuous improvement through trials |
| One agent does everything | Best agent for each domain rises |
Use Cases
- Agent A/B Testing — Compare agent implementations head-to-head on real tasks
- Model Evaluation — Pit GPT-4o vs Claude vs local models, get a leaderboard
- Self-Optimizing Systems — The best agent for each domain naturally rises to the top
- Research — Study emergent hierarchies in multi-agent systems
Two APIs, One Engine
ORC provides two ways to use it:
Themed API (fun)
from orc import TheArena, Warrior, Elder, Warchief
grog = Warrior(name="Grog", llm_client="gpt-4o", system_prompt="...")
elder = Elder(judge=MetricsJudge())
arena = TheArena(warriors=[grog], elder=elder)
result = await arena.battle("task")
Standard API (professional)
from orc import Arena, ArenaConfig, MetricsJudge
arena = Arena(
agents=[my_agent_1, my_agent_2],
judge=MetricsJudge(),
config=ArenaConfig(challenge_probability=0.3),
)
result = await arena.process("task")
Same engine. Same performance. Pick your style.
Installation
# Core (no LLM dependencies)
pip install orc-arena
# With LLM support
pip install orc-arena[openai] # OpenAI
pip install orc-arena[anthropic] # Anthropic
pip install orc-arena[ollama] # Ollama (local)
pip install orc-arena[all] # Everything
Docker
docker build -t orc .
docker run orc
Development
git clone https://github.com/Lumi-node/ORC.git
cd orc
pip install -e ".[dev]"
pytest tests/ -v
# Run examples
python examples/quick_battle.py
python examples/full_campaign.py
Built With
ORC is powered by dynabots-core — a zero-dependency protocol foundation for multi-agent systems. ORC is the first in a family of orchestration frameworks, each exploring a different paradigm for coordinating AI agents.
License
Apache 2.0 - See LICENSE for details.
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