osd-notification
Cross-platform, network-triggerable On-Screen Display notification tool.
- Frameless, animated Qt notification widget (fade in/out, auto-sizing, screen-edge positioning)
- Threaded GNTP/1.0 TCP server and JSON UDP server, size-capped and payload-validated
- Typed, validated, self-healing INI configuration (auto-repairs missing keys, clamps out-of-range values)
NotificationClientlibrary with retry/backoff for sending notifications from other processes- Path-traversal-safe icon resolution (icons must resolve inside an allow-listed directory)
- Production CLI:
osd-notification
Install
pip install osd-notification
#or
pip install -e .[pretty,dotenv]
CLI usage
# Show config file path
osd-notification -c
# Show all config values (secrets masked)
osd-notification -c -s
# Get one value
osd-notification -c notification timeout
# Set one value
osd-notification -c notification timeout 5000
# Local demo notification (no server)
osd-notification -t
# Start GNTP (TCP) + UDP servers, blocks until Ctrl+C
osd-notification --server
# Start with a system tray icon (test notification, start/stop server, open config, quit)
osd-notification --tray
# Combine: tray icon + servers running from launch
osd-notification --server --tray
# Send a notification to a running server
osd-notification --send --title "Build Successful" --text "All tests passed." --transport udp
# Enable Windows-style cascading, then send several — they'll spread diagonally, not overlap
osd-notification -c notification position auto
osd-notification --send --title "One" --text "first"
osd-notification --send --title "Two" --text "second"
# Immediately close every currently visible notification
osd-notification --dismiss-all
Library usage
from osd_notification import NotificationClient
client = NotificationClient(host="127.0.0.1", udp_port=23064)
client.send(title="Build Successful", text="All unit tests passed.", icon="icon.png")
from osd_notification.app import OSDApplication
app = OSDApplication()
app.start_servers()
app.run()
Configuration
Config lives at ~/.osd-notification/osd-notification.ini (Windows: %USERPROFILE%\.osd-notification\osd-notification.ini).
| Section | Key | Default | Notes |
|---|---|---|---|
notification |
position |
center_center |
one of 9 fixed screen positions, auto to cascade like Windows' default window placement, or random to scatter anywhere on screen |
notification |
auto_anchor |
bottom_right |
corner the cascade starts from when position = auto |
notification |
stack_gap |
30 |
diagonal px offset per notification in auto mode (cascade step) |
notification |
opacity |
0.95 |
clamped to [0.05, 1.0] |
notification |
timeout |
3000 |
ms, clamped to [0, 60000] |
notification |
sticky |
False |
overridden per-notification |
notification |
margin |
20 |
px from screen edge |
appearance |
font_family |
Consolas |
|
appearance |
char_size |
64 |
clamped [8, 200] |
appearance |
bg_color |
#1E1E2E |
validated hex color |
appearance |
text_color |
#CDD6F4 |
validated hex color |
appearance |
border_color |
#89B4FA |
validated hex color |
server |
enabled |
False |
auto-starts servers if true |
server |
gntp_port |
23053 |
|
server |
udp_port |
23054 |
|
server |
host |
127.0.0.1 |
|
server |
max_payload_bytes |
65535 |
UDP receive cap |
server |
allowed_icon_dirs |
`` (empty) | os.pathsep-separated; CWD and the config directory are always allowed |
server |
icon_sandbox |
True |
False disables the allow-list entirely — any existing image file is used |
server |
allow_icon_urls |
False |
True lets the server download http(s):// icons referenced by notifications |
window |
base_width |
240 |
default window width, px |
window |
base_height |
240 |
default window height, px |
window |
min_width |
240 |
floor for text-driven auto-resize |
window |
max_width |
380 |
ceiling for text-driven auto-resize |
window |
max_height |
600 |
ceiling for wrap-driven height growth |
window |
text_padding |
40 |
px added to measured subtitle width |
window |
extra_height |
40 |
extra breathing-room padding once text actually wraps to 2+ lines |
window |
icon_max_width |
160 |
default icon scale-to width, px |
window |
icon_max_height |
140 |
default icon scale-to height, px |
window |
soft_wrap_chars |
30 |
max unbroken (no-space) run length before a soft break point is inserted |
tray |
enabled |
True |
show a system tray icon on --tray |
tray |
icon_path |
`` (empty) | custom tray icon file; falls back to a generated dot icon |
tray |
tooltip |
OSD Notification |
tray icon hover tooltip |
tray |
notify_on_server_toggle |
True |
show a native balloon when start/stop is clicked |
System tray
--tray adds a QSystemTrayIcon with a context menu:
- Show Test Notification — also triggered by left-click/double-click on the icon
- Start Server / Stop Server — toggles the GNTP/UDP servers at runtime, label updates live
- Dismiss All Notifications — instantly closes every currently visible notification
- Open Config File — reveals the config directory in the OS file manager
- Quit — cleanly shuts down servers and the tray before exiting
If no icon_path is set (or the file is missing/invalid), a small filled-circle icon is
generated in-memory using the configured appearance.border_color, so the tray works with
zero bundled assets. On a session with no system tray (e.g. some headless Linux setups),
--tray logs a warning and the app continues without one rather than crashing.
Auto-position cascading (like Windows' default new-window placement)
By default (position = center_center, or any other fixed value) every notification is its
own window placed at the exact same spot — sending several at once means they land right on
top of each other. Set position = auto and each new notification instead cascades
diagonally across the available screen from a starting corner (auto_anchor) — the same
placement Windows uses for new windows (e.g. opening several cmd.exe windows with default
placement), spreading them out rather than piling them in one line:
osd-notification -c notification position auto
osd-notification -c notification auto_anchor bottom_right # starting corner: top_left, top_right, bottom_left...
osd-notification -c notification stack_gap 30 # diagonal px offset per notification
The cascade steps diagonally away from auto_anchor's corner, wrapping back to the start
once it would run off the opposite edge of the screen — and once every notification has been
dismissed, the next one starts back at the anchor corner instead of continuing to creep
across the screen. Dismissing one notification does not move the others (matches real OS
window cascading: closing one cmd.exe window doesn't reposition the rest).
If you don't want a repeating path at all — just spread anywhere on the monitor — use
random instead:
osd-notification -c notification position random
Each notification lands at a genuinely random spot on the available screen (respecting
margin), trying several candidate positions and picking whichever overlaps least with
notifications already visible — so repeated notifications actually spread across the whole
monitor rather than following any fixed diagonal or always starting from the same corner.
Dismissing notifications immediately
osd-notification --dismiss-all
Sends a small control message over the same UDP channel notifications use (distinct from a
normal notification payload), telling the running server to close every currently visible
notification window right away — no fade animation, no waiting out the timeout. Requires a
server (--server or --tray with servers running) to already be listening; it's the same
requirement as --send. Also available as "Dismiss All Notifications" in the tray menu.
Long text / auto-wrap sizing
The window height is computed from the actual wrapped-text bounding box at
the resolved window width (via QFontMetrics.boundingRect with
Qt.TextWordWrap), not a flat size bump — so text longer than one line grows
the window to fit instead of being clipped, up to window.max_height. Text
that fits on a single line never grows past window.base_height.
Qt's word-wrap only breaks at existing whitespace. A single unbroken "word"
longer than the window — a long URL, base64, a run of repeated characters —
has nowhere to break and will overflow the window no matter how tall it is.
Any run of non-whitespace longer than window.soft_wrap_chars (default 30)
gets invisible zero-width-space break points inserted so it can still wrap;
short/normal text is left completely untouched.
To preview specific text locally with no server involved (useful for checking wrapping behavior, or to rule out a stale/already-running server process as the cause of unexpected output):
osd-notification --test --title "Build Successful" --text "your long text here"
Fixing a stale config after an update
Config auto-migration only adds missing keys — it never overwrites ones
that already exist. If you upgrade and a section (e.g. [window]) still has
old/conflicting values from a previous version, reset just that section:
osd-notification --reset-config window # reset one section to defaults
osd-notification --reset-config # reset every section
Diagnosing an icon that won't show
If a custom icon always falls back to the default glyph, don't guess — check exactly why:
osd-notification --check-icon "C:\path\to\icon.png"
Reports the resolved path, whether the sandbox is on, every currently allowed directory, and — if it fails — the precise reason (bad extension, file doesn't exist, or outside every allowed directory) plus a fix. Common causes this catches:
- Wrapped in quotes in the ini (
icon_path = "C:\icons\foo.png") — now stripped automatically, for both the tray icon and per-notification icons. - Case mismatch in the resolved path vs. an allowed directory (e.g. a differently-cased
drive letter) — the containment check is now case-insensitive to match how Windows'
filesystem actually behaves (
Path.relative_toalone is case-sensitive even on Windows, which silently rejected otherwise-valid icons). - Outside every allowed directory — add its folder with
osd-notification -c server allowed_icon_dirs <dir>, or turn the allow-list off entirely withosd-notification -c server icon_sandbox Falsefor local/trusted use.
Icons over GNTP and UDP (spec-compliant)
Per the GNTP 1.0 spec, Notification-Icon is either an http(s):// URL or a reference
to an inline binary resource — x-growl-resource://<id> — whose bytes follow the headers as an
Identifier: / Length: block. A bare local path is not part of the spec (it only ever worked
because our own client and server agreed on it, and only on one machine).
NotificationClient.send / osd-notification --send --icon FILE therefore now:
--icon value |
GNTP | UDP (JSON) |
|---|---|---|
| local image file | embedded as an x-growl-resource binary section |
embedded as icon_base64 in the JSON body |
http(s):// URL |
plain Notification-Icon: <url> header |
icon field (URL) |
| unreadable / missing file | path passed through as a plain header (legacy) | icon field (path, legacy) |
The server renders embedded icon bytes directly — no filesystem lookup, so the sandbox, quoting
and case problems of path icons don't apply, and it works when client and server are on
different machines. It also accepts requests from third-party GNTP senders that follow the spec.
URL icons are only downloaded when server.allow_icon_urls = True (off by default, since it makes
the server issue outbound requests); downloads are capped at 2 MiB with a 3-second timeout.
UDP datagrams top out around 64 KB: if an embedded icon would exceed that, the client logs a
warning and sends the path only — use --transport gntp for larger icons.
Both transports deliver an identical NotificationPayload (title, text, icon bytes, sticky,
timeout) to the same rendering code; this is covered by integration tests over real sockets.
(Previously timeout was silently dropped over GNTP — fixed.)
Security notes
- Icon references are resolved with
resolve_icon_path, which (whenicon_sandbox = True, the default) rejects anything outsideallowed_icon_dirs, non-image extensions, or non-existent files — this closes the path-traversal hole present in a naiveos.path.exists(icon)check. Seticon_sandbox = Falseto disable the directory allow-list for local/trusted use (extension and existence checks still apply). - UDP/TCP payloads are size-capped and run through
NotificationPayloadvalidation (title/text length limits, timeout bounds) before they ever reach the GUI. - Secret-looking config keys (
token,password,client_id,client_secret) are masked in--showoutput.
Development
pip install -e .[dev]
pytest
👤 Author
Metadata
Release files for osd-notification 1.0.4
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