ovui-widgets core: Application, ABCs, style, settings, dialogs, undo, selection
Project description
NVIDIA ovui-widgets-app
1. What is ovui-widgets-app?
ovui-widgets-app is the runnable USD Viewer application of ovui-widgets, the production-shaped scene-widget family built on ovui — NVIDIA's standalone distribution of the Omniverse omni.ui UI framework. Installing it gives you a complete desktop (and headless) scene application: it owns startup, menu and status chrome, settings, recent files, theme application, selection, undo, frame timing, and file-open routing, and it wires together the Stage Browser, Layers panel, Content Browser, Property Inspector, and Viewport. It runs standalone: no Omniverse Kit installation required.
The application selects its scene backend at runtime through the ovui-data-adapters registry rather than hard-depending on a specific data source, and it loads optional UI components from the ovui_widgets.components entry-point group, so installed component wheels appear in the app automatically.
ovui is pre-release software and is not enterprise-supported.
2. What functionalities are available, and who are the target users?
What you can do with it:
- Run the USD Viewer —
ovui-widgets path/to/scene.usdaopens the full application with browser, layers, property, content, and viewport panels (ovgearremains as a compatibility alias). - Run headless —
ovui-widgets-headlessdrives the same application offscreen for automation, CI, and remote GPUs. - Choose the scene backend — set
OVUI_DATA_ADAPTER_PROVIDER(for exampleopenusdorovstage) to select any installed data-adapter provider. - Extend with components — packages that register
ovui_widgets.componentsentry points are discovered and loaded at startup. - Drive it with AI agents —
ovui-widgets-skillexposes the packaged widget/styling/application skills to AI coding agents.
Who benefits:
- USD tool & application developers — a reference scene application to use directly or study when composing the widgets yourself.
- Headless automation & synthetic-data engineers — a ready-made offscreen application for scripted scene workflows.
Installation:
python -m pip install ovui-widgets-app
ovui-widgets path/to/scene.usda
The rendered viewport uses an external renderer (ovrtx) by default; ovrtx is not installed by this package. Setting OVUI_WIDGETS_REQUIRE_OVRTX=0 opts into a fallback renderer only when the selected provider supports one — the OpenUSD provider does; the native OVStage provider fails closed and always requires ovrtx in BORROW mode. The selected provider package must be installed so it is discoverable through the ovui_data_adapters.adapters entry-point group.
3. Documentation and reference links
- Quickstart & install: https://github.com/NVIDIA-Omniverse/ovui#readme
- Architecture overview: https://github.com/NVIDIA-Omniverse/ovui/tree/main/docs
- Data adapters guide: https://github.com/NVIDIA-Omniverse/ovui/blob/main/ovui-data-adapters/README.md
- Core toolkit (PyPI): https://pypi.org/project/ovui/
- Source (GitHub): https://github.com/NVIDIA-Omniverse/ovui
- Skills for AI coding agents: https://github.com/NVIDIA-Omniverse/ovui/tree/main/skills
- Support: Issues
4. System requirements
- Python 3.10+ declared by the wheel; the
ovuiruntime underneath the application requires Python 3.12+ - Linux (Ubuntu 22.04 / Debian) and Windows (Windows 11 / Windows Server 2022), x86_64 — the platforms supported by the ovui runtime
- Declared dependencies:
ovui>=0.1.0,ovui-widgets-common[testing]>=0.1.0,ovui-widgets-stage>=0.1.0,ovui-widgets-layers>=0.1.0,ovui-widgets-content>=0.1.0,ovui-widgets-property>=0.1.0,ovui-widgets-viewport>=0.1.0,ovui-data-adapters-common>=0.1.0 - NVIDIA RTX-capable GPU + compatible driver for rendered viewport output via ovrtx; a Vulkan-capable environment (including headless/Lavapipe) is supported for UI and offscreen paths
- A concrete data-adapter provider wheel (for example
ovui-data-adapters-openusd) supplies the scene data
5. Licensing
- Governed by the NVIDIA Software License Agreement and the Product Specific Terms for NVIDIA Omniverse.
- Source-available for inspection; pre-release versions are provided AS-IS and are not currently open to external contributions.
Note: ovui is pre-release Early Access software and is not enterprise-supported. APIs may change before the 1.0 release. The rendered viewport requires a separate ovrtx renderer install; the UI framework, widgets, and headless paths work without it.
ovui-widgets-app · USD Viewer application for the ovui scene-tooling family · Copyright (c) 2025 NVIDIA Corporation.
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