Extensive character control system to be used with the Panda3D engine
Panda3D Character Controller
An extensive character controller system to be used with the Panda3D engine
- Wall run
- Ledge grab
- player stamina handling
- P3D integrated physics
- first person camera system
- third person camera system
- JSON configuration file
Install the character controller via pip
pip install panda3d-character-controller
How to use
Using the character controller itself is quite easy, simply instantiate it and call the startPlayer function. You can set it's start position and rotation using the setStartPos and setStartHpr functions.
base.cTrav = CollisionTraverser("base collision traverser") base.cTrav.setRespectPrevTransform(True) # actual character setup player = PlayerController(base.cTrav, "path/to/config.json") # start the player player.startPlayer()
Configuration of the player is done in a json file that has to be passed to the controllers constructor. Simply copy and tweak the config file which can be found in the data folder. For further information see the PDF documentation.
An extensive documentation about the character controller can be found in the doc Folder.
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