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A python3 game development framework

Project description


“A python3 framework that makes developing 2d games peachy keen.”


Peachy is a python game development framework made to make developing games in python a bit more streamlined.


  • Entity, World structure

  • Simple architecture

  • 2d collision detection for basic shapes

  • 2d rendering

  • Resource management and loading

  • Tiled support

  • Command line utility (TODO)
    • Project scaffolding

    • Profiling

    • Building Executable

(Some features are still under development)


  • peachy - The core modules, contains the Engine, World, and Entity classes among others.

  • - Contains sound classes (still under heavy maintenance).

  • peachy.collision - Multiple collision detection functions for 2d shapes.

  • peachy.fs - Short for ‘filesystem’, this module is used for loading and storing resources.

  • peachy.geo - Geometric shapes and collision detection between them.

  • - Drawing and animation.

  • peachy.stage - Used to load popular level editor templates (only Tiled at the moment).

  • peachy.resources - Resource handling. Loading & management.

  • peachy.utils - Utility functions for camera, input, etc.

  • peachy.etc - Everything else.

Building Docs

Peachy is documented using Google Style Python Docstrings. Docs are held within /docs.

You can build the docs using Sphinx.

Running Tests

Just use pytest


  • Python 3

  • Pygame (check out resources for compatible versions)

  • PyTMX (If you intend to use peachy to load tiled stages)

  • PyInstaller (If you intend to use Peachy for building your executables)

  • Click (Used for the Peachy CLI tool)

Install via PyPi

pip install peachy

Install manually

git clone python install


Repository ~

Tutorial ~ coming soon

Peachy is licensed under the MIT license.

Project details

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