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High-level p2p protocol allowing both local and remote p2p connections via UDP advertising and a TURN-like middleman server (or multiple)

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# PeerBase High-level p2p protocol allowing both local and remote p2p connections via UDP advertising and a TURN-like middleman server (or multiple)

## Features - High-level abstraction of remote/local node commands - Discovery of alternate relay servers via reporting from other nodes - Fernet encryption of sent data - Log-free relay servers - Ability to connect to fallback relay servers - E2EE on remote and local commands (encryption keys not sent to relay servers) - RPC functionality - Command paths

## Documentation (Basics) The following documentation is laid out in the order in which functions should generally be called.

### Main Class: Node() ` Node(name: str, network: str, network_key: str, ports: list=[1000,1001], servers: (str, list, None)=None, registered_commands: dict={}, use_local: bool=True, keepalive_tick: float=0.25, max_remotes: (int, None)=None) `

  • name - Name of node in network. Should not be repeated in a network, as this may cause inconsistent results. A check for this will be implemented in a future update. Cannot contain any of the following reserved characters: .|:

  • network - Name of the virtual network or P2P channel to connect to. Cannot contain any of the following reserved characters: .|:

  • network_key - Encryption key of the virtual network. Can use peerbase.key_generate() or similar to generate this key.

  • ports - Ports to use for this node. In order, they are [local node port (cannot be repeated), advertiser port (can be repeated across nodes)]. This defaults to [1000,1001]

  • servers - Relay servers to connect to. Can be None to disable remote connections, a single ip:port address, or a list of ip:port addresses. Defaults to None.

  • registered_commands - A dictionary of pre-registered commands. Reference the Registering Commands section for more information. Defaults to {}.

  • use_local - Boolean value of whether to make local connections or not. Node() will raise ValueError if both local and remote connections are disabled. Defaults to True.

  • keepalive_tick - Seconds to wait between sending keepalive requests to relay servers. Defaults to 0.25 seconds.

  • max_remotes - Maximum amount of relay servers to connect to. Must be greater than or equal to the length of servers. If None, no limit will be imposed. Defaults to None.

#### Registering Commands Commands can (and should) be registered in Node instances to allow RPC functionality. When Node() is instantiated, three commands will be pre-registered in addition to those in registered_commands: - __echo__ - Will echo the args and kwargs back at the sender. - __list_commands__ - Will return a list of reciever commands. - __peers__ - Returns a list of the peers of the recieving Node.

Node().register_command(command_path, function) - Registers a single function at command_path. function should reference a python function that accepts three arguments:
  • node - The Node instance

  • args - A list of positional arguments

  • kwargs - A dictionary of keyword arguments

The function should return a JSON-encodeable value. The command_path argument should be the command name. If the command exists as a subcommand, separate path elements with periods like so: path.to.function.

Node().register_commands(commands, top=None) - Registers a dictionary of commands and subcommands at top. top should be a path to a command root, using the same path syntax as in command_path in Node().register_command(). The dictionary should follow the following syntax, which should also be used in the registered_commands argument of Node():

` { "path":{ "to":{ "function":function(node, args, kwargs) }, "function":function(node, args, kwargs) }, "function":function(node, args, kwargs) } ` Any number of paths and functions can be specified in this function.

#### Starting the Node The Node() instance can be started with either of the following functions. Nodes must be started before they can be used. - Node().start() - Starts the Node. This is blocking. - Node().start_multithreaded(thread_name=None, thread_group=None) - Starts the instance in a separate thread with name thread_name in group thread_group.

#### Commanding Alternate Nodes Node().command(command_path=’__echo__’, args=[], kwargs={}, target=’*’, raise_errors=False, timeout=5, max_threads=32) - Sends a command to a target or group of targets - command_path - Path to command on target Node(s) in path.to.command format. Defaults to __echo__. - args - Positional arguments to be sent to the target(s) - kwargs - Keyword arguments to be sent to the target(s) - target - Target or targets to send the command to. Can be a single Node name, a list of names, or “*” to send the command to all nodes in a network. The latter is not suggested for larger networks. - raise_errors - Whether to raise errors on failure to connect to a Node. - timeout - How long to wait before timing out an attempt to connect to a Node. - max_threads - The maximum number of threads to open at any one time while processing commands.

This function will return either a single value (if only one target was specified) or a dictionary of {node name: return value, …} if multiple were specified.

Node().get_commands(target=’*’, raise_errors=False, timeout=4) - Returns the commands of a node or number of nodes. Arguments identical to those in Node().command().

### Relay Servers A Relay server is a port-forwarded server that acts as a relay/middleman between individual Nodes on different LANs. The following section outlines how to start one of these servers in the simplest manner.

Steps: - Open a terminal in the peerbase directory. - Run the following command: python relay.py –port <port to run server on> –network <name of network>

Assuming all required libraries are installed, this will start the relay server.

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