PondSocket Python client — connect to a PondSocket server from Python.
Project description
pondsocket-client
Python client for the PondSocket server. Connects to PondSocket servers (Python, Go, or TypeScript implementation) over WebSocket.
Modeled after the JavaScript client architecture (@eleven-am/pondsocket-client) rather than the Go one — the JS client fixes several bugs the Go client has (see Parity notes below).
Install
pip install pondsocket-client
Quick start
import asyncio
from pondsocket_client import PondClient
async def main() -> None:
client = PondClient("ws://localhost:8000/ws", {"token": "secret"})
await client.connect()
channel = client.create_channel("/chat/42", {"username": "alice"})
channel.on_message_event("message", lambda m: print(m.payload))
channel.on_join(lambda user: print("joined:", user))
channel.join()
channel.send_message("message", {"text": "hello"})
response = await channel.send_for_response("ping", {"text": "abc"})
print("got pong:", response)
await asyncio.sleep(10)
await client.disconnect()
asyncio.run(main())
Architecture
BaseClient (abstract)
├── channel registry
├── inbound event routing (ACK / UNAUTHORIZED / CONNECTION / per-channel)
├── connection state machine: DISCONNECTED → CONNECTING → CONNECTED
└── exponential reconnect
WebSocketClient(BaseClient) (abstract)
├── opens via `websockets` library
└── receive loop pumps inbound to BaseClient
PondClient(WebSocketClient) (concrete)
├── URL handling (http → ws, https → wss)
└── appends query-string params
The Channel class holds the per-channel state machine (IDLE → JOINING → JOINED → STALLED → CLOSED/DECLINED), a bounded outbound queue (drops oldest on overflow), and a send_for_response that correlates inbound replies by requestId.
Connection states
Subscribe via client.on_connection_change(handler):
| State | When |
|---|---|
DISCONNECTED |
initial; after disconnect or socket close |
CONNECTING |
connect() called; socket handshake in flight |
CONNECTED |
socket open AND server sent the CONNECTION event |
Channel states
Subscribe via channel.on_channel_state_change(handler):
| State | Meaning |
|---|---|
IDLE |
created but join() not called |
JOINING |
join() called; awaiting ACKNOWLEDGE |
JOINED |
server acknowledged; messages flow |
STALLED |
socket dropped while JOINED; will rejoin on reconnect |
CLOSED |
leave() called |
DECLINED |
server sent UNAUTHORIZED; channel is terminal — create a new one |
Parity notes
Compared to the Go client (go/pondsocket-client/):
| Behavior | Go | Python |
|---|---|---|
send_for_response correlation |
event name (buggy) | requestId (correct) |
| Reconnect backoff | linear despite comment | true exponential, capped |
UNAUTHORIZED handling |
not implemented | → DECLINED state |
| Connection state | bool (no CONNECTING) | three-state enum |
| Outbound queue | unbounded | bounded, drops oldest |
| Join while disconnected | dropped silently | deferred until CONNECTED |
The Python client follows the JS client design where the two diverge.
Public API
from pondsocket_client import (
PondClient,
Channel,
ConnectionState,
ClientOptions,
ResponseTimeoutError,
)
Also exposed for adapter authors: BaseClient, WebSocketClient, Publisher (type alias).
License
GPL-3.0-or-later.
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