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prettier_console

Interactive, colorized command-line UI toolkit for Python — arrow-key menus, ASCII-art banners, colored text, and simple file/folder pickers.

Installation

pip install prettier-console

Requirements: Python 3.10+, and the keyboard package (used for arrow-key navigation and safe_input, will be installed with the package). On Linux, reading keyboard events usually requires running with sudo or granting input-group permissions.

Quickstart

import prettier_console as pc

def say_hello():
    print("Hello, world!")

def say_hello_to(name):
    print(f"Hello, {name}!")

options = [
    {
        "text": "hello world",
        "color": "green",
        "id": "hello",
        "func": {"body": say_hello},  # plain callable, no arguments
    },
    {
        "text": "hello, Ada",
        "color": "cyan",
        "id": "hello_ada",
        "func": {"body": say_hello_to, "param": ["Ada"]},   # positional argument(s)
    },
]

pc.home_menu("HOME", "Welcome!", options)
██╗  ██╗  ██████╗  ███╗   ███╗ ███████╗
██║  ██║ ██╔═══██╗ ████╗ ████║ ██╔════╝
███████║ ██║   ██║ ██╔████╔██║ █████╗  
██╔══██║ ██║   ██║ ██║╚██╔╝██║ ██╔══╝  
██║  ██║ ╚██████╔╝ ██║ ╚═╝ ██║ ███████╗
╚═╝  ╚═╝  ╚═════╝  ╚═╝     ╚═╝ ╚══════╝
=======================================
Welcome!

Choose from the following 3 options:
    >·1.hello world····<
      2.hello, Ada
      3.quit program

Pressing Enter on "hello world" calls hello_world() with no arguments; pressing Enter on "hello, Ada" calls hello_name("Ada"). Either way, once the handler returns, you're back at this menu — selecting "quit program" is what actually exits (via quit_program()). The options return and quit program is built into the menu(quit program for home_menu(), and return for menu()), so do not add them in the customized choice.

Usage

Colored output

from prettier_console import default_colored_output, colored_output

default_colored_output.print("Build succeeded", color="green")
default_colored_output.print("Warning: low disk space", color="yellow", background="black")

# Or make your own instance (e.g. bright variant)
bright = colored_output(bright=True)
bright.print("Critical error", color="red")

# Get a colored string without printing it (e.g. to embed in another message)
tag = default_colored_output.get_print_string_text("[OK]", color="green")
print(f"{tag} All tests passed")

Banners and headers (ASCII art)

pc.print_banner("prettier_console")
pc.print_header("v1.0 released", color="cyan")

Multi-line input is supported — \n starts a new row of large text:

pc.print_banner("quick brown fox\njumps over the\nlazy dog")

Yes/no and custom menus

answer = pc.print_yesorno("Delete this file?")   # returns 'y' or 'n'

choice = pc.print_selections(
    "Pick an environment:",
    [
        {"text": "Development", "color": "green", "id": "dev"},
        {"text": "Staging",     "color": "yellow", "id": "staging"},
        {"text": "Production",  "color": "red",    "id": "prod"},
    ],
)  # returns the chosen id (so requires being unique), navigable with the up/down arrow keys

Full navigable menus

menu() builds a single screen; home_menu() is the entry point of your app (it adds a "quit" option instead of "back", and calls quit_program() when chosen).

def say_hello():
    return pc.menu(name="hello world", prompt="hello!", options=None)

def say_hello_to(name):
    print(f"Hello, {name}!")

options = [
    {
        "text": "Say hello",
        "color": "red",
        "id": "hello",
        "func": {"body": say_hello},
    },
    {
        "text": "Say hello to someone",
        "color": "blue",
        "id": "hello_name",
        "func": {"body": say_hello_to, "param": ["Ada"]},
    },
]

pc.home_menu(name="HOME", prompt="Welcome!", options=options)

Each option's func is called when selected — either a plain callable, or a {"body": fn, "param": [...]} dict for passing positional arguments. Returning "__quit" from a handler exits the whole menu stack (this is what a nested menu() propagates upward when the user quits from the home menu).

"__back" and "__quit" are reserved ids used by the built-in "return to previous" / "quit program" entries — don't use them as your own option ids.

In order to build dynamic prompt that refreshes when the menu is redrawn, pass a function callback that returns a string.

hw_counter = 0

def say_hello():
    return pc.menu(name="hello world", prompt="hello!", options=None)

def prompt_builder():
    global hw_counter
    hw_counter += 1
    return f"hello world for {hw_counter} times!"

options = [
    {
        "text": "Say hello",
        "color": "red",
        "id": "hello",
        "func": {"body": say_hello},
    },
]

pc.home_menu(name="HOME", prompt=prompt_builder, options=options)

Leaf panels

A menu branches; a leaf is where the branching stops. leaf() wraps a one-shot procedure in its own screen: it clears the terminal, prints the panel name as a header, runs your callable, then waits for Enter before handing control back to the menu that opened it — so whatever the procedure printed stays readable instead of being wiped by the next redraw.

def pick_file():
    return pc.select_files(prompt="Select any file here")

def show_report(rows, title):
    print(title)
    for row in rows:
        print(" -", row)

options = [
    {
        "text": "open file selection",
        "color": "blue",
        "id": "file",
        # leaf() takes the body and its positional arguments, so wrap the call itself
        "func": {"body": pc.leaf, "param": ["file select", pick_file, []]},
    },
    {
        "text": "show report",
        "color": "cyan",
        "id": "report",
        "func": {"body": pc.leaf, "param": ["report", show_report, [["alpha", "beta"], "Results:"]]},
    },
]

pc.home_menu(name="HOME", prompt="Welcome!", options=options)

leaf(name, body, params=None) returns whatever body(*params) returned, so a leaf can feed a value back to the caller. params is a list of positional arguments — omit it (or pass an empty list) when the body takes none — and returning "__quit" from body still exits the whole menu stack.

Safe input

name = pc.safe_input("What's your name? ")

A drop-in replacement for input() that guards against stray keypresses left over in the input buffer (falls back to normal input() if the keyboard backend isn't available, e.g. on some restricted environments).

File and folder pickers

files = pc.select_files(prompt="Select an image", filetypes=["jpg", "png"])   # opens a native file dialog, returns a tuple of paths or None
folder = pc.select_folder(prompt="Select a folder")               # prompt is provided by default. Opens a native folder dialog, returns a path or None

files = pc.select_files_window(["jpg", "png"])  # opens purely the file selection dialog, no prompt, echo or reselections, same return as select_files()
folder = pc.select_folder_window()  # opens purely the folder selection dialog, same return as select_folder()

Misc utilities

pc.clear_screen()                 # cross-platform 'cls'/'clear'
width = pc.display_width("你好 world")   # display width accounting for full-width CJK characters
pc.quit_program(0)                # clears the screen, prints a goodbye message, exits

Command line

Installing the package puts a prettier_console command on your PATH. Every command is also reachable through the module, which is handy inside a virtualenv where the script isn't on PATH:

prettier_console --help
python -m prettier_console.manage --help
Command Description
updatefont <path> --sep <char> [--style NAME | --banner | --header] Add or replace an ASCII-art font style from a text file.
upgrade Upgrade the installed package via pip.

updatefont — adding custom ASCII-art fonts

The banner/header glyphs are stored as JSON under prettier_console/ascii_art_font/font/. You can add or replace a style from a plain-text font file: one row per line, with the glyph segments for A-Z + space on each row separated by the character you pass to --sep.

prettier_console updatefont my_font.txt --sep /                 # style name defaults to the file name -> "my_font"
prettier_console updatefont my_font.txt --sep / --style retro   # save under a style name of your choice
prettier_console updatefont my_font.txt --sep / --banner        # overwrite the default banner style
prettier_console updatefont my_font.txt --sep / --header        # overwrite the default header style
  • --sep is required and must be a single character.
  • --style accepts alphanumeric names only, and is mutually exclusive with --banner and --header.
  • The previous version of a style is automatically zipped into font/legacy_fonts/ before being overwritten.

upgrade — updating the package

prettier_console upgrade

Runs pip install --upgrade prettier_console with the current interpreter and exits with pip's exit code. Note that this reinstalls the package directory, so custom fonts are reset to the defaults — keep your font source files if you want to reapply them with updatefont afterwards.

API reference

Function Description
colored_output(bright=False) Class for producing ANSI-colored output.
display_width(text) Display width of a string, counting CJK characters as 2.
safe_input(prompt="") input() replacement resilient to buffered keypresses.
clear_screen() Clears the terminal, cross-platform.
clear_lines(line_num) Clears a given numbers of the latest printed lines.
select_files(prompt="Select file(s)", file_types=None) Native file-open dialog with prompt, result echoing, and reselection; returns selected paths or None.
select_folder(prompt="Select folder") Native folder-select dialog with prompt, result echoing, and reselection; returns a path or None.
select_files_window(file_types) Opens native file-open dialog; returns selected paths or None.
select_folder_window() Opens native folder-select dialog; returns a path or None.
print_yesorno(prompt) Arrow-key Yes/No prompt; returns 'y' or 'n'.
print_selections(prompt, options) Arrow-key single-select prompt; returns the chosen option's id.
print_banner(text, color="white") Prints large ASCII-art banner text.
print_header(text, color="white") Prints smaller ASCII-art header text.
leaf(name, body, params=None) Runs body(*params) on its own headed screen, then waits for Enter; returns the body's result.
menu(name, prompt, options=None, home=False) Renders one navigable menu screen.
home_menu(name, prompt, options=None) Entry-point menu; quits the program via quit_program().
quit_program(code=0) Clears the screen, prints a goodbye message, exits.

Instances comes with the module

Instance Description
default_colored_output Shared colored_output instance, for using the functions without having to instantiate colored_output.
line_counter Built-in line counter that default_colored_output can mutate automatically to track how many lines are printed (notice: normal print does not count)

Worth noticing

When running, do not resize the window of powershell. Otherwise the formatting would break.

Avoid having wrapped text. The line_counter does not work well with wrapped text.

Metadata

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