A custom AI Gym environment for the sliding block puzzle game
Project description
Puzzle15Gym
A custom AI Gym environment for the 15-puzzle game: https://en.wikipedia.org/wiki/15_puzzle.
The blank space is represented by -1.
Usage
Initiating the env via gym
import gym
import puzzle15Gym
env_3x3_random = gym.make('Puzzle3x3Random-v0')
env_3x3_fixed = gym.make('Puzzle3x3Fixed-v0')
env_4x4_random = gym.make('Puzzle4x4Random-v0')
env_4x4_fixed = gym.make('Puzzle4x4Fixed-v0')
env_5x5_random = gym.make('Puzzle5x5Random-v0')
env_5x5_fixed = gym.make('Puzzle5x5Fixed-v0')
Initiating the env directly
from puzzle15Gym import Puzzle15Env
env_random = Puzzle15Env(height=4, width=4)
env_random = Puzzle15Env(custom_puzzle="2 8 6|7 1 3|-1 5 4")
Making moves
env_3x3_random = gym.make('Puzzle3x3Random-v0')
# Reset the environment
observation, info = env_3x3.reset()
# Take a step
action = env_3x3.action_space.sample()
observation, reward, done, truncated, info = env_3x3.step(action)
# Render the environment. The only render mode is 'human' which renders visual output.
env_3x3.render()
# Close the environment
env_3x3.close()
Environment Details
- Action Space: Discrete(4) -
0: up,1: right,2: down,3: left. - Observation Space:
Box(-1, height*width-1, (height*width), int32). Contains unique values from-1to (width * height - 1), excluding0. - Reward:
1if the puzzle is solved,0if not,-2if invalid move. - Done:
Trueif the puzzle is solved,Falseotherwise.
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