Creates a network socket to communicate with the VSSS League referee
Project description
pyVSSSReferee
Easily create a network socket between the VSSS League's referee and your VSSS software.
Requirements
- protobuf==3.6.1
Installation
- Clone this repository
git clone https://github.com/project-neon/pyVSSSReferee
- Open directory
cd pyVSSSReferee
- Install dependencies
pip install -r requirements.txt
- Finally, install the package
python3 setup.py install
A Simple Example
- In a test folder, save the code below as config.json
{
"network" : {
"multicast_ip": "224.0.0.1",
"referee_ip": "224.5.23.2",
"host_ip": "localhost",
"blue_port": 30011,
"yellow_port": 30012,
"vision_port": 10002,
"command_port": 20011,
"referee_port": 10003,
"replacer_port": 10004
},
"match" : {
"num_robots": 3,
"team_color": "blue"
}
}
- In the same folder, save the code below as test.py and run it while the referee is running
import pyVSSSReferee
from pyVSSSReferee.RefereeComm import RefereeComm
r = RefereeComm(config_file = "config.json")
r.start()
while (True):
print(r.get_last_foul())
Important Methods
Some important methods are:
| Method | Description |
|---|---|
| get_last_foul | Returns last foul in the format: {'foul': 'Foul_name', 'quadrant': 'Quadrant_number', 'color': 'Team_color', 'can_play': 'boolean_value'} |
| can_play | Returns True if current game foul is GAME_ON, returns False otherwise |
| get_status | Returns game's current status message sent by the referee |
| get_color | Returns color of the team that will kick in the penalty or goal kick. BLUE is default. |
| get_quadrant | Returns the quandrant in which the free ball will occur. |
| get_foul | Returns current foul. |
| send_replacement | Receives team color and list of x and y coordinates, angle and ids of robots and sends to the Referee. Team color must be in uppercase, either 'BLUE' or 'YELLOW'. |
Project details
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