A simple text-based game engine for event-driven gameplay
Project description
# pygamesense
A simple text-based game engine for event-driven gameplay.
## Features
- Player system (health, inventory, score)
- Event-based decision system
- Game engine with actions and outcomes
- Win/Lose conditions
## Example
from pygamesense.player import Player
from pygamesense.events import Event
from pygamesense.engine import GameEngine
\##Author
Muhilvannan Elavazhagan
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