pyldraw3
A modern Python package for creating and manipulating LDraw format files - the standard for CAD applications that create LEGO models. It is a drop-in replacement for the unmaintained pyldraw library.
Features
- 🧱 Complete LDraw Support: Full compatibility with the LDraw standard format
- 🐍 Pythonic API: Import LEGO parts directly as Python modules
- 📦 Dynamic Library Generation: Automatically generate Python modules from LDraw libraries
- 📜 Comprehensive Guide: Jump into example or the quick start below, or read a detailed usage guide
Table of Contents
- Features
- Quick Start
- Requirements
- Configuration
- CLI Reference
- Development
- Architecture
- Contributing
- License
- Trademarks
- Credits
Quick Start
Installation
uv add pyldraw3
Setup
Activate your virtual environment and set up the LDraw library - this will download the LDraw library and create the parts classes:
source .venv/bin/activate
ldraw download --yes
ldraw generate --yes
By default ldraw download fetches the complete LDraw release (~80 MB, everything LDraw publishes). To pin a specific dated release instead - useful for reproducible builds or a smaller download - pass --version, e.g. ldraw download --version 2018-02 --yes. Each downloaded release is cached separately, and ldraw generate builds ldraw.library.* from whichever release is currently configured (see Configuration).
Examples
Check the examples/ directory for sample scripts demonstrating various features:
# Run an example
python examples/figures.py > my_model.ldr
Basic Usage
This package allows users to create LDraw scene descriptions using Pieces which are Parts that have a specific position and orientation. Piece.to_ldraw() and Group.to_ldraw() produce LDraw file content; str(piece) and str(group) delegate to those serializers:
from ldraw.library.colours import Light_Grey
from ldraw.library.parts.bricks import Brick1X2WithClassicSpaceLogoPattern
from ldraw.pieces import Group, Piece
from ldraw.geometry import Vector, Identity
# Create a simple model
model = Group()
Piece(Light_Grey, Vector(-10, -32, -90), Identity(), Brick1X2WithClassicSpaceLogoPattern, model)
with open("my_model.ldr", "w") as ldr_file:
print(model, file=ldr_file)
ldraw.library.* is generated by ldraw generate and gives you every part as an importable, autocompletable Python name (as used above). If you'd rather look a part up by its catalog description or LDraw code at runtime - for example when the part name isn't known until your program runs - load the parts catalog directly instead:
from pathlib import Path
from ldraw.config import Config
from ldraw.parts import Parts
config = Config.load()
parts = Parts(Path(config.ldraw_library_path) / "ldraw" / "parts.lst")
cowboy_hat = parts.get_entry_by_description("Hat Cowboy").code # -> "3629"
head = parts.get_entry_by_description("Head with Solid Stud").code # -> "3626a"
brick1x1 = parts.get_entry_by_description("Brick 1 x 1").code # -> "3005"
Both cowboy_hat and Brick1X2WithClassicSpaceLogoPattern are just LDraw part code strings, so either style can be passed as the part argument to Piece.
Requirements
- Python 3.12+
Configuration
ldraw download and ldraw generate write their settings to a YAML config file in an OS-appropriate config directory (via platformdirs). Run ldraw config to see the current values:
$ ldraw config
generated_path: /Users/you/Library/Application Support/pyldraw3/generated
ldraw_library_path: /Users/you/Library/Caches/pyldraw3/2018-02
ldraw_library_path- the downloaded LDraw release currently in use (switch releases by re-runningldraw download --version ...)generated_path- whereldraw generatewrites theldraw.library.*package that youimport
CLI Reference
usage: ldraw [-h] command ...
Download the LDraw parts library and generate the ldraw.library Python
modules.
positional arguments:
command
download Download and unpack an LDraw parts library release.
generate Generate the ldraw.library modules from the downloaded library.
config Print the current configuration.
version Print the installed pyldraw3 version.
options:
-h, --help show this help message and exit
ldraw download [--version VERSION] [--yes]- download and unpack an LDraw release (default version:complete)ldraw generate [--yes] [--force]- (re)generateldraw.library.*from the currently configured release;--forceregenerates even if already up to dateldraw config- print the current configuration as YAMLldraw version- print the installedpyldraw3version
Run ldraw <command> --help for a command's full option list.
Development
This project uses uv for dependency management and packaging.
Setup Development Environment
# Clone the repository
git clone https://github.com/hbmartin/pyldraw3.git
cd pyldraw3
# Install dependencies
uv sync
# Activate virtual environment
source .venv/bin/activate
# Download and set up LDraw library
uv run ldraw download --version 2018-02 --yes
uv run ldraw generate --yes
Development Commands
# Run tests
uv run pytest # All tests
uv run pytest --cov=ldraw # With coverage
uv run pytest --integration # Integration tests only
# Code formatting and linting
uv run black . # Format code
uv run ruff check # Lint code
uv run ruff check --fix # Fix linting issues
# Build package
uv build
Architecture
Core Components
- CLI Interface (
ldraw/cli.py): Command-line interface withdownload,generate,config, andversionsubcommands - Dynamic Library Generation (
ldraw/generation/): Converts LDraw libraries to Python modules - Import System (
ldraw/imports.py): Custom meta path hook for dynamic imports
Key Classes
Parts- Manages parts catalog and loadingPiece- Represents individual LEGO pieces in modelsFigure- High-level minifigure construction- Geometry classes - Matrix operations and 3D mathematics
Contributing
Contributions are welcome! See CONTRIBUTING.md for the fork/branch/PR workflow.
License
This project is licensed under the GNU General Public License v3.0 or later - see the license (COPYING) file for details.
pyldraw, a Python package for creating LDraw format files.
Copyright (C) 2008 David Boddie <david@boddie.org.uk>
Some parts Copyright (C) 2021 Matthieu Berthomé <matthieu@mmea.fr>
Some parts Copyright (C) 2025 Harold Martin <harold.martin@gmail.com>
Trademarks
LDraw is a trademark of the Estate of James Jessiman. LEGO is a registered trademark of the LEGO Group.
Credits
- Original Author: David Boddie
- Previous Maintainer: Matthieu Berthomé
- Current Maintainer: Harold Martin
This repository was extracted from the original Mercurial repository and modernized for current Python practices.
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