Python package for manipulating LiveMaker game resources.
Python package for manipulating LiveMaker 3 game resources. Specifically intended to work with LiveNovel VN’s, but extraction should also work for other LiveMaker games.
Based on tinfoil’s irl.
Requires Python 3 (3.6 and later).
Free software: GNU General Public License v3
Extract files from a LiveMaker .exe or .dat file.
Dump LSB files to human-readable text or XML (similar to LiveMaker’s XML .lsc format).
Extract LiveNovel LNS scripts from LSB files.
Compile (modified) LNS scripts and insert them into LSB files.
Patch (modified) LSB files into an existing .exe or .dat file.
pylivemaker / irl
Copyright (C) 2020 Peter Rowlands
Copyright (C) 2014 tinfoil
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.
Copyright (c) 2001-2019 Python Software Foundation. All rights reserved.
Fix issue where text padding could be parsed into None-type
Fix menu support for certain LM engine versions
Add experimental ruby/furigana support (supported in LNS scripts only)
Added lmlpb tool for editing LPB project parameters
Added livemaker.lsb.translate API
Added menu translation API, text and LPM (image) menus are now supported
Standardized CSV format for translatable text
All CSV commands now support the --encoding parameter
Fixed old logging bugs
Added experimental lmgraph lsb command for generating LSB file execution graphs
Added lmbmp helper utility for generating BmpToGale compatible image + mask pairs
CSV scenario script translation does not currently support formatting tags. If you need advanced tag support, you will need to use the LNS script translation method.
--mode=lines for scenario text CSV commands
Old CSV format (CSV files generated in 0.3.x are not compatible with 1.0)
This will be the final release before v1.0.0 (which will break backwards compatibility with this release).
Added extractcsv command for extracting scenario text to a CSV file
Added insertcsv command for replacing scenario text from a CSV file
Added lmlpb CLI tool for manipulating LPB project settings files.
extractmenu and insertmenu commands only support using system locale/encoding when reading and writing CSV files.
Python 3.5 support. Future releases of pylivemaker will require Python 3.6 and later.
Existing CSV CLI tool is deprecated. Future releases of pylivemaker will use a different CSV format which will not be compatible with CSV files generated in this release.
Added extractmenu command for extracting in-game menus to a CSV file
Added insertmenu command for replacing in-game menus from a CSV file
lmpatch now supports batch/recursive patching
Added lmgraph command for generating LSB script call graphs
Refactored CLI tools (each tool moved to its own source file)
Added support for reading LM Pro scrambled (encrypted) archives
HAlignEnum and VAlignEnum in livemaker/lsb/novel.py have been removed and replaced with AlignEnum
Added support for split VFF archives
Added lmlsb edit command
Added lmlsb batchinsert command
Added support for reading GAL images, and galconvert CLI tool
First release on PyPI.
Release history Release notifications | RSS feed
Download the file for your platform. If you're not sure which to choose, learn more about installing packages.
Hashes for pylivemaker-1.0.4-py2.py3-none-any.whl