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An extensible automation framework for Python, designed to support any platform via abstract controllers.

Project description

Pymordial 🦕

Extensible Automation Framework for Python

License: MIT Python 3.13+ PyPI

Pymordial is a platform-agnostic automation framework that provides a standardized interface for controlling applications on any device. It defines the core contracts (Controller, App, Device) that allow you to build robust, state-aware automation tools for Android, iOS, Windows, or Web.

Note: This is the core framework. For Android/BlueStacks implementation, see pymordialblue (Coming Soon).


🏗️ Architecture

Pymordial provides the Blueprints for automation:

  • PymordialController: The brain. Manages devices, apps, and user inputs (clicks, swipes, text).
  • PymordialApp: The soul. A robust StateMachine (CLOSED → LOADING → READY) that tracks app lifecycle.
  • PymordialElement: The eyes. Unified interface for finding UI components via:
    • Images (Template Matching)
    • Text (OCR)
    • Pixels (Color Arrays)
  • PymordialDevice: The body. Abstract interfaces for emulators, bridges (ADB/Win32), and screen processing.

📦 Installation

uv add pymordial

Or using pip:

pip install pymordial

🚀 Quick Start: Building a Controller

Pymordial is designed to be extended. Here is how you implement a simple controller for a hypothetical platform.

1. Implement the Controller

from pymordial.core.controller import PymordialController

class MyPlatformController(PymordialController):
    """A concrete implementation for MyPlatform."""
    
    def click_coord(self, coords, times=1):
        print(f"Clicking {coords} {times} times on target device...")
        # device_bridge.send_click(coords)
        return True

    def capture_screen(self):
        # return device_bridge.get_screenshot()
        pass
        
    # ... implement other abstract methods ...

2. Define an App

PymordialApp is a pure data model. It holds app metadata and screens:

from pymordial.core.app import PymordialApp
from pymordial.core.screen import PymordialScreen
from pymordial.ui.image import PymordialImage

# Create an app with screens and elements
main_menu = PymordialScreen(name="main_menu")
main_menu.add_element(PymordialImage(label="play_button", source_path="assets/play.png"))

game = PymordialApp(app_name="SuperGame")
game.add_screen(main_menu)

3. Automate!

Once implemented, you get the full power of Pymordial's state machine and element system.

# 1. Setup
controller = MyPlatformController()
controller.add_app(game)  # Register the app

# 2. Operate via Controller (which delegates to BridgeDevice)
controller.open_app("SuperGame", "com.game", timeout=60, wait_time=10)

# 3. Find and Click Elements
play_button = game.get_screen("main_menu").get_element("play_button")
if controller.is_element_visible(play_button):
    controller.click_element(play_button)

⚙️ Configuration

The core library uses a strictly typed, minimal configuration:

# pymordial_config.yaml
app:
  action_timeout: 60
  action_wait_time: 10

element:
  default_confidence: 0.7

controller:
  default_click_times: 1

🤝 Contributing

  1. Fork the repository.
  2. Create a feature branch.
  3. Commit your changes (please follow PEP 8).
  4. Submit a Pull Request.

📄 License

This project is licensed under the MIT License - see the LICENSE file for details.

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