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A WinUI extension for PyMSBuild

Project description

pymsbuild-winui

This is a highly experimental and early stage extension to pymsbuild. It uses the Microsoft Windows App SDK to build GUI apps based on XAML.

The sample projects in testdata/app1 and testdata/BasicPhotoViewer are currently the best starting point.

Good luck!

(Expressions of interest are welcome right now, but not contributions.)

Quick Start

In your _msbuild.py, import WinUIExe, XamlApp and XamlPage from pymsbuild_winui (using import * is okay).

The WinUIExe element will take the XamlApp and one or more XamlPages and generate an executable file along with a lot of support files. The package this element goes into should contain the Python sources and any other content, but only XAML items should be in the WinUIExe itself.

The name of the WinUIExe must match the namespaces used in the XAML files x:Class attributes, and must also be an importable Python module that will contain the implementation of each page.

from pymsbuild import *
from pymsbuild_winui import *

METADATA = {...}

PACKAGE = Package(
    'PhotoViewerApp',
    PyFile("PhotoViewer.py"),
    PyFile("image_info.py"),
    WinUIExe(
        "PhotoViewer",
        XamlApp("app.xaml"),
        XamlPage("MainWindow.xaml"),
        IncludePythonRuntime=True,  # these both default to True, they
        IncludeAppRuntime=True,     # are just here for the example
    ),
)

def init_PACKAGE(tag):
    # WinUIExe needs to be passed the wheel tag to complete setup
    PACKAGE.find("PhotoViewer").init_PACKAGE(tag)

In the main Python module (PhotoViewer.py in the above example), each XAML page must have a class with matching name and the initializer shown below.

class MainWindow:
    def __init__(self, view, viewmodels):
        ...

The view argument is a reference to the XAML instance. You should keep this around as self.view to use it later.

The viewmodels argument has each defined viewmodel as an attribute. You should now update the view.models dict to map your model types to their viewmodels. This will enable view.wrap() and view.unwrap() to work.

self.view.models[image_info.ImageInfo] = viewmodels.ImageInfo
self.view.models[image_info.ImagesRepository] = viewmodels.ImageRepository

The view object also contains any properties that were defined in the XAML. Properties and viewmodels use a private XML namespace that is processed at build time.

...
xmlns:py="http://schemas.stevedower.id.au/pymsbuild/winui"
...
<py:ViewModel Name="ImageInfo">
    <py:Property Name="Name" Type="str" />
    <py:Property Name="Path" Type="str" />
</py:ViewModel>
<py:ViewModel Name="ImageRepository">
    <py:Property Name="Images" Type="list[PhotoViewer.ImageInfo]" />
</py:ViewModel>
<py:Property Name="ImagesRepository" Type="PhotoViewer.ImageRepository" />

Property types are very limited, try to stick to primitives or other viewmodels. Notice that the viewmodel type must include the namespace, which is implicitly added to the name specified when defining it.

The list[] property type defines a readonly property containing an observable list that can contain any object type. The type specifier is for self-documentation only, it is never verified. You cannot assign to list properties, but can use their append, clear, extend, insert and replace_all methods to modify the contents. Note that each update to an observable list may trigger UI updates if it has been bound, and so replace_all is recommended for batching updates together.

# Python list of Python objects
images = [ImageInfo(p.name, p) for p in paths]

# Update the viewmodel with wrapped instances
viewmodel.Images.replace_all(view.wrap(i) for i in images)

Event handlers for common types will be automatically detected from your XAML. However, it is also possible to explicitly define them in case of needing to override the sender or argument type.

<!-- Not required for these particular events, but just syntax examples! -->
<py:EventHandler Name="ImageClick" Sender="object" />
<py:EventHandler Name="OnElementPointerEntered" EventArgs="Microsoft.UI.Xaml.Input.PointerRoutedEventArgs" />

Arguments are passed through with exactly the type they are defined as, which mean mean sender will need to be down-cast in order to access its members. The .as_() function takes a fully qualified name as a string, and will raise if the conversion fails. The e argument will already be usable as the type specified in the EventArgs attribute. Event handlers found automatically will pass in the type they were defined on.

    def ImageClick(self, sender, e):
        sender = sender.as_("Microsoft.UI.Xaml.Controls.Button")
        ...

    def OnElementPointerEntered(self, sender, e):
        ...

Finally, the view object contains any controls that were named with x:Name in the XAML. In general, it is best to avoid working with controls directly, and instead try to use XAML bindings ({x:bind}) to properties and viewmodels. All properties and viewmodels provide update notifications, and so Text="{x:bind Message,Mode=OneWay}" is more efficient than writing self.view.StatusControl.Text = Message.

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